RenderTarget11 converts the format again for mActualFormat to match RenderTarget9.
TRAC #22417
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1863 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/RenderTarget11.cpp b/src/libGLESv2/renderer/RenderTarget11.cpp
index e485a68..4f2decb 100644
--- a/src/libGLESv2/renderer/RenderTarget11.cpp
+++ b/src/libGLESv2/renderer/RenderTarget11.cpp
@@ -322,7 +322,7 @@
mHeight = height;
mInternalFormat = format;
mSamples = supportedSamples;
- mActualFormat = format;
+ mActualFormat = d3d11_gl::ConvertTextureInternalFormat(requestedFormat);
mSubresourceIndex = D3D11CalcSubresource(0, 0, 1);
}