Getting ready to fix compile-errors on mac. This CL only contains cosmetic changes. Removed SGI_STL blocks. Removed tabs and fixed formatting.
Review URL: http://codereview.appspot.com/1138043

git-svn-id: https://angleproject.googlecode.com/svn/trunk@272 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/compiler/PoolAlloc.h b/src/compiler/PoolAlloc.h
index bd417b7..36626b2 100644
--- a/src/compiler/PoolAlloc.h
+++ b/src/compiler/PoolAlloc.h
@@ -8,7 +8,7 @@
 #define _POOLALLOC_INCLUDED_
 
 #ifdef _DEBUG
-#  define GUARD_BLOCKS  // define to enable guard block sanity checking
+#define GUARD_BLOCKS  // define to enable guard block sanity checking
 #endif
 
 //
@@ -41,63 +41,63 @@
 
 class TAllocation {
 public:
-	TAllocation(size_t size, unsigned char* mem, TAllocation* prev = 0) :
-		size(size), mem(mem), prevAlloc(prev) {
-		// Allocations are bracketed:
-		//    [allocationHeader][initialGuardBlock][userData][finalGuardBlock]
-		// This would be cleaner with if (guardBlockSize)..., but that
-		// makes the compiler print warnings about 0 length memsets,
-		// even with the if() protecting them.
-#       ifdef GUARD_BLOCKS
-			memset(preGuard(),  guardBlockBeginVal, guardBlockSize);
-			memset(data(),      userDataFill,       size);
-			memset(postGuard(), guardBlockEndVal,   guardBlockSize);
-#       endif
-	}
-	
-	void check() const {
-		checkGuardBlock(preGuard(),  guardBlockBeginVal, "before");
-		checkGuardBlock(postGuard(), guardBlockEndVal,   "after");
-	}
+    TAllocation(size_t size, unsigned char* mem, TAllocation* prev = 0) :
+        size(size), mem(mem), prevAlloc(prev) {
+        // Allocations are bracketed:
+        //    [allocationHeader][initialGuardBlock][userData][finalGuardBlock]
+        // This would be cleaner with if (guardBlockSize)..., but that
+        // makes the compiler print warnings about 0 length memsets,
+        // even with the if() protecting them.
+#ifdef GUARD_BLOCKS
+        memset(preGuard(), guardBlockBeginVal, guardBlockSize);
+        memset(data(),      userDataFill,       size);
+        memset(postGuard(), guardBlockEndVal,   guardBlockSize);
+#endif
+    }
 
-	void checkAllocList() const;
+    void check() const {
+        checkGuardBlock(preGuard(),  guardBlockBeginVal, "before");
+        checkGuardBlock(postGuard(), guardBlockEndVal,   "after");
+    }
 
-	// Return total size needed to accomodate user buffer of 'size',
-	// plus our tracking data.
-	inline static size_t allocationSize(size_t size) {
-		return size + 2 * guardBlockSize + headerSize();
-	}
-	
-	// Offset from surrounding buffer to get to user data buffer.
-	inline static unsigned char* offsetAllocation(unsigned char* m) {
-		return m + guardBlockSize + headerSize();
-	}
+    void checkAllocList() const;
+
+    // Return total size needed to accomodate user buffer of 'size',
+    // plus our tracking data.
+    inline static size_t allocationSize(size_t size) {
+        return size + 2 * guardBlockSize + headerSize();
+    }
+
+    // Offset from surrounding buffer to get to user data buffer.
+    inline static unsigned char* offsetAllocation(unsigned char* m) {
+        return m + guardBlockSize + headerSize();
+    }
 
 private:
-	void checkGuardBlock(unsigned char* blockMem, unsigned char val, const char* locText) const;
+    void checkGuardBlock(unsigned char* blockMem, unsigned char val, const char* locText) const;
 
-	// Find offsets to pre and post guard blocks, and user data buffer
-	unsigned char* preGuard()  const { return mem + headerSize(); }
-	unsigned char* data()      const { return preGuard() + guardBlockSize; }
-	unsigned char* postGuard() const { return data() + size; }
+    // Find offsets to pre and post guard blocks, and user data buffer
+    unsigned char* preGuard()  const { return mem + headerSize(); }
+    unsigned char* data()      const { return preGuard() + guardBlockSize; }
+    unsigned char* postGuard() const { return data() + size; }
 
