Moved utilities.h/cpp and mathutils.h to the shared common code folder.

The HLSL translator needs to compute the sizes of various GL types for computing block layouts.

TRAC #22930

Signed-off-by: Nicolas Capens
Signed-off-by: Geoff Lang
Author: Jamie Madill

git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2342 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer.cpp b/src/libGLESv2/renderer/Renderer.cpp
index 61fa214..fd2af1e 100644
--- a/src/libGLESv2/renderer/Renderer.cpp
+++ b/src/libGLESv2/renderer/Renderer.cpp
@@ -13,7 +13,7 @@
 #include "libGLESv2/renderer/Renderer.h"
 #include "libGLESv2/renderer/Renderer9.h"
 #include "libGLESv2/renderer/Renderer11.h"
-#include "libGLESv2/utilities.h"
+#include "common/utilities.h"
 
 #if !defined(ANGLE_ENABLE_D3D11)
 // Enables use of the Direct3D 11 API for a default display, when available