Expand ShShaderOutput for different GLSL versions

BUG=angleproject:968

Change-Id: I2d4c0a8e9a91a940922da4501c22124da0c0399c
Reviewed-on: https://chromium-review.googlesource.com/264840
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
Tested-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/compiler/translator/OutputGLSLBase.cpp b/src/compiler/translator/OutputGLSLBase.cpp
index 54069e0..13c6579 100644
--- a/src/compiler/translator/OutputGLSLBase.cpp
+++ b/src/compiler/translator/OutputGLSLBase.cpp
@@ -95,7 +95,7 @@
     TQualifier qualifier = type.getQualifier();
     if (qualifier != EvqTemporary && qualifier != EvqGlobal)
     {
-        if (mOutput == SH_GLSL_CORE_OUTPUT)
+        if (IsGLSL130OrNewer(mOutput))
         {
             switch (qualifier)
             {