-	size_t size;                  // size of the user data area
-	unsigned char* mem;           // beginning of our allocation (pts to header)
-	TAllocation* prevAlloc;       // prior allocation in the chain
+    size_t size;                  // size of the user data area
+    unsigned char* mem;           // beginning of our allocation (pts to header)
+    TAllocation* prevAlloc;       // prior allocation in the chain
 
-	// Support MSVC++ 6.0
-	const static unsigned char guardBlockBeginVal;
-	const static unsigned char guardBlockEndVal;
-	const static unsigned char userDataFill;
+    // Support MSVC++ 6.0
+    const static unsigned char guardBlockBeginVal;
+    const static unsigned char guardBlockEndVal;
+    const static unsigned char userDataFill;
 
-	const static size_t guardBlockSize;
-#   ifdef GUARD_BLOCKS    
-	inline static size_t headerSize() { return sizeof(TAllocation); }
-#   else
-	inline static size_t headerSize() { return 0; }
-#   endif
+    const static size_t guardBlockSize;
+#ifdef GUARD_BLOCKS
+    inline static size_t headerSize() { return sizeof(TAllocation); }
+#else
+    inline static size_t headerSize() { return 0; }
+#endif
 };
-	
+
 //
 // There are several stacks.  One is to track the pushing and popping
 // of the user, and not yet implemented.  The others are simply a 
@@ -114,102 +114,102 @@
 //
 class TPoolAllocator {
 public:
-	TPoolAllocator(bool global = false, int growthIncrement = 8*1024, int allocationAlignment = 16);
+    TPoolAllocator(bool global = false, int growthIncrement = 8*1024, int allocationAlignment = 16);
 
-	//
-	// Don't call the destructor just to free up the memory, call pop()
-	//
-	~TPoolAllocator();
+    //
+    // Don't call the destructor just to free up the memory, call pop()
+    //
+    ~TPoolAllocator();
 
-	//
-	// Call push() to establish a new place to pop memory too.  Does not
-	// have to be called to get things started.
-	//
-	void push();
+    //
+    // Call push() to establish a new place to pop memory too.  Does not
+    // have to be called to get things started.
+    //
+    void push();
 
-	//
-	// Call pop() to free all memory allocated since the last call to push(),
-	// or if no last call to push, frees all memory since first allocation.
-	//
-	void pop();
+    //
+    // Call pop() to free all memory allocated since the last call to push(),
+    // or if no last call to push, frees all memory since first allocation.
+    //
+    void pop();
 
-	//
-	// Call popAll() to free all memory allocated.
-	//
-	void popAll();
+    //
+    // Call popAll() to free all memory allocated.
+    //
+    void popAll();
 
-	//
-	// Call allocate() to actually acquire memory.  Returns 0 if no memory
-	// available, otherwise a properly aligned pointer to 'numBytes' of memory.
-	//
-	void* allocate(size_t numBytes);
+    //
+    // Call allocate() to actually acquire memory.  Returns 0 if no memory
+    // available, otherwise a properly aligned pointer to 'numBytes' of memory.
+    //
+    void* allocate(size_t numBytes);
 
-	//
-	// There is no deallocate.  The point of this class is that
-	// deallocation can be skipped by the user of it, as the model
-	// of use is to simultaneously deallocate everything at once
-	// by calling pop(), and to not have to solve memory leak problems.
-	//
+    //
+    // There is no deallocate.  The point of this class is that
+    // deallocation can be skipped by the user of it, as the model
+    // of use is to simultaneously deallocate everything at once
+    // by calling pop(), and to not have to solve memory leak problems.
+    //
 
 protected:
-	friend struct tHeader;
-	
-	struct tHeader {
-		tHeader(tHeader* nextPage, size_t pageCount) :
+    friend struct tHeader;
+    
+    struct tHeader {
+        tHeader(tHeader* nextPage, size_t pageCount) :
 #ifdef GUARD_BLOCKS
-		lastAllocation(0),
+            lastAllocation(0),
 #endif
-		nextPage(nextPage), pageCount(pageCount) { }
+            nextPage(nextPage),
+            pageCount(pageCount) { }
 
-		~tHeader() {
+        ~tHeader() {
 #ifdef GUARD_BLOCKS
-			if (lastAllocation)
-				lastAllocation->checkAllocList();
+            if (lastAllocation)
+                lastAllocation->checkAllocList();
 #endif
-		}
+        }
 
