Use FenceNVID in place of GLuint handles
Bug: angleproject:3804
Change-Id: I29c16e17c3a426efbbf0b60670581962ee505f3e
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1764298
Commit-Queue: Jiacheng Lu <lujc@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/libANGLE/validationES2.cpp b/src/libANGLE/validationES2.cpp
index 0eabc82..2c3afe2 100644
--- a/src/libANGLE/validationES2.cpp
+++ b/src/libANGLE/validationES2.cpp
@@ -6832,7 +6832,7 @@
return true;
}
-bool ValidateDeleteFencesNV(Context *context, GLsizei n, const GLuint *fences)
+bool ValidateDeleteFencesNV(Context *context, GLsizei n, const FenceNVID *fences)
{
if (!context->getExtensions().fence)
{
@@ -6849,7 +6849,7 @@
return true;
}
-bool ValidateFinishFenceNV(Context *context, GLuint fence)
+bool ValidateFinishFenceNV(Context *context, FenceNVID fence)
{
if (!context->getExtensions().fence)
{
@@ -6874,7 +6874,7 @@
return true;
}
-bool ValidateGenFencesNV(Context *context, GLsizei n, GLuint *fences)
+bool ValidateGenFencesNV(Context *context, GLsizei n, FenceNVID *fences)
{
if (!context->getExtensions().fence)
{
@@ -6891,7 +6891,7 @@
return true;
}
-bool ValidateGetFenceivNV(Context *context, GLuint fence, GLenum pname, GLint *params)
+bool ValidateGetFenceivNV(Context *context, FenceNVID fence, GLenum pname, GLint *params)
{
if (!context->getExtensions().fence)
{
@@ -6967,7 +6967,7 @@
return true;
}
-bool ValidateIsFenceNV(Context *context, GLuint fence)
+bool ValidateIsFenceNV(Context *context, FenceNVID fence)
{
if (!context->getExtensions().fence)
{
@@ -6978,7 +6978,7 @@
return true;
}
-bool ValidateSetFenceNV(Context *context, GLuint fence, GLenum condition)
+bool ValidateSetFenceNV(Context *context, FenceNVID fence, GLenum condition)
{
if (!context->getExtensions().fence)
{
@@ -7003,7 +7003,7 @@
return true;
}
-bool ValidateTestFenceNV(Context *context, GLuint fence)
+bool ValidateTestFenceNV(Context *context, FenceNVID fence)
{
if (!context->getExtensions().fence)
{