Fixed skipping over internal uniforms in getActiveUniform.
TRAC #14390
Signed-off-by: Daniel Koch

git-svn-id: https://angleproject.googlecode.com/svn/trunk@483 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/Program.cpp b/src/libGLESv2/Program.cpp
index c5e7505..45f5c07 100644
--- a/src/libGLESv2/Program.cpp
+++ b/src/libGLESv2/Program.cpp
@@ -1374,7 +1374,7 @@
     {
         mPixelHLSL += "    float4 gl_FragCoord : " + varyingSemantic + str(registers) + ";\n";
         if (sm3) {
-            mPixelHLSL += "    float4 dx_VPos : VPOS;\n";
+            mPixelHLSL += "    float2 dx_VPos : VPOS;\n";
         }
     }
 
@@ -2641,18 +2641,26 @@
 
 void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
 {
-    unsigned int uniform = 0;
-    for (unsigned int i = 0; i < index; i++)
+    // Skip over internal uniforms
+    unsigned int activeUniform = 0;
+    unsigned int uniform;
+    for (uniform = 0; uniform < mUniforms.size(); uniform++)
     {
-        do
+        while (mUniforms[uniform]->name.substr(0, 3) == "dx_")
         {
             uniform++;
-
-            ASSERT(uniform < mUniforms.size());   // index must be smaller than getActiveUniformCount()
         }
-        while (mUniforms[uniform]->name.substr(0, 3) == "dx_");
+
+        if (activeUniform == index)
+        {
+            break;
+        }
+
+        activeUniform++;
     }
 
+    ASSERT(uniform < mUniforms.size());   // index must be smaller than getActiveUniformCount()
+
     if (bufsize > 0)
     {
         std::string string = undecorate(mUniforms[uniform]->name);