Fix glGetActiveUniform for samplers
TRAC #13522
Original patch by Jim Hauxwell, fixed for full test suite conformance.
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@421 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/utilities.cpp b/src/libGLESv2/utilities.cpp
index d85d090..d0fe398 100644
--- a/src/libGLESv2/utilities.cpp
+++ b/src/libGLESv2/utilities.cpp
@@ -25,6 +25,8 @@
case GL_BOOL:
case GL_FLOAT:
case GL_INT:
+ case GL_SAMPLER_2D:
+ case GL_SAMPLER_CUBE:
return 1;
case GL_BOOL_VEC2:
case GL_FLOAT_VEC2:
@@ -68,6 +70,8 @@
case GL_FLOAT_MAT4:
return GL_FLOAT;
case GL_INT:
+ case GL_SAMPLER_2D:
+ case GL_SAMPLER_CUBE:
case GL_INT_VEC2:
case GL_INT_VEC3:
case GL_INT_VEC4: