| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_loader.py using data from gl.xml and gl_angle_ext.xml. |
| // |
| // Copyright 2018 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // gles_loader_autogen.h: |
| // Simple GLES function loader. |
| |
| #ifndef ANGLE_RESTRICTED_TRACES_GLES_LOADER_AUTOGEN_H_ |
| #define ANGLE_RESTRICTED_TRACES_GLES_LOADER_AUTOGEN_H_ |
| |
| #if defined(GL_GLES_PROTOTYPES) && GL_GLES_PROTOTYPES |
| # error "Don't define GL prototypes if you want to use a loader!" |
| #endif // defined(GL_GLES_PROTOTYPES) |
| |
| #include "angle_gl.h" |
| #include "restricted_traces_autogen.h" |
| |
| #define glAlphaFunc t_glAlphaFunc |
| #define glClipPlanef t_glClipPlanef |
| #define glColor4f t_glColor4f |
| #define glFogf t_glFogf |
| #define glFogfv t_glFogfv |
| #define glFrustumf t_glFrustumf |
| #define glGetClipPlanef t_glGetClipPlanef |
| #define glGetLightfv t_glGetLightfv |
| #define glGetMaterialfv t_glGetMaterialfv |
| #define glGetTexEnvfv t_glGetTexEnvfv |
| #define glLightModelf t_glLightModelf |
| #define glLightModelfv t_glLightModelfv |
| #define glLightf t_glLightf |
| #define glLightfv t_glLightfv |
| #define glLoadMatrixf t_glLoadMatrixf |
| #define glMaterialf t_glMaterialf |
| #define glMaterialfv t_glMaterialfv |
| #define glMultMatrixf t_glMultMatrixf |
| #define glMultiTexCoord4f t_glMultiTexCoord4f |
| #define glNormal3f t_glNormal3f |
| #define glOrthof t_glOrthof |
| #define glPointParameterf t_glPointParameterf |
| #define glPointParameterfv t_glPointParameterfv |
| #define glPointSize t_glPointSize |
| #define glRotatef t_glRotatef |
| #define glScalef t_glScalef |
| #define glTexEnvf t_glTexEnvf |
| #define glTexEnvfv t_glTexEnvfv |
| #define glTranslatef t_glTranslatef |
| #define glAlphaFuncx t_glAlphaFuncx |
| #define glClearColorx t_glClearColorx |
| #define glClearDepthx t_glClearDepthx |
| #define glClientActiveTexture t_glClientActiveTexture |
| #define glClipPlanex t_glClipPlanex |
| #define glColor4ub t_glColor4ub |
| #define glColor4x t_glColor4x |
| #define glColorPointer t_glColorPointer |
| #define glDepthRangex t_glDepthRangex |
| #define glDisableClientState t_glDisableClientState |
| #define glEnableClientState t_glEnableClientState |
| #define glFogx t_glFogx |
| #define glFogxv t_glFogxv |
| #define glFrustumx t_glFrustumx |
| #define glGetClipPlanex t_glGetClipPlanex |
| #define glGetFixedv t_glGetFixedv |
| #define glGetLightxv t_glGetLightxv |
| #define glGetMaterialxv t_glGetMaterialxv |
| #define glGetTexEnviv t_glGetTexEnviv |
| #define glGetTexEnvxv t_glGetTexEnvxv |
| #define glGetTexParameterxv t_glGetTexParameterxv |
| #define glLightModelx t_glLightModelx |
| #define glLightModelxv t_glLightModelxv |
| #define glLightx t_glLightx |
| #define glLightxv t_glLightxv |
| #define glLineWidthx t_glLineWidthx |
| #define glLoadIdentity t_glLoadIdentity |
| #define glLoadMatrixx t_glLoadMatrixx |
| #define glLogicOp t_glLogicOp |
| #define glMaterialx t_glMaterialx |
| #define glMaterialxv t_glMaterialxv |
| #define glMatrixMode t_glMatrixMode |
| #define glMultMatrixx t_glMultMatrixx |
| #define glMultiTexCoord4x t_glMultiTexCoord4x |
| #define glNormal3x t_glNormal3x |
| #define glNormalPointer t_glNormalPointer |
| #define glOrthox t_glOrthox |
| #define glPointParameterx t_glPointParameterx |
| #define glPointParameterxv t_glPointParameterxv |
| #define glPointSizex t_glPointSizex |
| #define glPolygonOffsetx t_glPolygonOffsetx |
| #define glPopMatrix t_glPopMatrix |
| #define glPushMatrix t_glPushMatrix |
| #define glRotatex t_glRotatex |
| #define glSampleCoveragex t_glSampleCoveragex |
| #define glScalex t_glScalex |
| #define glShadeModel t_glShadeModel |
| #define glTexCoordPointer t_glTexCoordPointer |
| #define glTexEnvi t_glTexEnvi |
| #define glTexEnvx t_glTexEnvx |
| #define glTexEnviv t_glTexEnviv |
| #define glTexEnvxv t_glTexEnvxv |
| #define glTexParameterx t_glTexParameterx |
| #define glTexParameterxv t_glTexParameterxv |
| #define glTranslatex t_glTranslatex |
| #define glVertexPointer t_glVertexPointer |
| #define glActiveTexture t_glActiveTexture |
| #define glAttachShader t_glAttachShader |
| #define glBindAttribLocation t_glBindAttribLocation |
| #define glBindBuffer t_glBindBuffer |
| #define glBindFramebuffer t_glBindFramebuffer |
| #define glBindRenderbuffer t_glBindRenderbuffer |
| #define glBindTexture t_glBindTexture |
| #define glBlendColor t_glBlendColor |
| #define glBlendEquation t_glBlendEquation |
| #define glBlendEquationSeparate t_glBlendEquationSeparate |
| #define glBlendFunc t_glBlendFunc |
| #define glBlendFuncSeparate t_glBlendFuncSeparate |
| #define glBufferData t_glBufferData |
| #define glBufferSubData t_glBufferSubData |
| #define glCheckFramebufferStatus t_glCheckFramebufferStatus |
| #define glClear t_glClear |
| #define glClearColor t_glClearColor |
| #define glClearDepthf t_glClearDepthf |
| #define glClearStencil t_glClearStencil |
| #define glColorMask t_glColorMask |
| #define glCompileShader t_glCompileShader |
| #define glCompressedTexImage2D t_glCompressedTexImage2D |
| #define glCompressedTexSubImage2D t_glCompressedTexSubImage2D |
| #define glCopyTexImage2D t_glCopyTexImage2D |
| #define glCopyTexSubImage2D t_glCopyTexSubImage2D |
| #define glCreateProgram t_glCreateProgram |
| #define glCreateShader t_glCreateShader |
| #define glCullFace t_glCullFace |
| #define glDeleteBuffers t_glDeleteBuffers |
| #define glDeleteFramebuffers t_glDeleteFramebuffers |
| #define glDeleteProgram t_glDeleteProgram |
| #define glDeleteRenderbuffers t_glDeleteRenderbuffers |
| #define glDeleteShader t_glDeleteShader |
| #define glDeleteTextures t_glDeleteTextures |
| #define glDepthFunc t_glDepthFunc |
| #define glDepthMask t_glDepthMask |
| #define glDepthRangef t_glDepthRangef |
| #define glDetachShader t_glDetachShader |
| #define glDisable t_glDisable |
| #define glDisableVertexAttribArray t_glDisableVertexAttribArray |
| #define glDrawArrays t_glDrawArrays |
| #define glDrawElements t_glDrawElements |
| #define glEnable t_glEnable |
| #define glEnableVertexAttribArray t_glEnableVertexAttribArray |
| #define glFinish t_glFinish |
| #define glFlush t_glFlush |
| #define glFramebufferRenderbuffer t_glFramebufferRenderbuffer |
| #define glFramebufferTexture2D t_glFramebufferTexture2D |
| #define glFrontFace t_glFrontFace |
| #define glGenBuffers t_glGenBuffers |
| #define glGenerateMipmap t_glGenerateMipmap |
| #define glGenFramebuffers t_glGenFramebuffers |
| #define glGenRenderbuffers t_glGenRenderbuffers |
| #define glGenTextures t_glGenTextures |
| #define glGetActiveAttrib t_glGetActiveAttrib |
| #define glGetActiveUniform t_glGetActiveUniform |
| #define glGetAttachedShaders t_glGetAttachedShaders |
| #define glGetAttribLocation t_glGetAttribLocation |
| #define glGetBooleanv t_glGetBooleanv |
| #define glGetBufferParameteriv t_glGetBufferParameteriv |
| #define glGetError t_glGetError |
| #define glGetFloatv t_glGetFloatv |
| #define glGetFramebufferAttachmentParameteriv t_glGetFramebufferAttachmentParameteriv |
| #define glGetIntegerv t_glGetIntegerv |
| #define glGetProgramiv t_glGetProgramiv |
| #define glGetProgramInfoLog t_glGetProgramInfoLog |
| #define glGetRenderbufferParameteriv t_glGetRenderbufferParameteriv |
| #define glGetShaderiv t_glGetShaderiv |
| #define glGetShaderInfoLog t_glGetShaderInfoLog |
| #define glGetShaderPrecisionFormat t_glGetShaderPrecisionFormat |
| #define glGetShaderSource t_glGetShaderSource |
| #define glGetString t_glGetString |
| #define glGetTexParameterfv t_glGetTexParameterfv |
| #define glGetTexParameteriv t_glGetTexParameteriv |
| #define glGetUniformfv t_glGetUniformfv |
| #define glGetUniformiv t_glGetUniformiv |
| #define glGetUniformLocation t_glGetUniformLocation |
| #define glGetVertexAttribfv t_glGetVertexAttribfv |
| #define glGetVertexAttribiv t_glGetVertexAttribiv |
| #define glGetVertexAttribPointerv t_glGetVertexAttribPointerv |
| #define glHint t_glHint |
| #define glIsBuffer t_glIsBuffer |
| #define glIsEnabled t_glIsEnabled |
| #define glIsFramebuffer t_glIsFramebuffer |
| #define glIsProgram t_glIsProgram |
| #define glIsRenderbuffer t_glIsRenderbuffer |
| #define glIsShader t_glIsShader |
| #define glIsTexture t_glIsTexture |
