commit | af875527dd30df822016ff90307de938195176c3 | [log] [tgz] |
---|---|---|
author | Austin Kinross <aukinros@microsoft.com> | Mon Aug 25 21:06:07 2014 -0700 |
committer | Geoff Lang <geofflang@chromium.org> | Wed Sep 17 20:58:14 2014 +0000 |
tree | 0f5161c6d7e327d34989fea3f0eb3de235e93def | |
parent | bdee2d598faa19040784e4dffb649df623c3314c [diff] [blame] |
Improve D3D11 varying packing when there are more varyings than registers. BUG=angle:738 Change-Id: I0599840fc79d571230acf26105d512322bcffdcd Reviewed-on: https://chromium-review.googlesource.com/214108 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libGLESv2/ProgramBinary.cpp b/src/libGLESv2/ProgramBinary.cpp index 2e755df..1cc55d2 100644 --- a/src/libGLESv2/ProgramBinary.cpp +++ b/src/libGLESv2/ProgramBinary.cpp
@@ -1072,6 +1072,7 @@ } output->registerIndex = input->registerIndex; + output->columnIndex = input->columnIndex; matched = true; break;