Suppress two failing NVIDIA D3D11 tests.

Bug: angleproject:4391
Bug: angleproject:4392
Change-Id: I81cbf261cf206cd2d38cff93d16056c21bf78557
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2047416
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
diff --git a/src/tests/gl_tests/TextureTest.cpp b/src/tests/gl_tests/TextureTest.cpp
index 5e082ad..46d866b 100644
--- a/src/tests/gl_tests/TextureTest.cpp
+++ b/src/tests/gl_tests/TextureTest.cpp
@@ -2915,6 +2915,9 @@
 {
     ANGLE_SKIP_TEST_IF(IsAMD() && IsD3D11());
 
+    // http://anglebug.com/4391
+    ANGLE_SKIP_TEST_IF(IsNVIDIA() && IsWindows() && IsD3D11());
+
     glActiveTexture(GL_TEXTURE0);
     glBindTexture(GL_TEXTURE_2D, mTexture2DA);
     GLsizei size = 64;