Clean up the ES3 entry points for auto-generation.

Removes some unnecessary includes, and moves some validatoinfunctions
to the ES3-only file.

BUG=angleproject:1309

Change-Id: I3b274014c48f6f39b5e67223987c91fbc5b4d390
Reviewed-on: https://chromium-review.googlesource.com/636519
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
diff --git a/src/libANGLE/validationES.cpp b/src/libANGLE/validationES.cpp
index eeefa38..d62a270 100644
--- a/src/libANGLE/validationES.cpp
+++ b/src/libANGLE/validationES.cpp
@@ -390,221 +390,6 @@
     return true;
 }
 
-template <typename ParamType>
-bool ValidateSamplerParameterBase(Context *context,
-                                  GLuint sampler,
-                                  GLenum pname,
-                                  GLsizei bufSize,
-                                  ParamType *params)
-{
-    if (context->getClientMajorVersion() < 3)
-    {
-        ANGLE_VALIDATION_ERR(context, InvalidOperation(), ES3Required);
-        return false;
-    }
-
-    if (!context->isSampler(sampler))
-    {
-        ANGLE_VALIDATION_ERR(context, InvalidOperation(), InvalidSampler);
-        return false;
-    }
-
-    const GLsizei minBufSize = 1;
-    if (bufSize >= 0 && bufSize < minBufSize)
-    {
-        ANGLE_VALIDATION_ERR(context, InvalidOperation(), InsufficientBufferSize);
-        return false;
-    }
-
-    switch (pname)
-    {
-        case GL_TEXTURE_WRAP_S:
-        case GL_TEXTURE_WRAP_T:
-        case GL_TEXTURE_WRAP_R:
-            if (!ValidateTextureWrapModeValue(context, params, false))
-            {
-                return false;
-            }
-            break;
-
-        case GL_TEXTURE_MIN_FILTER:
-            if (!ValidateTextureMinFilterValue(context, params, false))
-            {
-                return false;
-            }
-            break;
-
-        case GL_TEXTURE_MAG_FILTER:
-            if (!ValidateTextureMagFilterValue(context, params))
-            {
-                return false;
-            }
-            break;
-
-        case GL_TEXTURE_MIN_LOD:
-        case GL_TEXTURE_MAX_LOD:
-            // any value is permissible
-            break;
-
-        case GL_TEXTURE_COMPARE_MODE:
-            if (!ValidateTextureCompareModeValue(context, params))
-            {
-                return false;
-            }
-            break;
-
-        case GL_TEXTURE_COMPARE_FUNC:
-            if (!ValidateTextureCompareFuncValue(context, params))
-            {
-                return false;
-            }
-            break;
-
-        case GL_TEXTURE_SRGB_DECODE_EXT:
-            if (!ValidateTextureSRGBDecodeValue(context, params))
-            {
-                return false;
-            }
-            break;
-
-        default:
-            ANGLE_VALIDATION_ERR(context, InvalidEnum(), EnumNotSupported);
-            return false;
-    }
-
-    return true;
-}
-
-bool ValidateGetSamplerParameterBase(Context *context,
-                                     GLuint sampler,
-                                     GLenum pname,
-                                     GLsizei *length)
-{
-    if (length)
-    {
-        *length = 0;
-    }
-
-    if (context->getClientMajorVersion() < 3)
-    {
-        ANGLE_VALIDATION_ERR(context, InvalidOperation(), ES3Required);
-        return false;
-    }
-
-    if (!context->isSampler(sampler))
-    {
-        ANGLE_VALIDATION_ERR(context, InvalidOperation(), InvalidSampler);
-        return false;
-    }
-
-    switch (pname)
-    {
-        case GL_TEXTURE_WRAP_S:
-        case GL_TEXTURE_WRAP_T:
-        case GL_TEXTURE_WRAP_R:
-        case GL_TEXTURE_MIN_FILTER:
-        case GL_TEXTURE_MAG_FILTER:
-        case GL_TEXTURE_MIN_LOD:
-        case GL_TEXTURE_MAX_LOD:
-        case GL_TEXTURE_COMPARE_MODE:
-        case GL_TEXTURE_COMPARE_FUNC:
-            break;
-
-        case GL_TEXTURE_SRGB_DECODE_EXT:
-            if (!context->getExtensions().textureSRGBDecode)
-            {
-                context->handleError(InvalidEnum() << "GL_EXT_texture_sRGB_decode is not enabled.");
-                return false;
-            }
-            break;
-
-        default:
-            ANGLE_VALIDATION_ERR(context, InvalidEnum(), EnumNotSupported);
-            return false;
-    }
-
-    if (length)
-    {
-        *length = 1;
-    }
-    return true;
-}
-
-bool ValidateGetInternalFormativBase(Context *context,
-                                     GLenum target,
-                                     GLenum internalformat,
-                                     GLenum pname,
-                                     GLsizei bufSize,
-                                     GLsizei *numParams)
-{
-    if (numParams)
-    {
-        *numParams = 0;
-    }
-
-    if (context->getClientMajorVersion() < 3)
-    {
-        context->handleError(InvalidOperation() << "Context does not support OpenGL ES 3.0.");
-        return false;
-    }
-
-    const TextureCaps &formatCaps = context->getTextureCaps().get(internalformat);
-    if (!formatCaps.renderable)
-    {
-        context->handleError(InvalidEnum() << "Internal format is not renderable.");
-        return false;
-    }
-
-    switch (target)
-    {
-        case GL_RENDERBUFFER:
-            break;
-
-        case GL_TEXTURE_2D_MULTISAMPLE:
-            if (context->getClientVersion() < ES_3_1)
-            {
-                context->handleError(InvalidOperation()
-                                     << "Texture target requires at least OpenGL ES 3.1.");
-                return false;
-            }
-            break;
-
-        default:
-            ANGLE_VALIDATION_ERR(context, InvalidEnum(), InvalidTarget);
-            return false;
-    }
-
-    if (bufSize < 0)
-    {
-        ANGLE_VALIDATION_ERR(context, InvalidValue(), InsufficientBufferSize);
-        return false;
-    }
-
-    GLsizei maxWriteParams = 0;
-    switch (pname)
-    {
-        case GL_NUM_SAMPLE_COUNTS:
-            maxWriteParams = 1;
-            break;
-
-        case GL_SAMPLES:
-            maxWriteParams = static_cast<GLsizei>(formatCaps.sampleCounts.size());
-            break;
-
-        default:
-            ANGLE_VALIDATION_ERR(context, InvalidEnum(), EnumNotSupported);
-            return false;
-    }
-
-    if (numParams)
-    {
-        // glGetInternalFormativ will not overflow bufSize
-        *numParams = std::min(bufSize, maxWriteParams);
-    }
-
-    return true;
-}
-
 bool ValidateUniformCommonBase(ValidationContext *context,
                                gl::Program *program,
                                GLint location,
@@ -4252,14 +4037,6 @@
     return true;
 }
 
