RenderTarget11 converts the format again for mActualFormat to match RenderTarget9.

TRAC #22417

Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1863 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/RenderTarget11.cpp b/src/libGLESv2/renderer/RenderTarget11.cpp
index e485a68..4f2decb 100644
--- a/src/libGLESv2/renderer/RenderTarget11.cpp
+++ b/src/libGLESv2/renderer/RenderTarget11.cpp
@@ -322,7 +322,7 @@
     mHeight = height;
     mInternalFormat = format;
     mSamples = supportedSamples;
-    mActualFormat = format;
+    mActualFormat = d3d11_gl::ConvertTextureInternalFormat(requestedFormat);
     mSubresourceIndex = D3D11CalcSubresource(0, 0, 1);
 }