-		tHeader* nextPage;
-		size_t pageCount;
+        tHeader* nextPage;
+        size_t pageCount;
 #ifdef GUARD_BLOCKS
-		TAllocation* lastAllocation;
+        TAllocation* lastAllocation;
 #endif
-	};
+    };
 
-	struct tAllocState {
-		size_t offset;
-		tHeader* page;
-	};
-	typedef std::vector<tAllocState> tAllocStack;
+    struct tAllocState {
+        size_t offset;
+        tHeader* page;
+    };
+    typedef std::vector<tAllocState> tAllocStack;
 
-	// Track allocations if and only if we're using guard blocks
-	void* initializeAllocation(tHeader* block, unsigned char* memory, size_t numBytes) {
-#       ifdef GUARD_BLOCKS
-		new(memory) TAllocation(numBytes, memory, block->lastAllocation);
-		block->lastAllocation = reinterpret_cast<TAllocation*>(memory);
-#       endif
+    // Track allocations if and only if we're using guard blocks
+    void* initializeAllocation(tHeader* block, unsigned char* memory, size_t numBytes) {
+#ifdef GUARD_BLOCKS
+        new(memory) TAllocation(numBytes, memory, block->lastAllocation);
+        block->lastAllocation = reinterpret_cast<TAllocation*>(memory);
+#endif
+        // This is optimized entirely away if GUARD_BLOCKS is not defined.
+        return TAllocation::offsetAllocation(memory);
+    }
 
-		// This is optimized entirely away if GUARD_BLOCKS is not defined.
-		return TAllocation::offsetAllocation(memory);
-	}
+    bool global;            // should be true if this object is globally scoped
+    size_t pageSize;        // granularity of allocation from the OS
+    size_t alignment;       // all returned allocations will be aligned at 
+                            // this granularity, which will be a power of 2
+    size_t alignmentMask;
+    size_t headerSkip;      // amount of memory to skip to make room for the
+                            //      header (basically, size of header, rounded
+                            //      up to make it aligned
+    size_t currentPageOffset;  // next offset in top of inUseList to allocate from
+    tHeader* freeList;      // list of popped memory
+    tHeader* inUseList;     // list of all memory currently being used
+    tAllocStack stack;      // stack of where to allocate from, to partition pool
 
-	bool global;            // should be true if this object is globally scoped
-	size_t pageSize;        // granularity of allocation from the OS
-	size_t alignment;       // all returned allocations will be aligned at 
-							//      this granularity, which will be a power of 2
-	size_t alignmentMask;
-	size_t headerSkip;      // amount of memory to skip to make room for the
-							//      header (basically, size of header, rounded
-							//      up to make it aligned
-	size_t currentPageOffset;  // next offset in top of inUseList to allocate from
-	tHeader* freeList;      // list of popped memory
-	tHeader* inUseList;     // list of all memory currently being used
-	tAllocStack stack;      // stack of where to allocate from, to partition pool
-
-	int numCalls;           // just an interesting statistic
-	size_t totalBytes;      // just an interesting statistic
+    int numCalls;           // just an interesting statistic
+    size_t totalBytes;      // just an interesting statistic
 private:
-	TPoolAllocator& operator=(const TPoolAllocator&);  // dont allow assignment operator
-	TPoolAllocator(const TPoolAllocator&);  // dont allow default copy constructor
+    TPoolAllocator& operator=(const TPoolAllocator&);  // dont allow assignment operator
+    TPoolAllocator(const TPoolAllocator&);  // dont allow default copy constructor
 };
 
 
@@ -225,7 +225,7 @@
 
 struct TThreadGlobalPools
 {
-		TPoolAllocator* globalPoolAllocator;
+    TPoolAllocator* globalPoolAllocator;
 };
 
 void SetGlobalPoolAllocatorPtr(TPoolAllocator* poolAllocator);
@@ -240,82 +240,56 @@
 template<class T>
 class pool_allocator {
 public:
-	typedef size_t size_type;
-	typedef ptrdiff_t difference_type;
-	typedef T *pointer;
-	typedef const T *const_pointer;
-	typedef T& reference;
-	typedef const T& const_reference;
-	typedef T value_type;
-	template<class Other> 
-		struct rebind {
-			typedef pool_allocator<Other> other;
-		};
-	pointer address(reference x) const { return &x; }
-	const_pointer address(const_reference x) const { return &x; }
+    typedef size_t size_type;
+    typedef ptrdiff_t difference_type;
+    typedef T* pointer;
+    typedef const T* const_pointer;
+    typedef T& reference;
+    typedef const T& const_reference;
+    typedef T value_type;
 