| #define glLineWidth t_glLineWidth |
| #define glLinkProgram t_glLinkProgram |
| #define glPixelStorei t_glPixelStorei |
| #define glPolygonOffset t_glPolygonOffset |
| #define glReadPixels t_glReadPixels |
| #define glReleaseShaderCompiler t_glReleaseShaderCompiler |
| #define glRenderbufferStorage t_glRenderbufferStorage |
| #define glSampleCoverage t_glSampleCoverage |
| #define glScissor t_glScissor |
| #define glShaderBinary t_glShaderBinary |
| #define glShaderSource t_glShaderSource |
| #define glStencilFunc t_glStencilFunc |
| #define glStencilFuncSeparate t_glStencilFuncSeparate |
| #define glStencilMask t_glStencilMask |
| #define glStencilMaskSeparate t_glStencilMaskSeparate |
| #define glStencilOp t_glStencilOp |
| #define glStencilOpSeparate t_glStencilOpSeparate |
| #define glTexImage2D t_glTexImage2D |
| #define glTexParameterf t_glTexParameterf |
| #define glTexParameterfv t_glTexParameterfv |
| #define glTexParameteri t_glTexParameteri |
| #define glTexParameteriv t_glTexParameteriv |
| #define glTexSubImage2D t_glTexSubImage2D |
| #define glUniform1f t_glUniform1f |
| #define glUniform1fv t_glUniform1fv |
| #define glUniform1i t_glUniform1i |
| #define glUniform1iv t_glUniform1iv |
| #define glUniform2f t_glUniform2f |
| #define glUniform2fv t_glUniform2fv |
| #define glUniform2i t_glUniform2i |
| #define glUniform2iv t_glUniform2iv |
| #define glUniform3f t_glUniform3f |
| #define glUniform3fv t_glUniform3fv |
| #define glUniform3i t_glUniform3i |
| #define glUniform3iv t_glUniform3iv |
| #define glUniform4f t_glUniform4f |
| #define glUniform4fv t_glUniform4fv |
| #define glUniform4i t_glUniform4i |
| #define glUniform4iv t_glUniform4iv |
| #define glUniformMatrix2fv t_glUniformMatrix2fv |
| #define glUniformMatrix3fv t_glUniformMatrix3fv |
| #define glUniformMatrix4fv t_glUniformMatrix4fv |
| #define glUseProgram t_glUseProgram |
| #define glValidateProgram t_glValidateProgram |
| #define glVertexAttrib1f t_glVertexAttrib1f |
| #define glVertexAttrib1fv t_glVertexAttrib1fv |
| #define glVertexAttrib2f t_glVertexAttrib2f |
| #define glVertexAttrib2fv t_glVertexAttrib2fv |
| #define glVertexAttrib3f t_glVertexAttrib3f |
| #define glVertexAttrib3fv t_glVertexAttrib3fv |
| #define glVertexAttrib4f t_glVertexAttrib4f |
| #define glVertexAttrib4fv t_glVertexAttrib4fv |
| #define glVertexAttribPointer t_glVertexAttribPointer |
| #define glViewport t_glViewport |
| #define glReadBuffer t_glReadBuffer |
| #define glDrawRangeElements t_glDrawRangeElements |
| #define glTexImage3D t_glTexImage3D |
| #define glTexSubImage3D t_glTexSubImage3D |
| #define glCopyTexSubImage3D t_glCopyTexSubImage3D |
| #define glCompressedTexImage3D t_glCompressedTexImage3D |
| #define glCompressedTexSubImage3D t_glCompressedTexSubImage3D |
| #define glGenQueries t_glGenQueries |
| #define glDeleteQueries t_glDeleteQueries |
| #define glIsQuery t_glIsQuery |
| #define glBeginQuery t_glBeginQuery |
| #define glEndQuery t_glEndQuery |
| #define glGetQueryiv t_glGetQueryiv |
| #define glGetQueryObjectuiv t_glGetQueryObjectuiv |
| #define glUnmapBuffer t_glUnmapBuffer |
| #define glGetBufferPointerv t_glGetBufferPointerv |
| #define glDrawBuffers t_glDrawBuffers |
| #define glUniformMatrix2x3fv t_glUniformMatrix2x3fv |
| #define glUniformMatrix3x2fv t_glUniformMatrix3x2fv |
| #define glUniformMatrix2x4fv t_glUniformMatrix2x4fv |
| #define glUniformMatrix4x2fv t_glUniformMatrix4x2fv |
| #define glUniformMatrix3x4fv t_glUniformMatrix3x4fv |
| #define glUniformMatrix4x3fv t_glUniformMatrix4x3fv |
| #define glBlitFramebuffer t_glBlitFramebuffer |
| #define glRenderbufferStorageMultisample t_glRenderbufferStorageMultisample |
| #define glFramebufferTextureLayer t_glFramebufferTextureLayer |
| #define glMapBufferRange t_glMapBufferRange |
| #define glFlushMappedBufferRange t_glFlushMappedBufferRange |
| #define glBindVertexArray t_glBindVertexArray |
| #define glDeleteVertexArrays t_glDeleteVertexArrays |
| #define glGenVertexArrays t_glGenVertexArrays |
| #define glIsVertexArray t_glIsVertexArray |
| #define glGetIntegeri_v t_glGetIntegeri_v |
| #define glBeginTransformFeedback t_glBeginTransformFeedback |
| #define glEndTransformFeedback t_glEndTransformFeedback |
| #define glBindBufferRange t_glBindBufferRange |
| #define glBindBufferBase t_glBindBufferBase |
| #define glTransformFeedbackVaryings t_glTransformFeedbackVaryings |
| #define glGetTransformFeedbackVarying t_glGetTransformFeedbackVarying |
| #define glVertexAttribIPointer t_glVertexAttribIPointer |
| #define glGetVertexAttribIiv t_glGetVertexAttribIiv |
| #define glGetVertexAttribIuiv t_glGetVertexAttribIuiv |
| #define glVertexAttribI4i t_glVertexAttribI4i |
| #define glVertexAttribI4ui t_glVertexAttribI4ui |
| #define glVertexAttribI4iv t_glVertexAttribI4iv |
| #define glVertexAttribI4uiv t_glVertexAttribI4uiv |
| #define glGetUniformuiv t_glGetUniformuiv |
| #define glGetFragDataLocation t_glGetFragDataLocation |
| #define glUniform1ui t_glUniform1ui |
| #define glUniform2ui t_glUniform2ui |
| #define glUniform3ui t_glUniform3ui |
| #define glUniform4ui t_glUniform4ui |
| #define glUniform1uiv t_glUniform1uiv |
| #define glUniform2uiv t_glUniform2uiv |
| #define glUniform3uiv t_glUniform3uiv |
| #define glUniform4uiv t_glUniform4uiv |
| #define glClearBufferiv t_glClearBufferiv |
| #define glClearBufferuiv t_glClearBufferuiv |
| #define glClearBufferfv t_glClearBufferfv |
| #define glClearBufferfi t_glClearBufferfi |
| #define glGetStringi t_glGetStringi |
| #define glCopyBufferSubData t_glCopyBufferSubData |
| #define glGetUniformIndices t_glGetUniformIndices |
| #define glGetActiveUniformsiv t_glGetActiveUniformsiv |
| #define glGetUniformBlockIndex t_glGetUniformBlockIndex |
| #define glGetActiveUniformBlockiv t_glGetActiveUniformBlockiv |
| #define glGetActiveUniformBlockName t_glGetActiveUniformBlockName |
| #define glUniformBlockBinding t_glUniformBlockBinding |
| #define glDrawArraysInstanced t_glDrawArraysInstanced |
| #define glDrawElementsInstanced t_glDrawElementsInstanced |
| #define glFenceSync t_glFenceSync |
| #define glIsSync t_glIsSync |
| #define glDeleteSync t_glDeleteSync |
| #define glClientWaitSync t_glClientWaitSync |
| #define glWaitSync t_glWaitSync |
| #define glGetInteger64v t_glGetInteger64v |
| #define glGetSynciv t_glGetSynciv |
| #define glGetInteger64i_v t_glGetInteger64i_v |
| #define glGetBufferParameteri64v t_glGetBufferParameteri64v |
| #define glGenSamplers t_glGenSamplers |
| #define glDeleteSamplers t_glDeleteSamplers |
| #define glIsSampler t_glIsSampler |
| #define glBindSampler t_glBindSampler |
| #define glSamplerParameteri t_glSamplerParameteri |
| #define glSamplerParameteriv t_glSamplerParameteriv |
| #define glSamplerParameterf t_glSamplerParameterf |
| #define glSamplerParameterfv t_glSamplerParameterfv |
| #define glGetSamplerParameteriv t_glGetSamplerParameteriv |
| #define glGetSamplerParameterfv t_glGetSamplerParameterfv |
| #define glVertexAttribDivisor t_glVertexAttribDivisor |
| #define glBindTransformFeedback t_glBindTransformFeedback |
| #define glDeleteTransformFeedbacks t_glDeleteTransformFeedbacks |
| #define glGenTransformFeedbacks t_glGenTransformFeedbacks |
| #define glIsTransformFeedback t_glIsTransformFeedback |
| #define glPauseTransformFeedback t_glPauseTransformFeedback |
| #define glResumeTransformFeedback t_glResumeTransformFeedback |
| #define glGetProgramBinary t_glGetProgramBinary |
| #define glProgramBinary t_glProgramBinary |
| #define glProgramParameteri t_glProgramParameteri |
| #define glInvalidateFramebuffer t_glInvalidateFramebuffer |
| #define glInvalidateSubFramebuffer t_glInvalidateSubFramebuffer |
| #define glTexStorage2D t_glTexStorage2D |
| #define glTexStorage3D t_glTexStorage3D |
| #define glGetInternalformativ t_glGetInternalformativ |
| #define glDispatchCompute t_glDispatchCompute |
| #define glDispatchComputeIndirect t_glDispatchComputeIndirect |
| #define glDrawArraysIndirect t_glDrawArraysIndirect |
| #define glDrawElementsIndirect t_glDrawElementsIndirect |
| #define glFramebufferParameteri t_glFramebufferParameteri |
| #define glGetFramebufferParameteriv t_glGetFramebufferParameteriv |
| #define glGetProgramInterfaceiv t_glGetProgramInterfaceiv |
