Be more explicit about floating-point format support.

TRAC #16284
Signed-off-by: Daniel Koch
Author: Nicolas Capens

git-svn-id: https://angleproject.googlecode.com/svn/trunk@839 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/Framebuffer.cpp b/src/libGLESv2/Framebuffer.cpp
index ffba05e..d6c19ed 100644
--- a/src/libGLESv2/Framebuffer.cpp
+++ b/src/libGLESv2/Framebuffer.cpp
@@ -296,8 +296,8 @@
                 return GL_FRAMEBUFFER_UNSUPPORTED;
             }
 
-            if ((colorbuffer->getType() == GL_FLOAT && !getContext()->supportsFloatRenderableTextures()) || 
-                (colorbuffer->getType() == GL_HALF_FLOAT_OES && !getContext()->supportsHalfFloatRenderableTextures()))
+            if ((colorbuffer->getType() == GL_FLOAT && !getContext()->supportsFloat32RenderableTextures()) || 
+                (colorbuffer->getType() == GL_HALF_FLOAT_OES && !getContext()->supportsFloat16RenderableTextures()))
             {
                 return GL_FRAMEBUFFER_UNSUPPORTED;
             }