Eliminate lookupAttributeMapping.

TRAC #14871
Signed-off-by: Daniel Koch
Author: Nicolas Capens

git-svn-id: https://angleproject.googlecode.com/svn/trunk@612 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/VertexDataManager.cpp b/src/libGLESv2/VertexDataManager.cpp
index 463a2f7..098d8f5 100644
--- a/src/libGLESv2/VertexDataManager.cpp
+++ b/src/libGLESv2/VertexDataManager.cpp
@@ -26,18 +26,13 @@
 namespace gl
 {
 
-VertexDataManager::VertexDataManager(Context *context, IDirect3DDevice9 *device) : mContext(context), mDevice(device), mMaxLru(0)
+VertexDataManager::VertexDataManager(Context *context, IDirect3DDevice9 *device) : mContext(context), mDevice(device)
 {
     for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
     {
         mDirtyCurrentValue[i] = true;
         mCurrentValueBuffer[i] = NULL;
     }
-    for (int i = 0; i < NUM_VERTEX_DECL_CACHE_ENTRIES; i++)
-    {
-        mVertexDeclCache[i].vertexDeclaration = NULL;
-        mVertexDeclCache[i].lruCount = 0;
-    }
 
     const D3DCAPS9 &caps = context->getDeviceCaps();
     checkVertexCaps(caps.DeclTypes);
@@ -53,13 +48,6 @@
     {
         delete mCurrentValueBuffer[i];
     }
-    for (int i = 0; i < NUM_VERTEX_DECL_CACHE_ENTRIES; i++)
-    {
-        if (mVertexDeclCache[i].vertexDeclaration)
-        {
-            mVertexDeclCache[i].vertexDeclaration->Release();
-        }
-    }
 }
 
 UINT VertexDataManager::writeAttributeData(ArrayVertexBuffer *vertexBuffer, GLint start, GLsizei count, const VertexAttribute &attribute)
@@ -519,63 +507,6 @@
     }
 }
 
-void VertexDataManager::setupAttributes(const TranslatedAttribute *attributes)
-{
-    D3DVERTEXELEMENT9 elements[MAX_VERTEX_ATTRIBS + 1];
-    D3DVERTEXELEMENT9 *element = &elements[0];
-
-    for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
-    {
-        if (attributes[i].active)
-        {
-            mDevice->SetStreamSource(i, attributes[i].vertexBuffer, attributes[i].offset, attributes[i].stride);
-
-            element->Stream = i;
-            element->Offset = 0;
-            element->Type = attributes[i].type;
-            element->Method = D3DDECLMETHOD_DEFAULT;
-            element->Usage = D3DDECLUSAGE_TEXCOORD;
-            element->UsageIndex = attributes[i].semanticIndex;
-            element++;
-        }
-    }
-
-    static const D3DVERTEXELEMENT9 end = D3DDECL_END();
-    *(element++) = end;
-
-    for (int i = 0; i < NUM_VERTEX_DECL_CACHE_ENTRIES; i++)
-    {
-        VertexDeclCacheEntry *entry = &mVertexDeclCache[i];
-        if (memcmp(entry->cachedElements, elements, (element - elements) * sizeof(D3DVERTEXELEMENT9)) == 0 && entry->vertexDeclaration)
-        {
-            entry->lruCount = ++mMaxLru;
-            mDevice->SetVertexDeclaration(entry->vertexDeclaration);
-            return;
-        }
-    }
-
-    VertexDeclCacheEntry *lastCache = mVertexDeclCache;
-
-    for (int i = 0; i < NUM_VERTEX_DECL_CACHE_ENTRIES; i++)
-    {
-        if (mVertexDeclCache[i].lruCount < lastCache->lruCount)
-        {
-            lastCache = &mVertexDeclCache[i];
-        }
-    }
-
-    if (lastCache->vertexDeclaration != NULL)
-    {
-        lastCache->vertexDeclaration->Release();
-        lastCache->vertexDeclaration = NULL;
-    }
-
-    memcpy(lastCache->cachedElements, elements, (element - elements) * sizeof(D3DVERTEXELEMENT9));
-    mDevice->CreateVertexDeclaration(elements, &lastCache->vertexDeclaration);
-    mDevice->SetVertexDeclaration(lastCache->vertexDeclaration);
-    lastCache->lruCount = ++mMaxLru;
-}
-
 VertexBuffer::VertexBuffer(IDirect3DDevice9 *device, std::size_t size, DWORD usageFlags) : mDevice(device), mVertexBuffer(NULL)
 {
     if (size > 0)