Added a texture object to RenderTarget11.

TRAC #22416

Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1867 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/SwapChain11.cpp b/src/libGLESv2/renderer/SwapChain11.cpp
index f0f1f28..2b004c1 100644
--- a/src/libGLESv2/renderer/SwapChain11.cpp
+++ b/src/libGLESv2/renderer/SwapChain11.cpp
@@ -682,6 +682,16 @@
     return mDepthStencilDSView;
 }
 
+ID3D11Texture2D *SwapChain11::getDepthStencilTexture()
+{
+    if (mDepthStencilTexture)
+    {
+        mDepthStencilTexture->AddRef();
+    }
+
+    return mDepthStencilTexture;
+}
+
 SwapChain11 *SwapChain11::makeSwapChain11(SwapChain *swapChain)
 {
     ASSERT(HAS_DYNAMIC_TYPE(rx::SwapChain11*, swapChain));