commit | acd1898e081092dac6332e69ccc18c1dab7f7da7 | [log] [tgz] |
---|---|---|
author | He Yunchao <yunchao.he@intel.com> | Wed Jan 04 10:46:42 2017 +0800 |
committer | Commit Bot <commit-bot@chromium.org> | Wed Jan 04 16:01:26 2017 +0000 |
tree | 98e70f895997609e6a7470179d72875bff2e2f6c | |
parent | a818c327fe6bb770c3a3621a985c4afd698ad0ab [diff] [blame] |
Replace Error(GL_NO_ERROR) with NoError(). In order to make the errors be consistent throughout ANGLE. BUG=angleproject:1686 Change-Id: I0a2d86091d640aedeac94beae345c1fb6971b00d Reviewed-on: https://chromium-review.googlesource.com/424835 Commit-Queue: Yunchao He <yunchao.he@intel.com> Commit-Queue: Jamie Madill <jmadill@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/libANGLE/renderer/d3d/FramebufferD3D.cpp b/src/libANGLE/renderer/d3d/FramebufferD3D.cpp index e86f913..7f9e208 100644 --- a/src/libANGLE/renderer/d3d/FramebufferD3D.cpp +++ b/src/libANGLE/renderer/d3d/FramebufferD3D.cpp
@@ -268,7 +268,7 @@ (mask & GL_DEPTH_BUFFER_BIT) != 0, (mask & GL_STENCIL_BUFFER_BIT) != 0, filter, sourceFramebuffer)); - return gl::Error(GL_NO_ERROR); + return gl::NoError(); } bool FramebufferD3D::checkStatus() const