MANGLE the ANGLE Renderer class.

BUG=angle:789

Change-Id: Ib6d9d47a9353ea3c1a931b793baba85a2698b659
Reviewed-on: https://chromium-review.googlesource.com/225472
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libGLESv2/renderer/d3d/ProgramD3D.cpp b/src/libGLESv2/renderer/d3d/ProgramD3D.cpp
index a0a0089..e36135d 100644
--- a/src/libGLESv2/renderer/d3d/ProgramD3D.cpp
+++ b/src/libGLESv2/renderer/d3d/ProgramD3D.cpp
@@ -14,11 +14,11 @@
 #include "libGLESv2/FramebufferAttachment.h"
 #include "libGLESv2/Program.h"
 #include "libGLESv2/ProgramBinary.h"
-#include "libGLESv2/renderer/Renderer.h"
+#include "libGLESv2/main.h"
 #include "libGLESv2/renderer/ShaderExecutable.h"
 #include "libGLESv2/renderer/d3d/DynamicHLSL.h"
+#include "libGLESv2/renderer/d3d/RendererD3D.h"
 #include "libGLESv2/renderer/d3d/ShaderD3D.h"
-#include "libGLESv2/main.h"
 
 namespace rx
 {
@@ -149,7 +149,7 @@
 {
 }
 
-ProgramD3D::ProgramD3D(Renderer *renderer)
+ProgramD3D::ProgramD3D(RendererD3D *renderer)
     : ProgramImpl(),
       mRenderer(renderer),
       mDynamicHLSL(NULL),