| #define glGetProgramResourceIndex t_glGetProgramResourceIndex |
| #define glGetProgramResourceName t_glGetProgramResourceName |
| #define glGetProgramResourceiv t_glGetProgramResourceiv |
| #define glGetProgramResourceLocation t_glGetProgramResourceLocation |
| #define glUseProgramStages t_glUseProgramStages |
| #define glActiveShaderProgram t_glActiveShaderProgram |
| #define glCreateShaderProgramv t_glCreateShaderProgramv |
| #define glBindProgramPipeline t_glBindProgramPipeline |
| #define glDeleteProgramPipelines t_glDeleteProgramPipelines |
| #define glGenProgramPipelines t_glGenProgramPipelines |
| #define glIsProgramPipeline t_glIsProgramPipeline |
| #define glGetProgramPipelineiv t_glGetProgramPipelineiv |
| #define glProgramUniform1i t_glProgramUniform1i |
| #define glProgramUniform2i t_glProgramUniform2i |
| #define glProgramUniform3i t_glProgramUniform3i |
| #define glProgramUniform4i t_glProgramUniform4i |
| #define glProgramUniform1ui t_glProgramUniform1ui |
| #define glProgramUniform2ui t_glProgramUniform2ui |
| #define glProgramUniform3ui t_glProgramUniform3ui |
| #define glProgramUniform4ui t_glProgramUniform4ui |
| #define glProgramUniform1f t_glProgramUniform1f |
| #define glProgramUniform2f t_glProgramUniform2f |
| #define glProgramUniform3f t_glProgramUniform3f |
| #define glProgramUniform4f t_glProgramUniform4f |
| #define glProgramUniform1iv t_glProgramUniform1iv |
| #define glProgramUniform2iv t_glProgramUniform2iv |
| #define glProgramUniform3iv t_glProgramUniform3iv |
| #define glProgramUniform4iv t_glProgramUniform4iv |
| #define glProgramUniform1uiv t_glProgramUniform1uiv |
| #define glProgramUniform2uiv t_glProgramUniform2uiv |
| #define glProgramUniform3uiv t_glProgramUniform3uiv |
| #define glProgramUniform4uiv t_glProgramUniform4uiv |
| #define glProgramUniform1fv t_glProgramUniform1fv |
| #define glProgramUniform2fv t_glProgramUniform2fv |
| #define glProgramUniform3fv t_glProgramUniform3fv |
| #define glProgramUniform4fv t_glProgramUniform4fv |
| #define glProgramUniformMatrix2fv t_glProgramUniformMatrix2fv |
| #define glProgramUniformMatrix3fv t_glProgramUniformMatrix3fv |
| #define glProgramUniformMatrix4fv t_glProgramUniformMatrix4fv |
| #define glProgramUniformMatrix2x3fv t_glProgramUniformMatrix2x3fv |
| #define glProgramUniformMatrix3x2fv t_glProgramUniformMatrix3x2fv |
| #define glProgramUniformMatrix2x4fv t_glProgramUniformMatrix2x4fv |
| #define glProgramUniformMatrix4x2fv t_glProgramUniformMatrix4x2fv |
| #define glProgramUniformMatrix3x4fv t_glProgramUniformMatrix3x4fv |
| #define glProgramUniformMatrix4x3fv t_glProgramUniformMatrix4x3fv |
| #define glValidateProgramPipeline t_glValidateProgramPipeline |
| #define glGetProgramPipelineInfoLog t_glGetProgramPipelineInfoLog |
| #define glBindImageTexture t_glBindImageTexture |
| #define glGetBooleani_v t_glGetBooleani_v |
| #define glMemoryBarrier t_glMemoryBarrier |
| #define glMemoryBarrierByRegion t_glMemoryBarrierByRegion |
| #define glTexStorage2DMultisample t_glTexStorage2DMultisample |
| #define glGetMultisamplefv t_glGetMultisamplefv |
| #define glSampleMaski t_glSampleMaski |
| #define glGetTexLevelParameteriv t_glGetTexLevelParameteriv |
| #define glGetTexLevelParameterfv t_glGetTexLevelParameterfv |
| #define glBindVertexBuffer t_glBindVertexBuffer |
| #define glVertexAttribFormat t_glVertexAttribFormat |
| #define glVertexAttribIFormat t_glVertexAttribIFormat |
| #define glVertexAttribBinding t_glVertexAttribBinding |
| #define glVertexBindingDivisor t_glVertexBindingDivisor |
| #define glBlendBarrier t_glBlendBarrier |
| #define glCopyImageSubData t_glCopyImageSubData |
| #define glDebugMessageControl t_glDebugMessageControl |
| #define glDebugMessageInsert t_glDebugMessageInsert |
| #define glDebugMessageCallback t_glDebugMessageCallback |
| #define glGetDebugMessageLog t_glGetDebugMessageLog |
| #define glPushDebugGroup t_glPushDebugGroup |
| #define glPopDebugGroup t_glPopDebugGroup |
| #define glObjectLabel t_glObjectLabel |
| #define glGetObjectLabel t_glGetObjectLabel |
| #define glObjectPtrLabel t_glObjectPtrLabel |
| #define glGetObjectPtrLabel t_glGetObjectPtrLabel |
| #define glGetPointerv t_glGetPointerv |
| #define glEnablei t_glEnablei |
| #define glDisablei t_glDisablei |
| #define glBlendEquationi t_glBlendEquationi |
| #define glBlendEquationSeparatei t_glBlendEquationSeparatei |
| #define glBlendFunci t_glBlendFunci |
| #define glBlendFuncSeparatei t_glBlendFuncSeparatei |
| #define glColorMaski t_glColorMaski |
| #define glIsEnabledi t_glIsEnabledi |
| #define glDrawElementsBaseVertex t_glDrawElementsBaseVertex |
| #define glDrawRangeElementsBaseVertex t_glDrawRangeElementsBaseVertex |
| #define glDrawElementsInstancedBaseVertex t_glDrawElementsInstancedBaseVertex |
| #define glFramebufferTexture t_glFramebufferTexture |
| #define glPrimitiveBoundingBox t_glPrimitiveBoundingBox |
| #define glGetGraphicsResetStatus t_glGetGraphicsResetStatus |
| #define glReadnPixels t_glReadnPixels |
| #define glGetnUniformfv t_glGetnUniformfv |
| #define glGetnUniformiv t_glGetnUniformiv |
| #define glGetnUniformuiv t_glGetnUniformuiv |
| #define glMinSampleShading t_glMinSampleShading |
| #define glPatchParameteri t_glPatchParameteri |
| #define glTexParameterIiv t_glTexParameterIiv |
| #define glTexParameterIuiv t_glTexParameterIuiv |
| #define glGetTexParameterIiv t_glGetTexParameterIiv |
| #define glGetTexParameterIuiv t_glGetTexParameterIuiv |
| #define glSamplerParameterIiv t_glSamplerParameterIiv |
| #define glSamplerParameterIuiv t_glSamplerParameterIuiv |
| #define glGetSamplerParameterIiv t_glGetSamplerParameterIiv |
| #define glGetSamplerParameterIuiv t_glGetSamplerParameterIuiv |
| #define glTexBuffer t_glTexBuffer |
| #define glTexBufferRange t_glTexBufferRange |
| #define glTexStorage3DMultisample t_glTexStorage3DMultisample |
| #define glDrawArraysInstancedBaseInstanceANGLE t_glDrawArraysInstancedBaseInstanceANGLE |
| #define glDrawElementsInstancedBaseVertexBaseInstanceANGLE \ |
| t_glDrawElementsInstancedBaseVertexBaseInstanceANGLE |
| #define glMultiDrawArraysInstancedBaseInstanceANGLE t_glMultiDrawArraysInstancedBaseInstanceANGLE |
| #define glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE \ |
| t_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE |
| #define glCopySubTexture3DANGLE t_glCopySubTexture3DANGLE |
| #define glCopyTexture3DANGLE t_glCopyTexture3DANGLE |
| #define glBlitFramebufferANGLE t_glBlitFramebufferANGLE |
| #define glRenderbufferStorageMultisampleANGLE t_glRenderbufferStorageMultisampleANGLE |
| #define glGetRenderbufferImageANGLE t_glGetRenderbufferImageANGLE |
| #define glGetTexImageANGLE t_glGetTexImageANGLE |
| #define glGetTexLevelParameterfvANGLE t_glGetTexLevelParameterfvANGLE |
| #define glGetTexLevelParameterivANGLE t_glGetTexLevelParameterivANGLE |
| #define glDrawArraysInstancedANGLE t_glDrawArraysInstancedANGLE |
| #define glDrawElementsInstancedANGLE t_glDrawElementsInstancedANGLE |
| #define glVertexAttribDivisorANGLE t_glVertexAttribDivisorANGLE |
| #define glTexStorageMemFlags2DANGLE t_glTexStorageMemFlags2DANGLE |
| #define glTexStorageMemFlags2DMultisampleANGLE t_glTexStorageMemFlags2DMultisampleANGLE |
| #define glTexStorageMemFlags3DANGLE t_glTexStorageMemFlags3DANGLE |
| #define glTexStorageMemFlags3DMultisampleANGLE t_glTexStorageMemFlags3DMultisampleANGLE |
| #define glImportMemoryZirconHandleANGLE t_glImportMemoryZirconHandleANGLE |
| #define glMultiDrawArraysANGLE t_glMultiDrawArraysANGLE |
| #define glMultiDrawArraysInstancedANGLE t_glMultiDrawArraysInstancedANGLE |
| #define glMultiDrawElementsANGLE t_glMultiDrawElementsANGLE |
| #define glMultiDrawElementsInstancedANGLE t_glMultiDrawElementsInstancedANGLE |
| #define glProvokingVertexANGLE t_glProvokingVertexANGLE |
| #define glDisableExtensionANGLE t_glDisableExtensionANGLE |
| #define glRequestExtensionANGLE t_glRequestExtensionANGLE |
| #define glCompressedTexImage2DRobustANGLE t_glCompressedTexImage2DRobustANGLE |
| #define glCompressedTexImage3DRobustANGLE t_glCompressedTexImage3DRobustANGLE |
| #define glCompressedTexSubImage2DRobustANGLE t_glCompressedTexSubImage2DRobustANGLE |
| #define glCompressedTexSubImage3DRobustANGLE t_glCompressedTexSubImage3DRobustANGLE |
