Implements support for FRONT_AND_BACK culling.
TRAC #11331
Author: Shannon Woods
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/trunk@57 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/utilities.cpp b/src/libGLESv2/utilities.cpp
index 295bf6e..a7cbc0f 100644
--- a/src/libGLESv2/utilities.cpp
+++ b/src/libGLESv2/utilities.cpp
@@ -131,7 +131,7 @@
cull = (frontFace == GL_CCW ? D3DCULL_CCW : D3DCULL_CW);
break;
case GL_FRONT_AND_BACK:
- UNIMPLEMENTED(); // FIXME
+ cull = D3DCULL_NONE; // culling will be handled during draw
break;
default: UNREACHABLE();
}