Fix test class names to reflect their class-ness.

Style guide dictates a camel case scheme for classes. Since the tests
are actually classes, update their names to reflect that.

Change-Id: Ib7422b6d8c5de8414765439704fc103eae8b2d63
Reviewed-on: https://chromium-review.googlesource.com/208680
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
diff --git a/tests/angle_tests/GLSLTest.cpp b/tests/angle_tests/GLSLTest.cpp
index 7f4983e..ea04478 100644
--- a/tests/angle_tests/GLSLTest.cpp
+++ b/tests/angle_tests/GLSLTest.cpp
@@ -30,7 +30,7 @@
     std::string mSimpleVSSource;
 };
 
-TEST_F(GLSLTest, nameless_scoped_structs)
+TEST_F(GLSLTest, NamelessScopedStructs)
 {
     const std::string fragmentShaderSource = SHADER_SOURCE
     (
@@ -51,7 +51,7 @@
     GLuint program = compileProgram(mSimpleVSSource, fragmentShaderSource);
     EXPECT_NE(0u, program);
 }
-TEST_F(GLSLTest, scoped_structs_order_bug)
+TEST_F(GLSLTest, ScopedStructsOrderBug)
 {
     const std::string fragmentShaderSource = SHADER_SOURCE
     (
@@ -83,7 +83,7 @@
     EXPECT_NE(0u, program);
 }
 
-TEST_F(GLSLTest, scoped_structs_bug)
+TEST_F(GLSLTest, ScopedStructsBug)
 {
     const std::string fragmentShaderSource = SHADER_SOURCE
     (
@@ -115,7 +115,7 @@
     EXPECT_NE(0u, program);
 }
 
-TEST_F(GLSLTest, dx_position_bug)
+TEST_F(GLSLTest, DxPositionBug)
 {
     const std::string &vertexShaderSource = SHADER_SOURCE
     (