| #define glGetActiveUniformBlockivRobustANGLE t_glGetActiveUniformBlockivRobustANGLE |
| #define glGetBooleani_vRobustANGLE t_glGetBooleani_vRobustANGLE |
| #define glGetBooleanvRobustANGLE t_glGetBooleanvRobustANGLE |
| #define glGetBufferParameteri64vRobustANGLE t_glGetBufferParameteri64vRobustANGLE |
| #define glGetBufferParameterivRobustANGLE t_glGetBufferParameterivRobustANGLE |
| #define glGetBufferPointervRobustANGLE t_glGetBufferPointervRobustANGLE |
| #define glGetFloatvRobustANGLE t_glGetFloatvRobustANGLE |
| #define glGetFramebufferAttachmentParameterivRobustANGLE \ |
| t_glGetFramebufferAttachmentParameterivRobustANGLE |
| #define glGetFramebufferParameterivRobustANGLE t_glGetFramebufferParameterivRobustANGLE |
| #define glGetInteger64i_vRobustANGLE t_glGetInteger64i_vRobustANGLE |
| #define glGetInteger64vRobustANGLE t_glGetInteger64vRobustANGLE |
| #define glGetIntegeri_vRobustANGLE t_glGetIntegeri_vRobustANGLE |
| #define glGetIntegervRobustANGLE t_glGetIntegervRobustANGLE |
| #define glGetInternalformativRobustANGLE t_glGetInternalformativRobustANGLE |
| #define glGetMultisamplefvRobustANGLE t_glGetMultisamplefvRobustANGLE |
| #define glGetPointervRobustANGLERobustANGLE t_glGetPointervRobustANGLERobustANGLE |
| #define glGetProgramInterfaceivRobustANGLE t_glGetProgramInterfaceivRobustANGLE |
| #define glGetProgramivRobustANGLE t_glGetProgramivRobustANGLE |
| #define glGetQueryObjecti64vRobustANGLE t_glGetQueryObjecti64vRobustANGLE |
| #define glGetQueryObjectivRobustANGLE t_glGetQueryObjectivRobustANGLE |
| #define glGetQueryObjectui64vRobustANGLE t_glGetQueryObjectui64vRobustANGLE |
| #define glGetQueryObjectuivRobustANGLE t_glGetQueryObjectuivRobustANGLE |
| #define glGetQueryivRobustANGLE t_glGetQueryivRobustANGLE |
| #define glGetRenderbufferParameterivRobustANGLE t_glGetRenderbufferParameterivRobustANGLE |
| #define glGetSamplerParameterIivRobustANGLE t_glGetSamplerParameterIivRobustANGLE |
| #define glGetSamplerParameterIuivRobustANGLE t_glGetSamplerParameterIuivRobustANGLE |
| #define glGetSamplerParameterfvRobustANGLE t_glGetSamplerParameterfvRobustANGLE |
| #define glGetSamplerParameterivRobustANGLE t_glGetSamplerParameterivRobustANGLE |
| #define glGetShaderivRobustANGLE t_glGetShaderivRobustANGLE |
| #define glGetTexLevelParameterfvRobustANGLE t_glGetTexLevelParameterfvRobustANGLE |
| #define glGetTexLevelParameterivRobustANGLE t_glGetTexLevelParameterivRobustANGLE |
| #define glGetTexParameterIivRobustANGLE t_glGetTexParameterIivRobustANGLE |
| #define glGetTexParameterIuivRobustANGLE t_glGetTexParameterIuivRobustANGLE |
| #define glGetTexParameterfvRobustANGLE t_glGetTexParameterfvRobustANGLE |
| #define glGetTexParameterivRobustANGLE t_glGetTexParameterivRobustANGLE |
| #define glGetUniformfvRobustANGLE t_glGetUniformfvRobustANGLE |
| #define glGetUniformivRobustANGLE t_glGetUniformivRobustANGLE |
| #define glGetUniformuivRobustANGLE t_glGetUniformuivRobustANGLE |
| #define glGetVertexAttribIivRobustANGLE t_glGetVertexAttribIivRobustANGLE |
| #define glGetVertexAttribIuivRobustANGLE t_glGetVertexAttribIuivRobustANGLE |
| #define glGetVertexAttribPointervRobustANGLE t_glGetVertexAttribPointervRobustANGLE |
| #define glGetVertexAttribfvRobustANGLE t_glGetVertexAttribfvRobustANGLE |
| #define glGetVertexAttribivRobustANGLE t_glGetVertexAttribivRobustANGLE |
| #define glGetnUniformfvRobustANGLE t_glGetnUniformfvRobustANGLE |
| #define glGetnUniformivRobustANGLE t_glGetnUniformivRobustANGLE |
| #define glGetnUniformuivRobustANGLE t_glGetnUniformuivRobustANGLE |
| #define glReadPixelsRobustANGLE t_glReadPixelsRobustANGLE |
| #define glReadnPixelsRobustANGLE t_glReadnPixelsRobustANGLE |
| #define glSamplerParameterIivRobustANGLE t_glSamplerParameterIivRobustANGLE |
| #define glSamplerParameterIuivRobustANGLE t_glSamplerParameterIuivRobustANGLE |
| #define glSamplerParameterfvRobustANGLE t_glSamplerParameterfvRobustANGLE |
| #define glSamplerParameterivRobustANGLE t_glSamplerParameterivRobustANGLE |
| #define glTexImage2DRobustANGLE t_glTexImage2DRobustANGLE |
| #define glTexImage3DRobustANGLE t_glTexImage3DRobustANGLE |
| #define glTexParameterIivRobustANGLE t_glTexParameterIivRobustANGLE |
| #define glTexParameterIuivRobustANGLE t_glTexParameterIuivRobustANGLE |
| #define glTexParameterfvRobustANGLE t_glTexParameterfvRobustANGLE |
| #define glTexParameterivRobustANGLE t_glTexParameterivRobustANGLE |
| #define glTexSubImage2DRobustANGLE t_glTexSubImage2DRobustANGLE |
| #define glTexSubImage3DRobustANGLE t_glTexSubImage3DRobustANGLE |
| #define glImportSemaphoreZirconHandleANGLE t_glImportSemaphoreZirconHandleANGLE |
| #define glInvalidateTextureANGLE t_glInvalidateTextureANGLE |
| #define glTexImage2DExternalANGLE t_glTexImage2DExternalANGLE |
| #define glGetMultisamplefvANGLE t_glGetMultisamplefvANGLE |
| #define glSampleMaskiANGLE t_glSampleMaskiANGLE |
| #define glTexStorage2DMultisampleANGLE t_glTexStorage2DMultisampleANGLE |
| #define glGetTranslatedShaderSourceANGLE t_glGetTranslatedShaderSourceANGLE |
| #define glBindUniformLocationCHROMIUM t_glBindUniformLocationCHROMIUM |
| #define glCompressedCopyTextureCHROMIUM t_glCompressedCopyTextureCHROMIUM |
| #define glCopySubTextureCHROMIUM t_glCopySubTextureCHROMIUM |
| #define glCopyTextureCHROMIUM t_glCopyTextureCHROMIUM |
| #define glCoverageModulationCHROMIUM t_glCoverageModulationCHROMIUM |
| #define glLoseContextCHROMIUM t_glLoseContextCHROMIUM |
| #define glBindFragDataLocationEXT t_glBindFragDataLocationEXT |
| #define glBindFragDataLocationIndexedEXT t_glBindFragDataLocationIndexedEXT |
| #define glGetFragDataIndexEXT t_glGetFragDataIndexEXT |
| #define glGetProgramResourceLocationIndexEXT t_glGetProgramResourceLocationIndexEXT |
| #define glBufferStorageEXT t_glBufferStorageEXT |
| #define glClipControlEXT t_glClipControlEXT |
| #define glCopyImageSubDataEXT t_glCopyImageSubDataEXT |
| #define glGetObjectLabelEXT t_glGetObjectLabelEXT |
| #define glLabelObjectEXT t_glLabelObjectEXT |
| #define glInsertEventMarkerEXT t_glInsertEventMarkerEXT |
| #define glPopGroupMarkerEXT t_glPopGroupMarkerEXT |
| #define glPushGroupMarkerEXT t_glPushGroupMarkerEXT |
| #define glDiscardFramebufferEXT t_glDiscardFramebufferEXT |
| #define glBeginQueryEXT t_glBeginQueryEXT |
| #define glDeleteQueriesEXT t_glDeleteQueriesEXT |
| #define glEndQueryEXT t_glEndQueryEXT |
| #define glGenQueriesEXT t_glGenQueriesEXT |
| #define glGetInteger64vEXT t_glGetInteger64vEXT |
| #define glGetQueryObjecti64vEXT t_glGetQueryObjecti64vEXT |
| #define glGetQueryObjectivEXT t_glGetQueryObjectivEXT |
| #define glGetQueryObjectui64vEXT t_glGetQueryObjectui64vEXT |
| #define glGetQueryObjectuivEXT t_glGetQueryObjectuivEXT |
| #define glGetQueryivEXT t_glGetQueryivEXT |
| #define glIsQueryEXT t_glIsQueryEXT |
| #define glQueryCounterEXT t_glQueryCounterEXT |
| #define glDrawBuffersEXT t_glDrawBuffersEXT |
| #define glBlendEquationSeparateiEXT t_glBlendEquationSeparateiEXT |
| #define glBlendEquationiEXT t_glBlendEquationiEXT |
| #define glBlendFuncSeparateiEXT t_glBlendFuncSeparateiEXT |
| #define glBlendFunciEXT t_glBlendFunciEXT |
| #define glColorMaskiEXT t_glColorMaskiEXT |
| #define glDisableiEXT t_glDisableiEXT |
| #define glEnableiEXT t_glEnableiEXT |
| #define glIsEnablediEXT t_glIsEnablediEXT |
| #define glDrawElementsBaseVertexEXT t_glDrawElementsBaseVertexEXT |
| #define glDrawElementsInstancedBaseVertexEXT t_glDrawElementsInstancedBaseVertexEXT |
| #define glDrawRangeElementsBaseVertexEXT t_glDrawRangeElementsBaseVertexEXT |
| #define glMultiDrawElementsBaseVertexEXT t_glMultiDrawElementsBaseVertexEXT |
| #define glBufferStorageExternalEXT t_glBufferStorageExternalEXT |
| #define glNamedBufferStorageExternalEXT t_glNamedBufferStorageExternalEXT |
| #define glFramebufferTextureEXT t_glFramebufferTextureEXT |
| #define glDrawArraysInstancedEXT t_glDrawArraysInstancedEXT |
| #define glDrawElementsInstancedEXT t_glDrawElementsInstancedEXT |
| #define glVertexAttribDivisorEXT t_glVertexAttribDivisorEXT |
| #define glFlushMappedBufferRangeEXT t_glFlushMappedBufferRangeEXT |
| #define glMapBufferRangeEXT t_glMapBufferRangeEXT |
| #define glBufferStorageMemEXT t_glBufferStorageMemEXT |
| #define glCreateMemoryObjectsEXT t_glCreateMemoryObjectsEXT |
