Fix line endings in the Uniform source and header files to be UNIX-style.

TRAC #22858

Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill

git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2304 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/Uniform.cpp b/src/libGLESv2/Uniform.cpp
index 0fe3b8c..5424e27 100644
--- a/src/libGLESv2/Uniform.cpp
+++ b/src/libGLESv2/Uniform.cpp
@@ -1,43 +1,43 @@
 #include "precompiled.h"
-//

-// Copyright (c) 2010-2013 The ANGLE Project Authors. All rights reserved.

-// Use of this source code is governed by a BSD-style license that can be

-// found in the LICENSE file.

-//

-

-#include "libGLESv2/Uniform.h"

-

-#include "libGLESv2/utilities.h"

-

-namespace gl

-{

-

-Uniform::Uniform(GLenum type, GLenum precision, const std::string &name, unsigned int arraySize)

-    : type(type), precision(precision), name(name), arraySize(arraySize)

-{

-    int bytes = gl::UniformInternalSize(type) * elementCount();

-    data = new unsigned char[bytes];

-    memset(data, 0, bytes);

-    dirty = true;

-

-    psRegisterIndex = -1;

-    vsRegisterIndex = -1;

-    registerCount = VariableRowCount(type) * elementCount();

-}

-

-Uniform::~Uniform()

-{

-    delete[] data;

-}

-

-bool Uniform::isArray() const

-{

-    return arraySize > 0;

-}

-

-unsigned int Uniform::elementCount() const

-{

-    return arraySize > 0 ? arraySize : 1;

-}

-

-}

+//
+// Copyright (c) 2010-2013 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#include "libGLESv2/Uniform.h"
+
+#include "libGLESv2/utilities.h"
+
+namespace gl
+{
+
+Uniform::Uniform(GLenum type, GLenum precision, const std::string &name, unsigned int arraySize)
+    : type(type), precision(precision), name(name), arraySize(arraySize)
+{
+    int bytes = gl::UniformInternalSize(type) * elementCount();
+    data = new unsigned char[bytes];
+    memset(data, 0, bytes);
+    dirty = true;
+
+    psRegisterIndex = -1;
+    vsRegisterIndex = -1;
+    registerCount = VariableRowCount(type) * elementCount();
+}
+
+Uniform::~Uniform()
+{
+    delete[] data;
+}
+
+bool Uniform::isArray() const
+{
+    return arraySize > 0;
+}
+
+unsigned int Uniform::elementCount() const
+{
+    return arraySize > 0 ? arraySize : 1;
+}
+
+}