Vulkan: Configure a simple RenderPass for drawing.
BUG=angleproject:1319
Change-Id: I0668527a338a2f10ca74b43f2a8bd82534e732c0
Reviewed-on: https://chromium-review.googlesource.com/370805
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/libANGLE/renderer/FramebufferImpl.h b/src/libANGLE/renderer/FramebufferImpl.h
index 9be6499..3bbab71 100644
--- a/src/libANGLE/renderer/FramebufferImpl.h
+++ b/src/libANGLE/renderer/FramebufferImpl.h
@@ -72,10 +72,10 @@
virtual void syncState(const gl::Framebuffer::DirtyBits &dirtyBits) = 0;
- const gl::FramebufferState &getState() const { return mState; }
-
virtual gl::Error getSamplePosition(size_t index, GLfloat *xy) const = 0;
+ const gl::FramebufferState &getState() const { return mState; }
+
protected:
const gl::FramebufferState &mState;
};