| #define glDeleteMemoryObjectsEXT t_glDeleteMemoryObjectsEXT |
| #define glGetMemoryObjectParameterivEXT t_glGetMemoryObjectParameterivEXT |
| #define glGetUnsignedBytei_vEXT t_glGetUnsignedBytei_vEXT |
| #define glGetUnsignedBytevEXT t_glGetUnsignedBytevEXT |
| #define glIsMemoryObjectEXT t_glIsMemoryObjectEXT |
| #define glMemoryObjectParameterivEXT t_glMemoryObjectParameterivEXT |
| #define glTexStorageMem2DEXT t_glTexStorageMem2DEXT |
| #define glTexStorageMem2DMultisampleEXT t_glTexStorageMem2DMultisampleEXT |
| #define glTexStorageMem3DEXT t_glTexStorageMem3DEXT |
| #define glTexStorageMem3DMultisampleEXT t_glTexStorageMem3DMultisampleEXT |
| #define glImportMemoryFdEXT t_glImportMemoryFdEXT |
| #define glFramebufferTexture2DMultisampleEXT t_glFramebufferTexture2DMultisampleEXT |
| #define glRenderbufferStorageMultisampleEXT t_glRenderbufferStorageMultisampleEXT |
| #define glPrimitiveBoundingBoxEXT t_glPrimitiveBoundingBoxEXT |
| #define glGetGraphicsResetStatusEXT t_glGetGraphicsResetStatusEXT |
| #define glGetnUniformfvEXT t_glGetnUniformfvEXT |
| #define glGetnUniformivEXT t_glGetnUniformivEXT |
| #define glReadnPixelsEXT t_glReadnPixelsEXT |
| #define glDeleteSemaphoresEXT t_glDeleteSemaphoresEXT |
| #define glGenSemaphoresEXT t_glGenSemaphoresEXT |
| #define glGetSemaphoreParameterui64vEXT t_glGetSemaphoreParameterui64vEXT |
| #define glIsSemaphoreEXT t_glIsSemaphoreEXT |
| #define glSemaphoreParameterui64vEXT t_glSemaphoreParameterui64vEXT |
| #define glSignalSemaphoreEXT t_glSignalSemaphoreEXT |
| #define glWaitSemaphoreEXT t_glWaitSemaphoreEXT |
| #define glImportSemaphoreFdEXT t_glImportSemaphoreFdEXT |
| #define glActiveShaderProgramEXT t_glActiveShaderProgramEXT |
| #define glBindProgramPipelineEXT t_glBindProgramPipelineEXT |
| #define glCreateShaderProgramvEXT t_glCreateShaderProgramvEXT |
| #define glDeleteProgramPipelinesEXT t_glDeleteProgramPipelinesEXT |
| #define glGenProgramPipelinesEXT t_glGenProgramPipelinesEXT |
| #define glGetProgramPipelineInfoLogEXT t_glGetProgramPipelineInfoLogEXT |
| #define glGetProgramPipelineivEXT t_glGetProgramPipelineivEXT |
| #define glIsProgramPipelineEXT t_glIsProgramPipelineEXT |
| #define glProgramParameteriEXT t_glProgramParameteriEXT |
| #define glProgramUniform1fEXT t_glProgramUniform1fEXT |
| #define glProgramUniform1fvEXT t_glProgramUniform1fvEXT |
| #define glProgramUniform1iEXT t_glProgramUniform1iEXT |
| #define glProgramUniform1ivEXT t_glProgramUniform1ivEXT |
| #define glProgramUniform1uiEXT t_glProgramUniform1uiEXT |
| #define glProgramUniform1uivEXT t_glProgramUniform1uivEXT |
| #define glProgramUniform2fEXT t_glProgramUniform2fEXT |
| #define glProgramUniform2fvEXT t_glProgramUniform2fvEXT |
| #define glProgramUniform2iEXT t_glProgramUniform2iEXT |
| #define glProgramUniform2ivEXT t_glProgramUniform2ivEXT |
| #define glProgramUniform2uiEXT t_glProgramUniform2uiEXT |
| #define glProgramUniform2uivEXT t_glProgramUniform2uivEXT |
| #define glProgramUniform3fEXT t_glProgramUniform3fEXT |
| #define glProgramUniform3fvEXT t_glProgramUniform3fvEXT |
| #define glProgramUniform3iEXT t_glProgramUniform3iEXT |
| #define glProgramUniform3ivEXT t_glProgramUniform3ivEXT |
| #define glProgramUniform3uiEXT t_glProgramUniform3uiEXT |
| #define glProgramUniform3uivEXT t_glProgramUniform3uivEXT |
| #define glProgramUniform4fEXT t_glProgramUniform4fEXT |
| #define glProgramUniform4fvEXT t_glProgramUniform4fvEXT |
| #define glProgramUniform4iEXT t_glProgramUniform4iEXT |
| #define glProgramUniform4ivEXT t_glProgramUniform4ivEXT |
| #define glProgramUniform4uiEXT t_glProgramUniform4uiEXT |
| #define glProgramUniform4uivEXT t_glProgramUniform4uivEXT |
| #define glProgramUniformMatrix2fvEXT t_glProgramUniformMatrix2fvEXT |
| #define glProgramUniformMatrix2x3fvEXT t_glProgramUniformMatrix2x3fvEXT |
| #define glProgramUniformMatrix2x4fvEXT t_glProgramUniformMatrix2x4fvEXT |
| #define glProgramUniformMatrix3fvEXT t_glProgramUniformMatrix3fvEXT |
| #define glProgramUniformMatrix3x2fvEXT t_glProgramUniformMatrix3x2fvEXT |
| #define glProgramUniformMatrix3x4fvEXT t_glProgramUniformMatrix3x4fvEXT |
| #define glProgramUniformMatrix4fvEXT t_glProgramUniformMatrix4fvEXT |
| #define glProgramUniformMatrix4x2fvEXT t_glProgramUniformMatrix4x2fvEXT |
| #define glProgramUniformMatrix4x3fvEXT t_glProgramUniformMatrix4x3fvEXT |
| #define glUseProgramStagesEXT t_glUseProgramStagesEXT |
| #define glValidateProgramPipelineEXT t_glValidateProgramPipelineEXT |
| #define glFramebufferFetchBarrierEXT t_glFramebufferFetchBarrierEXT |
| #define glPatchParameteriEXT t_glPatchParameteriEXT |
| #define glGetSamplerParameterIivEXT t_glGetSamplerParameterIivEXT |
| #define glGetSamplerParameterIuivEXT t_glGetSamplerParameterIuivEXT |
| #define glGetTexParameterIivEXT t_glGetTexParameterIivEXT |
| #define glGetTexParameterIuivEXT t_glGetTexParameterIuivEXT |
| #define glSamplerParameterIivEXT t_glSamplerParameterIivEXT |
| #define glSamplerParameterIuivEXT t_glSamplerParameterIuivEXT |
| #define glTexParameterIivEXT t_glTexParameterIivEXT |
| #define glTexParameterIuivEXT t_glTexParameterIuivEXT |
| #define glTexBufferEXT t_glTexBufferEXT |
| #define glTexBufferRangeEXT t_glTexBufferRangeEXT |
| #define glTexStorage1DEXT t_glTexStorage1DEXT |
| #define glTexStorage2DEXT t_glTexStorage2DEXT |
| #define glTexStorage3DEXT t_glTexStorage3DEXT |
| #define glBlendBarrierKHR t_glBlendBarrierKHR |
| #define glDebugMessageCallbackKHR t_glDebugMessageCallbackKHR |
| #define glDebugMessageControlKHR t_glDebugMessageControlKHR |
| #define glDebugMessageInsertKHR t_glDebugMessageInsertKHR |
| #define glGetDebugMessageLogKHR t_glGetDebugMessageLogKHR |
| #define glGetObjectLabelKHR t_glGetObjectLabelKHR |
| #define glGetObjectPtrLabelKHR t_glGetObjectPtrLabelKHR |
| #define glGetPointervKHR t_glGetPointervKHR |
| #define glObjectLabelKHR t_glObjectLabelKHR |
| #define glObjectPtrLabelKHR t_glObjectPtrLabelKHR |
| #define glPopDebugGroupKHR t_glPopDebugGroupKHR |
| #define glPushDebugGroupKHR t_glPushDebugGroupKHR |
| #define glMaxShaderCompilerThreadsKHR t_glMaxShaderCompilerThreadsKHR |
| #define glDeleteFencesNV t_glDeleteFencesNV |
| #define glFinishFenceNV t_glFinishFenceNV |
| #define glGenFencesNV t_glGenFencesNV |
| #define glGetFenceivNV t_glGetFenceivNV |
| #define glIsFenceNV t_glIsFenceNV |
| #define glSetFenceNV t_glSetFenceNV |
| #define glTestFenceNV t_glTestFenceNV |
| #define glBlitFramebufferNV t_glBlitFramebufferNV |
| #define glEGLImageTargetRenderbufferStorageOES t_glEGLImageTargetRenderbufferStorageOES |
| #define glEGLImageTargetTexture2DOES t_glEGLImageTargetTexture2DOES |
| #define glCopyImageSubDataOES t_glCopyImageSubDataOES |
| #define glBlendEquationSeparateiOES t_glBlendEquationSeparateiOES |
| #define glBlendEquationiOES t_glBlendEquationiOES |
| #define glBlendFuncSeparateiOES t_glBlendFuncSeparateiOES |
| #define glBlendFunciOES t_glBlendFunciOES |
| #define glColorMaskiOES t_glColorMaskiOES |
| #define glDisableiOES t_glDisableiOES |
| #define glEnableiOES t_glEnableiOES |
| #define glIsEnablediOES t_glIsEnablediOES |
| #define glDrawElementsBaseVertexOES t_glDrawElementsBaseVertexOES |
| #define glDrawElementsInstancedBaseVertexOES t_glDrawElementsInstancedBaseVertexOES |
| #define glDrawRangeElementsBaseVertexOES t_glDrawRangeElementsBaseVertexOES |
| #define glFramebufferTextureOES t_glFramebufferTextureOES |
| #define glGetProgramBinaryOES t_glGetProgramBinaryOES |
| #define glProgramBinaryOES t_glProgramBinaryOES |
| #define glGetBufferPointervOES t_glGetBufferPointervOES |
| #define glMapBufferOES t_glMapBufferOES |
| #define glUnmapBufferOES t_glUnmapBufferOES |
| #define glMinSampleShadingOES t_glMinSampleShadingOES |
| #define glCompressedTexImage3DOES t_glCompressedTexImage3DOES |
| #define glCompressedTexSubImage3DOES t_glCompressedTexSubImage3DOES |
| #define glCopyTexSubImage3DOES t_glCopyTexSubImage3DOES |
| #define glFramebufferTexture3DOES t_glFramebufferTexture3DOES |
| #define glTexImage3DOES t_glTexImage3DOES |
| #define glTexSubImage3DOES t_glTexSubImage3DOES |
| #define glGetSamplerParameterIivOES t_glGetSamplerParameterIivOES |
| #define glGetSamplerParameterIuivOES t_glGetSamplerParameterIuivOES |
