Fix an overflow issue when a static buffer is invalidated.

Issue=104,139,179
TRAC #15143
Signed-off-by: Daniel Koch
Author: Nicolas Capens
Original-patch-by: Yore Apex

git-svn-id: https://angleproject.googlecode.com/svn/trunk@702 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/VertexDataManager.cpp b/src/libGLESv2/VertexDataManager.cpp
index 8a7d9f0..e339b10 100644
--- a/src/libGLESv2/VertexDataManager.cpp
+++ b/src/libGLESv2/VertexDataManager.cpp
@@ -139,9 +139,23 @@
                 else if (staticBuffer->lookupAttribute(attribs[i]) == -1)
                 {
                     // This static buffer doesn't have matching attributes, so fall back to using the streaming buffer
-                    mStreamingBuffer->addRequiredSpaceFor(staticBuffer);
                     buffer->invalidateStaticData();
 
+                    // Add the space of all previous attributes belonging to the invalidated static buffer to the streaming buffer
+                    for (int previous = 0; previous < i; previous++)
+                    {
+                        if (translated[previous].active && attribs[previous].mArrayEnabled)
+                        {
+                            Buffer *previousBuffer = attribs[previous].mBoundBuffer.get();
+                            StaticVertexBuffer *previousStaticBuffer = previousBuffer ? previousBuffer->getStaticVertexBuffer() : NULL;
+
+                            if (staticBuffer == previousStaticBuffer)
+                            {
+                                mStreamingBuffer->addRequiredSpace(spaceRequired(attribs[previous], count));
+                            }
+                        }
+                    }
+
                     mStreamingBuffer->addRequiredSpace(spaceRequired(attribs[i], count));
                 }    
             }
@@ -583,11 +597,6 @@
     mRequiredSpace += requiredSpace;
 }
 
-void ArrayVertexBuffer::addRequiredSpaceFor(ArrayVertexBuffer *buffer)
-{
-    mRequiredSpace += buffer->mRequiredSpace;
-}
-
 StreamingVertexBuffer::StreamingVertexBuffer(IDirect3DDevice9 *device, std::size_t initialSize) : ArrayVertexBuffer(device, initialSize, D3DUSAGE_DYNAMIC | D3DUSAGE_WRITEONLY)
 {
 }