Apply Chromium style fixes.
This addresses several minor code quality issues that are validated
in Chromium, but not yet applied to ANGLE:
* constructors and destructors must be defined out-of-line
* auto is not allowed for simple pointer types
* use override everywhere instead of virtual
* virtual functions must also be defined out-of-line
Slightly reduces binary size for me (~2k on Win, 150k on Linux).
Bug: angleproject:1569
Change-Id: I073ca3365188caf5f29fb28d9eb207903c1843e6
Reviewed-on: https://chromium-review.googlesource.com/779959
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp b/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp
index 02c24ad..eab9749 100644
--- a/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp
+++ b/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp
@@ -29,6 +29,10 @@
mCurrentVertexAttribDescs.reserve(state.getMaxAttribs());
}
+VertexArrayVk::~VertexArrayVk()
+{
+}
+
void VertexArrayVk::destroy(const gl::Context *context)
{
}
@@ -40,7 +44,7 @@
// Invalidate current pipeline.
// TODO(jmadill): Use pipeline cache.
- auto contextVk = vk::GetImpl(context);
+ ContextVk *contextVk = vk::GetImpl(context);
contextVk->invalidateCurrentPipeline();
// Invalidate the vertex descriptions.