Moved the shaders from libGLESv2 to the libGLESv2/renderer.
TRAC #22230
Signed-off-by: Shannon Woods
Signed-off-by: Daniel Koch
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1692 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/SwapChain11.cpp b/src/libGLESv2/renderer/SwapChain11.cpp
index bf74a0a..038f2d8 100644
--- a/src/libGLESv2/renderer/SwapChain11.cpp
+++ b/src/libGLESv2/renderer/SwapChain11.cpp
@@ -15,8 +15,8 @@
#include "libGLESv2/Context.h"
#include "libGLESv2/main.h"
-#include "libGLESv2/shaders/passthrough11vs.h"
-#include "libGLESv2/shaders/passthrough11ps.h"
+#include "libGLESv2/renderer/shaders/compiled/passthrough11vs.h"
+#include "libGLESv2/renderer/shaders/compiled/passthrough11ps.h"
namespace rx
{