Run git cl format on several files.

Bug: angleproject:2763
Change-Id: Idcb8a714a6dccdff3dd953679e17a7314866a37d
Reviewed-on: https://chromium-review.googlesource.com/1214206
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
diff --git a/src/libANGLE/validationES.cpp b/src/libANGLE/validationES.cpp
index fe8accb..9e93cae 100644
--- a/src/libANGLE/validationES.cpp
+++ b/src/libANGLE/validationES.cpp
@@ -897,8 +897,8 @@
     const Extents size(width, height, depth);
     const auto &unpack = context->getGLState().getUnpackState();
 
-    bool targetIs3D   = texType == TextureType::_3D || texType == TextureType::_2DArray;
-    GLuint endByte    = 0;
+    bool targetIs3D = texType == TextureType::_3D || texType == TextureType::_2DArray;
+    GLuint endByte  = 0;
     if (!formatInfo.computePackUnpackEndByte(type, size, unpack, targetIs3D, &endByte))
     {
         ANGLE_VALIDATION_ERR(context, InvalidOperation(), IntegerOverflow);
@@ -1238,9 +1238,9 @@
         return false;
     }
 
-    const auto &glState              = context->getGLState();
-    Framebuffer *readFramebuffer     = glState.getReadFramebuffer();
-    Framebuffer *drawFramebuffer     = glState.getDrawFramebuffer();
+    const auto &glState          = context->getGLState();
+    Framebuffer *readFramebuffer = glState.getReadFramebuffer();
+    Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
 
     if (!readFramebuffer || !drawFramebuffer)
     {
@@ -1282,8 +1282,8 @@
 
     if (mask & GL_COLOR_BUFFER_BIT)
     {
-        const FramebufferAttachment *readColorBuffer     = readFramebuffer->getReadColorbuffer();
-        const Extensions &extensions                     = context->getExtensions();
+        const FramebufferAttachment *readColorBuffer = readFramebuffer->getReadColorbuffer();
+        const Extensions &extensions                 = context->getExtensions();
 
         if (readColorBuffer)
         {
@@ -2568,7 +2568,7 @@
 const char *ValidateDrawStates(Context *context)
 {
     const Extensions &extensions = context->getExtensions();
-    const State &state = context->getGLState();
+    const State &state           = context->getGLState();
 
     // WebGL buffers cannot be mapped/unmapped because the MapBufferRange, FlushMappedBufferRange,
     // and UnmapBuffer entry points are removed from the WebGL 2.0 API.
@@ -2696,7 +2696,7 @@
              uniformBlockIndex < program->getActiveUniformBlockCount(); uniformBlockIndex++)
         {
             const InterfaceBlock &uniformBlock = program->getUniformBlockByIndex(uniformBlockIndex);
-            GLuint blockBinding = program->getUniformBlockBinding(uniformBlockIndex);
+            GLuint blockBinding                = program->getUniformBlockBinding(uniformBlockIndex);
             const OffsetBindingPointer<Buffer> &uniformBuffer =
                 state.getIndexedUniformBuffer(blockBinding);
 
@@ -2861,8 +2861,8 @@
         return false;
     }
 
-    const State &state                          = context->getGLState();
-    TransformFeedback *curTransformFeedback     = state.getCurrentTransformFeedback();
+    const State &state                      = context->getGLState();
+    TransformFeedback *curTransformFeedback = state.getCurrentTransformFeedback();
     if (curTransformFeedback && curTransformFeedback->isActive() &&
         !curTransformFeedback->isPaused())
     {