-bool ValidateGetBufferParameteri64v(ValidationContext *context,
-                                    GLenum target,
-                                    GLenum pname,
-                                    GLint64 *params)
-{
-    return ValidateGetBufferParameterBase(context, target, pname, false, nullptr);
-}
-
 bool ValidateGetBufferParameteri64vRobustANGLE(ValidationContext *context,
                                                GLenum target,
                                                GLenum pname,
@@ -4506,11 +4283,6 @@
     return ValidateTexParameterBase(context, target, pname, bufSize, params);
 }
 
-bool ValidateGetSamplerParameterfv(Context *context, GLuint sampler, GLenum pname, GLfloat *params)
-{
-    return ValidateGetSamplerParameterBase(context, sampler, pname, nullptr);
-}
-
 bool ValidateGetSamplerParameterfvRobustANGLE(Context *context,
                                               GLuint sampler,
                                               GLenum pname,
@@ -4536,11 +4308,6 @@
     return true;
 }
 
-bool ValidateGetSamplerParameteriv(Context *context, GLuint sampler, GLenum pname, GLint *params)
-{
-    return ValidateGetSamplerParameterBase(context, sampler, pname, nullptr);
-}
-
 bool ValidateGetSamplerParameterivRobustANGLE(Context *context,
                                               GLuint sampler,
                                               GLenum pname,
@@ -4566,19 +4333,6 @@
     return true;
 }
 
-bool ValidateSamplerParameterf(Context *context, GLuint sampler, GLenum pname, GLfloat param)
-{
-    return ValidateSamplerParameterBase(context, sampler, pname, -1, &param);
-}
-
-bool ValidateSamplerParameterfv(Context *context,
-                                GLuint sampler,
-                                GLenum pname,
-                                const GLfloat *params)
-{
-    return ValidateSamplerParameterBase(context, sampler, pname, -1, params);
-}
-
 bool ValidateSamplerParameterfvRobustANGLE(Context *context,
                                            GLuint sampler,
                                            GLenum pname,
@@ -4593,16 +4347,6 @@
     return ValidateSamplerParameterBase(context, sampler, pname, bufSize, params);
 }
 
