Be more explicit about floating-point format support.

TRAC #16284
Signed-off-by: Daniel Koch
Author: Nicolas Capens

git-svn-id: https://angleproject.googlecode.com/svn/trunk@839 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/libGLESv2.cpp b/src/libGLESv2/libGLESv2.cpp
index 8296f8f..664c47f 100644
--- a/src/libGLESv2/libGLESv2.cpp
+++ b/src/libGLESv2/libGLESv2.cpp
@@ -4648,14 +4648,14 @@
 
             if (type == GL_FLOAT)
             {
-                if (!context->supportsFloatTextures())
+                if (!context->supportsFloat32Textures())
                 {
                     return error(GL_INVALID_ENUM);
                 }
             }
             else if (type == GL_HALF_FLOAT_OES)
             {
-                if (!context->supportsHalfFloatTextures())
+                if (!context->supportsFloat16Textures())
                 {
                     return error(GL_INVALID_ENUM);
                 }
@@ -4834,14 +4834,14 @@
 
             if (format == GL_FLOAT)
             {
-                if (!context->supportsFloatTextures())
+                if (!context->supportsFloat32Textures())
                 {
                     return error(GL_INVALID_ENUM);
                 }
             }
             else if (format == GL_HALF_FLOAT_OES)
             {
-                if (!context->supportsHalfFloatTextures())
+                if (!context->supportsFloat16Textures())
                 {
                     return error(GL_INVALID_ENUM);
                 }