| #define glGetTexParameterIivOES t_glGetTexParameterIivOES |
| #define glGetTexParameterIuivOES t_glGetTexParameterIuivOES |
| #define glSamplerParameterIivOES t_glSamplerParameterIivOES |
| #define glSamplerParameterIuivOES t_glSamplerParameterIuivOES |
| #define glTexParameterIivOES t_glTexParameterIivOES |
| #define glTexParameterIuivOES t_glTexParameterIuivOES |
| #define glTexBufferOES t_glTexBufferOES |
| #define glTexBufferRangeOES t_glTexBufferRangeOES |
| #define glTexStorage3DMultisampleOES t_glTexStorage3DMultisampleOES |
| #define glBindVertexArrayOES t_glBindVertexArrayOES |
| #define glDeleteVertexArraysOES t_glDeleteVertexArraysOES |
| #define glGenVertexArraysOES t_glGenVertexArraysOES |
| #define glIsVertexArrayOES t_glIsVertexArrayOES |
| #define glFramebufferTextureMultiviewOVR t_glFramebufferTextureMultiviewOVR |
| #define glDrawTexfOES t_glDrawTexfOES |
| #define glDrawTexfvOES t_glDrawTexfvOES |
| #define glDrawTexiOES t_glDrawTexiOES |
| #define glDrawTexivOES t_glDrawTexivOES |
| #define glDrawTexsOES t_glDrawTexsOES |
| #define glDrawTexsvOES t_glDrawTexsvOES |
| #define glDrawTexxOES t_glDrawTexxOES |
| #define glDrawTexxvOES t_glDrawTexxvOES |
| #define glBindFramebufferOES t_glBindFramebufferOES |
| #define glBindRenderbufferOES t_glBindRenderbufferOES |
| #define glCheckFramebufferStatusOES t_glCheckFramebufferStatusOES |
| #define glDeleteFramebuffersOES t_glDeleteFramebuffersOES |
| #define glDeleteRenderbuffersOES t_glDeleteRenderbuffersOES |
| #define glFramebufferRenderbufferOES t_glFramebufferRenderbufferOES |
| #define glFramebufferTexture2DOES t_glFramebufferTexture2DOES |
| #define glGenFramebuffersOES t_glGenFramebuffersOES |
| #define glGenRenderbuffersOES t_glGenRenderbuffersOES |
| #define glGenerateMipmapOES t_glGenerateMipmapOES |
| #define glGetFramebufferAttachmentParameterivOES t_glGetFramebufferAttachmentParameterivOES |
| #define glGetRenderbufferParameterivOES t_glGetRenderbufferParameterivOES |
| #define glIsFramebufferOES t_glIsFramebufferOES |
| #define glIsRenderbufferOES t_glIsRenderbufferOES |
| #define glRenderbufferStorageOES t_glRenderbufferStorageOES |
| #define glCurrentPaletteMatrixOES t_glCurrentPaletteMatrixOES |
| #define glLoadPaletteFromModelViewMatrixOES t_glLoadPaletteFromModelViewMatrixOES |
| #define glMatrixIndexPointerOES t_glMatrixIndexPointerOES |
| #define glWeightPointerOES t_glWeightPointerOES |
| #define glPointSizePointerOES t_glPointSizePointerOES |
| #define glQueryMatrixxOES t_glQueryMatrixxOES |
| #define glGetTexGenfvOES t_glGetTexGenfvOES |
| #define glGetTexGenivOES t_glGetTexGenivOES |
| #define glGetTexGenxvOES t_glGetTexGenxvOES |
| #define glTexGenfOES t_glTexGenfOES |
| #define glTexGenfvOES t_glTexGenfvOES |
| #define glTexGeniOES t_glTexGeniOES |
| #define glTexGenivOES t_glTexGenivOES |
| #define glTexGenxOES t_glTexGenxOES |
| #define glTexGenxvOES t_glTexGenxvOES |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLALPHAFUNCPROC t_glAlphaFunc; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLIPPLANEFPROC t_glClipPlanef; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLOR4FPROC t_glColor4f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFOGFPROC t_glFogf; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFOGFVPROC t_glFogfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRUSTUMFPROC t_glFrustumf; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETCLIPPLANEFPROC t_glGetClipPlanef; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETLIGHTFVPROC t_glGetLightfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETMATERIALFVPROC t_glGetMaterialfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXENVFVPROC t_glGetTexEnvfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTMODELFPROC t_glLightModelf; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTMODELFVPROC t_glLightModelfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTFPROC t_glLightf; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTFVPROC t_glLightfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLOADMATRIXFPROC t_glLoadMatrixf; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMATERIALFPROC t_glMaterialf; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMATERIALFVPROC t_glMaterialfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTMATRIXFPROC t_glMultMatrixf; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTITEXCOORD4FPROC t_glMultiTexCoord4f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLNORMAL3FPROC t_glNormal3f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLORTHOFPROC t_glOrthof; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOINTPARAMETERFPROC t_glPointParameterf; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOINTPARAMETERFVPROC t_glPointParameterfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOINTSIZEPROC t_glPointSize; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLROTATEFPROC t_glRotatef; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSCALEFPROC t_glScalef; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXENVFPROC t_glTexEnvf; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXENVFVPROC t_glTexEnvfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTRANSLATEFPROC t_glTranslatef; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLALPHAFUNCXPROC t_glAlphaFuncx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARCOLORXPROC t_glClearColorx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARDEPTHXPROC t_glClearDepthx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLIENTACTIVETEXTUREPROC t_glClientActiveTexture; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLIPPLANEXPROC t_glClipPlanex; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLOR4UBPROC t_glColor4ub; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLOR4XPROC t_glColor4x; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLORPOINTERPROC t_glColorPointer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEPTHRANGEXPROC t_glDepthRangex; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISABLECLIENTSTATEPROC t_glDisableClientState; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLENABLECLIENTSTATEPROC t_glEnableClientState; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFOGXPROC t_glFogx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFOGXVPROC t_glFogxv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRUSTUMXPROC t_glFrustumx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETCLIPPLANEXPROC t_glGetClipPlanex; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFIXEDVPROC t_glGetFixedv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETLIGHTXVPROC t_glGetLightxv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETMATERIALXVPROC t_glGetMaterialxv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXENVIVPROC t_glGetTexEnviv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXENVXVPROC t_glGetTexEnvxv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERXVPROC t_glGetTexParameterxv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTMODELXPROC t_glLightModelx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTMODELXVPROC t_glLightModelxv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTXPROC t_glLightx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLIGHTXVPROC t_glLightxv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLINEWIDTHXPROC t_glLineWidthx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLOADIDENTITYPROC t_glLoadIdentity; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLOADMATRIXXPROC t_glLoadMatrixx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLOGICOPPROC t_glLogicOp; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMATERIALXPROC t_glMaterialx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMATERIALXVPROC t_glMaterialxv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMATRIXMODEPROC t_glMatrixMode; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTMATRIXXPROC t_glMultMatrixx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTITEXCOORD4XPROC t_glMultiTexCoord4x; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLNORMAL3XPROC t_glNormal3x; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLNORMALPOINTERPROC t_glNormalPointer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLORTHOXPROC