Fix the incorrect calculation for MAX_NAME_LENGTH

The old implementation forgot to consider the instance array situation.
This change will use unified method to calculate the interface block's
MAX_NAME_LENGTH. It also removes some cases which have already passed
from expectation files.

BUG=angleproject:1920
TEST=angle_end2end_tests
     *program_interface_query.uniform_block.resource_list.block_array*
     *program_interface_query.shader_storage_block.resource_list.block_array*

Change-Id: I6ef53951487e6366d69ecaa43e4df6824baad042
Reviewed-on: https://chromium-review.googlesource.com/890386
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/libANGLE/queryutils.cpp b/src/libANGLE/queryutils.cpp
index eb97859..c9d75ce 100644
--- a/src/libANGLE/queryutils.cpp
+++ b/src/libANGLE/queryutils.cpp
@@ -598,9 +598,7 @@
             break;
 
         case GL_UNIFORM_BLOCK:
-            maxNameLength =
-                FindMaxSize(program->getState().getUniformBlocks(), &InterfaceBlock::name);
-            break;
+            return program->getActiveUniformBlockMaxNameLength();
 
         case GL_BUFFER_VARIABLE:
             maxNameLength =
@@ -608,13 +606,10 @@
             break;
 
         case GL_SHADER_STORAGE_BLOCK:
-            maxNameLength =
-                FindMaxSize(program->getState().getShaderStorageBlocks(), &InterfaceBlock::name);
-            break;
+            return program->getActiveShaderStorageBlockMaxNameLength();
 
         case GL_TRANSFORM_FEEDBACK_VARYING:
-            maxNameLength = clampCast<GLint>(program->getTransformFeedbackVaryingMaxLength() - 1);
-            break;
+            return clampCast<GLint>(program->getTransformFeedbackVaryingMaxLength());
 
         default:
             UNREACHABLE();
@@ -981,7 +976,7 @@
             *params = program->getActiveUniformBlockCount();
             return;
         case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH:
-            *params = program->getActiveUniformBlockMaxLength();
+            *params = program->getActiveUniformBlockMaxNameLength();
             break;
         case GL_TRANSFORM_FEEDBACK_BUFFER_MODE:
             *params = program->getTransformFeedbackBufferMode();