Move the pixel pack and unpack related state into separate structs, for easy parameter passing.
TRAC #23840
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
diff --git a/src/libGLESv2/Context.cpp b/src/libGLESv2/Context.cpp
index eb38902..3661664 100644
--- a/src/libGLESv2/Context.cpp
+++ b/src/libGLESv2/Context.cpp
@@ -189,10 +189,6 @@
mState.currentProgram = 0;
mCurrentProgramBinary.set(NULL);
- mState.packAlignment = 4;
- mState.unpackAlignment = 4;
- mState.packReverseRowOrder = false;
-
mCombinedExtensionsString = NULL;
mRendererString = NULL;
@@ -297,8 +293,8 @@
mState.copyReadBuffer.set(NULL);
mState.copyWriteBuffer.set(NULL);
- mState.pixelPackBuffer.set(NULL);
- mState.pixelUnpackBuffer.set(NULL);
+ mState.pack.pixelBuffer.set(NULL);
+ mState.unpack.pixelBuffer.set(NULL);
mResourceManager->release();
}
@@ -750,32 +746,32 @@
void Context::setPackAlignment(GLint alignment)
{
- mState.packAlignment = alignment;
+ mState.pack.alignment = alignment;
}
GLint Context::getPackAlignment() const
{
- return mState.packAlignment;
+ return mState.pack.alignment;
}
void Context::setUnpackAlignment(GLint alignment)
{
- mState.unpackAlignment = alignment;
+ mState.unpack.alignment = alignment;
}
GLint Context::getUnpackAlignment() const
{
- return mState.unpackAlignment;
+ return mState.unpack.alignment;
}
void Context::setPackReverseRowOrder(bool reverseRowOrder)
{
- mState.packReverseRowOrder = reverseRowOrder;
+ mState.pack.reverseRowOrder = reverseRowOrder;
}
bool Context::getPackReverseRowOrder() const
{
- return mState.packReverseRowOrder;
+ return mState.pack.reverseRowOrder;
}
GLuint Context::createBuffer()
@@ -1180,14 +1176,14 @@
{
mResourceManager->checkBufferAllocation(buffer);
- mState.pixelPackBuffer.set(getBuffer(buffer));
+ mState.pack.pixelBuffer.set(getBuffer(buffer));
}
void Context::bindPixelUnpackBuffer(GLuint buffer)
{
mResourceManager->checkBufferAllocation(buffer);
- mState.pixelUnpackBuffer.set(getBuffer(buffer));
+ mState.unpack.pixelBuffer.set(getBuffer(buffer));
}
void Context::useProgram(GLuint program)
@@ -1480,12 +1476,12 @@
Buffer *Context::getPixelPackBuffer()
{
- return mState.pixelPackBuffer.get();
+ return mState.pack.pixelBuffer.get();
}
Buffer *Context::getPixelUnpackBuffer()
{
- return mState.pixelUnpackBuffer.get();
+ return mState.unpack.pixelBuffer.get();
}
Texture *Context::getSamplerTexture(unsigned int sampler, TextureType type)
@@ -1636,9 +1632,9 @@
case GL_RENDERBUFFER_BINDING: *params = mState.renderbuffer.id(); break;
case GL_VERTEX_ARRAY_BINDING: *params = mState.vertexArray; break;
case GL_CURRENT_PROGRAM: *params = mState.currentProgram; break;
- case GL_PACK_ALIGNMENT: *params = mState.packAlignment; break;
- case GL_PACK_REVERSE_ROW_ORDER_ANGLE: *params = mState.packReverseRowOrder; break;
- case GL_UNPACK_ALIGNMENT: *params = mState.unpackAlignment; break;
+ case GL_PACK_ALIGNMENT: *params = mState.pack.alignment; break;
+ case GL_PACK_REVERSE_ROW_ORDER_ANGLE: *params = mState.pack.reverseRowOrder; break;
+ case GL_UNPACK_ALIGNMENT: *params = mState.unpack.alignment; break;
case GL_GENERATE_MIPMAP_HINT: *params = mState.generateMipmapHint; break;
case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: *params = mState.fragmentShaderDerivativeHint; break;
case GL_ACTIVE_TEXTURE: *params = (mState.activeSampler + GL_TEXTURE0); break;
@@ -1892,10 +1888,10 @@
*params = mState.copyWriteBuffer.id();
break;
case GL_PIXEL_PACK_BUFFER_BINDING:
- *params = mState.pixelPackBuffer.id();
+ *params = mState.pack.pixelBuffer.id();
break;
case GL_PIXEL_UNPACK_BUFFER_BINDING:
- *params = mState.pixelUnpackBuffer.id();
+ *params = mState.unpack.pixelBuffer.id();
break;
case GL_NUM_EXTENSIONS:
*params = static_cast<GLint>(getNumExtensions());