Add a script to generate a new Renderer.
Also refactor our current Impl headers slightly to facilitate
parsing by the generation script.
BUG=angle:905
Change-Id: Ib86cff71d18e7f911cf526b27b8a82757bacd738
Reviewed-on: https://chromium-review.googlesource.com/245497
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libANGLE/FramebufferAttachment.cpp b/src/libANGLE/FramebufferAttachment.cpp
index ebc01fb..8e745d2 100644
--- a/src/libANGLE/FramebufferAttachment.cpp
+++ b/src/libANGLE/FramebufferAttachment.cpp
@@ -8,12 +8,13 @@
// objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108.
#include "libANGLE/FramebufferAttachment.h"
-#include "libANGLE/Texture.h"
-#include "libANGLE/formatutils.h"
-#include "libANGLE/Renderbuffer.h"
-#include "libANGLE/renderer/FramebufferImpl.h"
#include "common/utilities.h"
+#include "libANGLE/Renderbuffer.h"
+#include "libANGLE/Texture.h"
+#include "libANGLE/formatutils.h"
+#include "libANGLE/renderer/DefaultAttachmentImpl.h"
+#include "libANGLE/renderer/FramebufferImpl.h"
namespace gl
{