-bool ValidateSamplerParameteri(Context *context, GLuint sampler, GLenum pname, GLint param)
-{
-    return ValidateSamplerParameterBase(context, sampler, pname, -1, &param);
-}
-
-bool ValidateSamplerParameteriv(Context *context, GLuint sampler, GLenum pname, const GLint *params)
-{
-    return ValidateSamplerParameterBase(context, sampler, pname, -1, params);
-}
-
 bool ValidateSamplerParameterivRobustANGLE(Context *context,
                                            GLuint sampler,
                                            GLenum pname,
@@ -4692,11 +4436,6 @@
     return true;
 }
 
-bool ValidateGetVertexAttribIiv(Context *context, GLuint index, GLenum pname, GLint *params)
-{
-    return ValidateGetVertexAttribBase(context, index, pname, nullptr, false, true);
-}
-
 bool ValidateGetVertexAttribIivRobustANGLE(Context *context,
                                            GLuint index,
                                            GLenum pname,
@@ -4722,11 +4461,6 @@
     return true;
 }
 
-bool ValidateGetVertexAttribIuiv(Context *context, GLuint index, GLenum pname, GLuint *params)
-{
-    return ValidateGetVertexAttribBase(context, index, pname, nullptr, false, true);
-}
-
 bool ValidateGetVertexAttribIuivRobustANGLE(Context *context,
                                             GLuint index,
                                             GLenum pname,
@@ -4778,17 +4512,6 @@
     return true;
 }
 
-bool ValidateGetInternalFormativ(Context *context,
-                                 GLenum target,
-                                 GLenum internalformat,
-                                 GLenum pname,
-                                 GLsizei bufSize,
-                                 GLint *params)
-{
-    return ValidateGetInternalFormativBase(context, target, internalformat, pname, bufSize,
-                                           nullptr);
-}
-
 bool ValidateGetInternalFormativRobustANGLE(Context *context,
                                             GLenum target,
                                             GLenum internalformat,
@@ -5854,4 +5577,222 @@
     return true;
 }
 