-#ifdef USING_SGI_STL
-	pool_allocator()  { }
-#else
-	pool_allocator() : allocator(GlobalPoolAllocator) { }
-	pool_allocator(TPoolAllocator& a) : allocator(a) { }
-	pool_allocator(const pool_allocator<T>& p) : allocator(p.allocator) { }
-#endif
+    template<class Other> 
+    struct rebind {
+        typedef pool_allocator<Other> other;
+    };
+    pointer address(reference x) const { return &x; }
+    const_pointer address(const_reference x) const { return &x; }
 
-#if defined(_MSC_VER) && _MSC_VER >= 1300
-	template<class Other>
-#ifdef USING_SGI_STL
-		pool_allocator(const pool_allocator<Other>& p) /*: allocator(p.getAllocator())*/ { }
-#else
-		pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
-#endif
-#endif
+    pool_allocator() : allocator(GlobalPoolAllocator) { }
+    pool_allocator(TPoolAllocator& a) : allocator(a) { }
+    pool_allocator(const pool_allocator<T>& p) : allocator(p.allocator) { }
 
-#ifndef _WIN32
-		template<class Other>
-			pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
-#endif
+    template<class Other>
+    pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
 
-#ifdef USING_SGI_STL
-	static pointer allocate(size_type n) { 
-		return reinterpret_cast<pointer>(getAllocator().allocate(n)); }
-	pointer allocate(size_type n, const void*) { 
-		return reinterpret_cast<pointer>(getAllocator().allocate(n)); }
+    pointer allocate(size_type n) { 
+        return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T)));
+    }
+    pointer allocate(size_type n, const void*) { 
+        return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T)));
+    }
 
-	static void deallocate(void*, size_type) { }
-	static void deallocate(pointer, size_type) { }
-#else
-	pointer allocate(size_type n) { 
-		return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); }
-	pointer allocate(size_type n, const void*) { 
-		return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); }
+    void deallocate(void*, size_type) { }
+    void deallocate(pointer, size_type) { }
 
-	void deallocate(void*, size_type) { }
-	void deallocate(pointer, size_type) { }
-#endif
+    pointer _Charalloc(size_t n) {
+        return reinterpret_cast<pointer>(getAllocator().allocate(n));
+    }
 
-	pointer _Charalloc(size_t n) {
-		return reinterpret_cast<pointer>(getAllocator().allocate(n)); }
+    void construct(pointer p, const T& val) { new ((void *)p) T(val); }
+    void destroy(pointer p) { p->T::~T(); }
 
-	void construct(pointer p, const T& val) { new ((void *)p) T(val); }
-	void destroy(pointer p) { p->T::~T(); }
+    bool operator==(const pool_allocator& rhs) const { return &getAllocator() == &rhs.getAllocator(); }
+    bool operator!=(const pool_allocator& rhs) const { return &getAllocator() != &rhs.getAllocator(); }
 
-	bool operator==(const pool_allocator& rhs) const { return &getAllocator() == &rhs.getAllocator(); }
-	bool operator!=(const pool_allocator& rhs) const { return &getAllocator() != &rhs.getAllocator(); }
+    size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); }
+    size_type max_size(int size) const { return static_cast<size_type>(-1) / size; }
 
-	size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); }
-	size_type max_size(int size) const { return static_cast<size_type>(-1) / size; }
-
-#ifdef USING_SGI_STL
-	//void setAllocator(TPoolAllocator* a) { allocator = a; }
-	static  TPoolAllocator& getAllocator() { return GlobalPoolAllocator; }
-#else
-	void setAllocator(TPoolAllocator* a) { allocator = *a; }
-	TPoolAllocator& getAllocator() const { return allocator; }
+    void setAllocator(TPoolAllocator* a) { allocator = *a; }
+    TPoolAllocator& getAllocator() const { return allocator; }
 
 protected:
-	TPoolAllocator& allocator;
-#endif
+    TPoolAllocator& allocator;
 };
 
 #endif // _POOLALLOC_INCLUDED_