Moved utilities.h/cpp and mathutils.h to the shared common code folder.

The HLSL translator needs to compute the sizes of various GL types for computing block layouts.

TRAC #22930

Signed-off-by: Nicolas Capens
Signed-off-by: Geoff Lang
Author: Jamie Madill

git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2342 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/Shader.cpp b/src/libGLESv2/Shader.cpp
index f9df3f8..a52cf5b 100644
--- a/src/libGLESv2/Shader.cpp
+++ b/src/libGLESv2/Shader.cpp
@@ -12,7 +12,7 @@
 #include "libGLESv2/Shader.h"
 
 #include "GLSLANG/ShaderLang.h"
-#include "libGLESv2/utilities.h"
+#include "common/utilities.h"
 #include "libGLESv2/renderer/Renderer.h"
 #include "libGLESv2/Constants.h"
 #include "libGLESv2/ResourceManager.h"