t_glOrthox; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOINTPARAMETERXPROC t_glPointParameterx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOINTPARAMETERXVPROC t_glPointParameterxv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOINTSIZEXPROC t_glPointSizex; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOLYGONOFFSETXPROC t_glPolygonOffsetx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOPMATRIXPROC t_glPopMatrix; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPUSHMATRIXPROC t_glPushMatrix; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLROTATEXPROC t_glRotatex; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLECOVERAGEXPROC t_glSampleCoveragex; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSCALEXPROC t_glScalex; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSHADEMODELPROC t_glShadeModel; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXCOORDPOINTERPROC t_glTexCoordPointer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXENVIPROC t_glTexEnvi; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXENVXPROC t_glTexEnvx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXENVIVPROC t_glTexEnviv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXENVXVPROC t_glTexEnvxv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERXPROC t_glTexParameterx; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERXVPROC t_glTexParameterxv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTRANSLATEXPROC t_glTranslatex; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXPOINTERPROC t_glVertexPointer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLACTIVETEXTUREPROC t_glActiveTexture; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLATTACHSHADERPROC t_glAttachShader; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDATTRIBLOCATIONPROC t_glBindAttribLocation; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDBUFFERPROC t_glBindBuffer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDFRAMEBUFFERPROC t_glBindFramebuffer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDRENDERBUFFERPROC t_glBindRenderbuffer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDTEXTUREPROC t_glBindTexture; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDCOLORPROC t_glBlendColor; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONPROC t_glBlendEquation; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONSEPARATEPROC t_glBlendEquationSeparate; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCPROC t_glBlendFunc; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCSEPARATEPROC t_glBlendFuncSeparate; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBUFFERDATAPROC t_glBufferData; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBUFFERSUBDATAPROC t_glBufferSubData; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSPROC t_glCheckFramebufferStatus; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARPROC t_glClear; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARCOLORPROC t_glClearColor; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARDEPTHFPROC t_glClearDepthf; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARSTENCILPROC t_glClearStencil; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLORMASKPROC t_glColorMask; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPILESHADERPROC t_glCompileShader; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DPROC t_glCompressedTexImage2D; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC t_glCompressedTexSubImage2D; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYTEXIMAGE2DPROC t_glCopyTexImage2D; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYTEXSUBIMAGE2DPROC t_glCopyTexSubImage2D; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCREATEPROGRAMPROC t_glCreateProgram; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCREATESHADERPROC t_glCreateShader; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCULLFACEPROC t_glCullFace; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEBUFFERSPROC t_glDeleteBuffers; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEFRAMEBUFFERSPROC t_glDeleteFramebuffers; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEPROGRAMPROC t_glDeleteProgram; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETERENDERBUFFERSPROC t_glDeleteRenderbuffers; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETESHADERPROC t_glDeleteShader; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETETEXTURESPROC t_glDeleteTextures; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEPTHFUNCPROC t_glDepthFunc; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEPTHMASKPROC t_glDepthMask; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEPTHRANGEFPROC t_glDepthRangef; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDETACHSHADERPROC t_glDetachShader; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISABLEPROC t_glDisable; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISABLEVERTEXATTRIBARRAYPROC t_glDisableVertexAttribArray; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWARRAYSPROC t_glDrawArrays; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSPROC t_glDrawElements; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLENABLEPROC t_glEnable; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLENABLEVERTEXATTRIBARRAYPROC t_glEnableVertexAttribArray; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFINISHPROC t_glFinish; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFLUSHPROC t_glFlush; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFERPROC t_glFramebufferRenderbuffer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DPROC t_glFramebufferTexture2D; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRONTFACEPROC t_glFrontFace; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENBUFFERSPROC t_glGenBuffers; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENERATEMIPMAPPROC t_glGenerateMipmap; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENFRAMEBUFFERSPROC t_glGenFramebuffers; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENRENDERBUFFERSPROC t_glGenRenderbuffers; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENTEXTURESPROC t_glGenTextures; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETACTIVEATTRIBPROC t_glGetActiveAttrib; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETACTIVEUNIFORMPROC t_glGetActiveUniform; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETATTACHEDSHADERSPROC t_glGetAttachedShaders; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETATTRIBLOCATIONPROC t_glGetAttribLocation; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBOOLEANVPROC t_glGetBooleanv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBUFFERPARAMETERIVPROC t_glGetBufferParameteriv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETERRORPROC t_glGetError; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFLOATVPROC t_glGetFloatv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC |
| t_glGetFramebufferAttachmentParameteriv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGERVPROC t_glGetIntegerv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMIVPROC t_glGetProgramiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMINFOLOGPROC t_glGetProgramInfoLog; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVPROC t_glGetRenderbufferParameteriv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSHADERIVPROC t_glGetShaderiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSHADERINFOLOGPROC t_glGetShaderInfoLog; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSHADERPRECISIONFORMATPROC t_glGetShaderPrecisionFormat; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSHADERSOURCEPROC t_glGetShaderSource; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSTRINGPROC t_glGetString; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERFVPROC t_glGetTexParameterfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIVPROC t_glGetTexParameteriv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMFVPROC t_glGetUniformfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMIVPROC t_glGetUniformiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMLOCATIONPROC t_glGetUniformLocation; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBFVPROC