Moved utilities.h/cpp and mathutils.h to the shared common code folder.

The HLSL translator needs to compute the sizes of various GL types for computing block layouts.

TRAC #22930

Signed-off-by: Nicolas Capens
Signed-off-by: Geoff Lang
Author: Jamie Madill

git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2342 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/renderer9_utils.cpp b/src/libGLESv2/renderer/renderer9_utils.cpp
index ae01f4f..b78f5f5 100644
--- a/src/libGLESv2/renderer/renderer9_utils.cpp
+++ b/src/libGLESv2/renderer/renderer9_utils.cpp
@@ -9,7 +9,7 @@
 // specific to the D3D9 renderer.
 
 #include "libGLESv2/renderer/renderer9_utils.h"
-#include "libGLESv2/mathutil.h"
+#include "common/mathutil.h"
 #include "libGLESv2/Context.h"
 
 #include "common/debug.h"