commit | ad0d0799db58874f9454094cea3e7d3e6b2a416e | [log] [tgz] |
---|---|---|
author | Qingqing Deng <qdeng@nvidia.com> | Wed Apr 08 14:25:06 2015 -0700 |
committer | Jamie Madill <jmadill@chromium.org> | Tue Apr 28 17:31:45 2015 +0000 |
tree | 02353e28764d980aa2c3d3fda7a87550aee4ba55 | |
parent | e3ef715d01894bd114eeff88b8c8e883147fa614 [diff] [blame] |
Expand ShShaderOutput for different GLSL versions BUG=angleproject:968 Change-Id: I2d4c0a8e9a91a940922da4501c22124da0c0399c Reviewed-on: https://chromium-review.googlesource.com/264840 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Olli Etuaho <oetuaho@nvidia.com> Tested-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/compiler/translator/EmulatePrecision.cpp b/src/compiler/translator/EmulatePrecision.cpp index 697e042..184b84e 100644 --- a/src/compiler/translator/EmulatePrecision.cpp +++ b/src/compiler/translator/EmulatePrecision.cpp
@@ -511,7 +511,7 @@ { // Other languages not yet supported ASSERT(outputLanguage == SH_GLSL_COMPATIBILITY_OUTPUT || - outputLanguage == SH_GLSL_CORE_OUTPUT || + IsGLSL130OrNewer(outputLanguage) || outputLanguage == SH_ESSL_OUTPUT); writeCommonPrecisionEmulationHelpers(sink, outputLanguage);