Revert "Fixed compiler warning C4267 'conversion from 'size_t' to 'type', possible loss of data'"
Seems to have quite a few warnings in 64-bit on my machine.
BUG=angleproject:1120
This reverts commit c5cf9bc47d0ee028adbbf9e9f94ca567eec601dc.
Change-Id: I86768b900aeba52e7a2242d9ae8949f93f1a5ba9
Reviewed-on: https://chromium-review.googlesource.com/293280
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/libANGLE/renderer/gl/ProgramGL.cpp b/src/libANGLE/renderer/gl/ProgramGL.cpp
index bb3571d..f92ad6e 100644
--- a/src/libANGLE/renderer/gl/ProgramGL.cpp
+++ b/src/libANGLE/renderer/gl/ProgramGL.cpp
@@ -132,9 +132,7 @@
GLsizei uniformNameLength = 0;
GLint uniformSize = 0;
GLenum uniformType = GL_NONE;
- mFunctions->getActiveUniform(mProgramID, i, static_cast<GLsizei>(uniformNameBuffer.size()),
- &uniformNameLength, &uniformSize, &uniformType,
- &uniformNameBuffer[0]);
+ mFunctions->getActiveUniform(mProgramID, i, uniformNameBuffer.size(), &uniformNameLength, &uniformSize, &uniformType, &uniformNameBuffer[0]);
size_t subscript = 0;
std::string uniformName = gl::ParseUniformName(std::string(&uniformNameBuffer[0], uniformNameLength), &subscript);
@@ -146,15 +144,13 @@
std::string locationName = uniformName;
if (isArray)
{
- locationName += "[" + Str(static_cast<int>(arrayIndex)) + "]";
+ locationName += "[" + Str(arrayIndex) + "]";
}
GLint location = mFunctions->getUniformLocation(mProgramID, locationName.c_str());
if (location >= 0)
{
- mUniformIndex[location] =
- gl::VariableLocation(uniformName, static_cast<unsigned int>(arrayIndex),
- static_cast<unsigned int>(mUniforms.size()));
+ mUniformIndex[location] = gl::VariableLocation(uniformName, arrayIndex, static_cast<unsigned int>(mUniforms.size()));
// If the uniform is a sampler, track it in the sampler bindings array
if (gl::IsSamplerType(uniformType))
@@ -196,9 +192,7 @@
GLsizei attributeNameLength = 0;
GLint attributeSize = 0;
GLenum attributeType = GL_NONE;
- mFunctions->getActiveAttrib(mProgramID, i, static_cast<GLsizei>(attributeNameBuffer.size()),
- &attributeNameLength, &attributeSize, &attributeType,
- &attributeNameBuffer[0]);
+ mFunctions->getActiveAttrib(mProgramID, i, attributeNameBuffer.size(), &attributeNameLength, &attributeSize, &attributeType, &attributeNameBuffer[0]);
std::string attributeName(&attributeNameBuffer[0], attributeNameLength);