+template <typename ParamType>
+bool ValidateSamplerParameterBase(Context *context,
+                                  GLuint sampler,
+                                  GLenum pname,
+                                  GLsizei bufSize,
+                                  ParamType *params)
+{
+    if (context->getClientMajorVersion() < 3)
+    {
+        ANGLE_VALIDATION_ERR(context, InvalidOperation(), ES3Required);
+        return false;
+    }
+
+    if (!context->isSampler(sampler))
+    {
+        ANGLE_VALIDATION_ERR(context, InvalidOperation(), InvalidSampler);
+        return false;
+    }
+
+    const GLsizei minBufSize = 1;
+    if (bufSize >= 0 && bufSize < minBufSize)
+    {
+        ANGLE_VALIDATION_ERR(context, InvalidOperation(), InsufficientBufferSize);
+        return false;
+    }
+
+    switch (pname)
+    {
+        case GL_TEXTURE_WRAP_S:
+        case GL_TEXTURE_WRAP_T:
+        case GL_TEXTURE_WRAP_R:
+            if (!ValidateTextureWrapModeValue(context, params, false))
+            {
+                return false;
+            }
+            break;
+
+        case GL_TEXTURE_MIN_FILTER:
+            if (!ValidateTextureMinFilterValue(context, params, false))
+            {
+                return false;
+            }
+            break;
+
+        case GL_TEXTURE_MAG_FILTER:
+            if (!ValidateTextureMagFilterValue(context, params))
+            {
+                return false;
+            }
+            break;
+
+        case GL_TEXTURE_MIN_LOD:
+        case GL_TEXTURE_MAX_LOD:
+            // any value is permissible
+            break;
+
+        case GL_TEXTURE_COMPARE_MODE:
+            if (!ValidateTextureCompareModeValue(context, params))
+            {
+                return false;
+            }
+            break;
+
+        case GL_TEXTURE_COMPARE_FUNC:
+            if (!ValidateTextureCompareFuncValue(context, params))
+            {
+                return false;
+            }
+            break;
+
+        case GL_TEXTURE_SRGB_DECODE_EXT:
+            if (!ValidateTextureSRGBDecodeValue(context, params))
+            {
+                return false;
+            }
+            break;
+
+        default:
+            ANGLE_VALIDATION_ERR(context, InvalidEnum(), EnumNotSupported);
+            return false;
+    }
+
+    return true;
+}
+
+template bool ValidateSamplerParameterBase(Context *, GLuint, GLenum, GLsizei, GLfloat *);
+template bool ValidateSamplerParameterBase(Context *, GLuint, GLenum, GLsizei, GLint *);
+
+bool ValidateGetSamplerParameterBase(Context *context,
+                                     GLuint sampler,
+                                     GLenum pname,
+                                     GLsizei *length)
+{
+    if (length)
+    {
+        *length = 0;
+    }
+
+    if (context->getClientMajorVersion() < 3)
+    {
+        ANGLE_VALIDATION_ERR(context, InvalidOperation(), ES3Required);
+        return false;
+    }
+
+    if (!context->isSampler(sampler))
+    {
+        ANGLE_VALIDATION_ERR(context, InvalidOperation(), InvalidSampler);
+        return false;
+    }
+
+    switch (pname)
+    {
+        case GL_TEXTURE_WRAP_S:
+        case GL_TEXTURE_WRAP_T:
+        case GL_TEXTURE_WRAP_R:
+        case GL_TEXTURE_MIN_FILTER:
+        case GL_TEXTURE_MAG_FILTER:
+        case GL_TEXTURE_MIN_LOD:
+        case GL_TEXTURE_MAX_LOD:
+        case GL_TEXTURE_COMPARE_MODE:
+        case GL_TEXTURE_COMPARE_FUNC:
+            break;
+
+        case GL_TEXTURE_SRGB_DECODE_EXT:
+            if (!context->getExtensions().textureSRGBDecode)
+            {
+                context->handleError(InvalidEnum() << "GL_EXT_texture_sRGB_decode is not enabled.");
+                return false;
+            }
+            break;
+
+        default:
+            ANGLE_VALIDATION_ERR(context, InvalidEnum(), EnumNotSupported);
+            return false;
+    }
+
+    if (length)
+    {
+        *length = 1;
+    }
+    return true;
+}
+
+bool ValidateGetInternalFormativBase(Context *context,
+                                     GLenum target,
+                                     GLenum internalformat,
+                                     GLenum pname,
+                                     GLsizei bufSize,
+                                     GLsizei *numParams)
+{
+    if (numParams)
+    {
+        *numParams = 0;
+    }
+
+    if (context->getClientMajorVersion() < 3)
+    {
+        context->handleError(InvalidOperation() << "Context does not support OpenGL ES 3.0.");
+        return false;
+    }
+
+    const TextureCaps &formatCaps = context->getTextureCaps().get(internalformat);
+    if (!formatCaps.renderable)
+    {
+        context->handleError(InvalidEnum() << "Internal format is not renderable.");
+        return false;
+    }
+
+    switch (target)
+    {
+        case GL_RENDERBUFFER:
+            break;
+
+        case GL_TEXTURE_2D_MULTISAMPLE:
+            if (context->getClientVersion() < ES_3_1)
+            {
+                context->handleError(InvalidOperation()
+                                     << "Texture target requires at least OpenGL ES 3.1.");
+                return false;
+            }
+            break;
+
+        default:
+            ANGLE_VALIDATION_ERR(context, InvalidEnum(), InvalidTarget);
+            return false;
+    }
+
+    if (bufSize < 0)
+    {
+        ANGLE_VALIDATION_ERR(context, InvalidValue(), InsufficientBufferSize);
+        return false;
+    }
+
+    GLsizei maxWriteParams = 0;
+    switch (pname)
+    {
+        case GL_NUM_SAMPLE_COUNTS:
+            maxWriteParams = 1;
+            break;
+
+        case GL_SAMPLES:
+            maxWriteParams = static_cast<GLsizei>(formatCaps.sampleCounts.size());
+            break;
+
+        default:
+            ANGLE_VALIDATION_ERR(context, InvalidEnum(), EnumNotSupported);
+            return false;
+    }
+
+    if (numParams)
+    {
+        // glGetInternalFormativ will not overflow bufSize
+        *numParams = std::min(bufSize, maxWriteParams);
+    }
+
+    return true;
+}
+
 }  // namespace gl