t_glGetVertexAttribfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBIVPROC t_glGetVertexAttribiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVPROC t_glGetVertexAttribPointerv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLHINTPROC t_glHint; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISBUFFERPROC t_glIsBuffer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISENABLEDPROC t_glIsEnabled; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISFRAMEBUFFERPROC t_glIsFramebuffer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISPROGRAMPROC t_glIsProgram; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISRENDERBUFFERPROC t_glIsRenderbuffer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISSHADERPROC t_glIsShader; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISTEXTUREPROC t_glIsTexture; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLINEWIDTHPROC t_glLineWidth; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLINKPROGRAMPROC t_glLinkProgram; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPIXELSTOREIPROC t_glPixelStorei; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOLYGONOFFSETPROC t_glPolygonOffset; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLREADPIXELSPROC t_glReadPixels; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLRELEASESHADERCOMPILERPROC t_glReleaseShaderCompiler; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLRENDERBUFFERSTORAGEPROC t_glRenderbufferStorage; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLECOVERAGEPROC t_glSampleCoverage; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSCISSORPROC t_glScissor; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSHADERBINARYPROC t_glShaderBinary; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSHADERSOURCEPROC t_glShaderSource; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSTENCILFUNCPROC t_glStencilFunc; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSTENCILFUNCSEPARATEPROC t_glStencilFuncSeparate; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSTENCILMASKPROC t_glStencilMask; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSTENCILMASKSEPARATEPROC t_glStencilMaskSeparate; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSTENCILOPPROC t_glStencilOp; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSTENCILOPSEPARATEPROC t_glStencilOpSeparate; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXIMAGE2DPROC t_glTexImage2D; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERFPROC t_glTexParameterf; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERFVPROC t_glTexParameterfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIPROC t_glTexParameteri; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIVPROC t_glTexParameteriv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSUBIMAGE2DPROC t_glTexSubImage2D; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM1FPROC t_glUniform1f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM1FVPROC t_glUniform1fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM1IPROC t_glUniform1i; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM1IVPROC t_glUniform1iv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM2FPROC t_glUniform2f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM2FVPROC t_glUniform2fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM2IPROC t_glUniform2i; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM2IVPROC t_glUniform2iv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM3FPROC t_glUniform3f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM3FVPROC t_glUniform3fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM3IPROC t_glUniform3i; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM3IVPROC t_glUniform3iv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM4FPROC t_glUniform4f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM4FVPROC t_glUniform4fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM4IPROC t_glUniform4i; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM4IVPROC t_glUniform4iv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX2FVPROC t_glUniformMatrix2fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX3FVPROC t_glUniformMatrix3fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX4FVPROC t_glUniformMatrix4fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUSEPROGRAMPROC t_glUseProgram; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVALIDATEPROGRAMPROC t_glValidateProgram; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB1FPROC t_glVertexAttrib1f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB1FVPROC t_glVertexAttrib1fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB2FPROC t_glVertexAttrib2f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB2FVPROC t_glVertexAttrib2fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB3FPROC t_glVertexAttrib3f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB3FVPROC t_glVertexAttrib3fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB4FPROC t_glVertexAttrib4f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIB4FVPROC t_glVertexAttrib4fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBPOINTERPROC t_glVertexAttribPointer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVIEWPORTPROC t_glViewport; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLREADBUFFERPROC t_glReadBuffer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWRANGEELEMENTSPROC t_glDrawRangeElements; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXIMAGE3DPROC t_glTexImage3D; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSUBIMAGE3DPROC t_glTexSubImage3D; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DPROC t_glCopyTexSubImage3D; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DPROC t_glCompressedTexImage3D; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC t_glCompressedTexSubImage3D; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENQUERIESPROC t_glGenQueries; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEQUERIESPROC t_glDeleteQueries; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISQUERYPROC t_glIsQuery; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBEGINQUERYPROC t_glBeginQuery; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLENDQUERYPROC t_glEndQuery; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYIVPROC t_glGetQueryiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTUIVPROC t_glGetQueryObjectuiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNMAPBUFFERPROC t_glUnmapBuffer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBUFFERPOINTERVPROC t_glGetBufferPointerv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWBUFFERSPROC t_glDrawBuffers; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX2X3FVPROC t_glUniformMatrix2x3fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX3X2FVPROC t_glUniformMatrix3x2fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX2X4FVPROC t_glUniformMatrix2x4fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX4X2FVPROC t_glUniformMatrix4x2fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX3X4FVPROC t_glUniformMatrix3x4fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMMATRIX4X3FVPROC t_glUniformMatrix4x3fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLITFRAMEBUFFERPROC t_glBlitFramebuffer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC |
| t_glRenderbufferStorageMultisample; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTURELAYERPROC t_glFramebufferTextureLayer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMAPBUFFERRANGEPROC t_glMapBufferRange; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGEPROC t_glFlushMappedBufferRange; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDVERTEXARRAYPROC t_glBindVertexArray; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEVERTEXARRAYSPROC t_glDeleteVertexArrays; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENVERTEXARRAYSPROC t_glGenVertexArrays; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISVERTEXARRAYPROC t_glIsVertexArray; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGERI_VPROC t_glGetIntegeri_v; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBEGINTRANSFORMFEEDBACKPROC t_glBeginTransformFeedback; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLENDTRANSFORMFEEDBACKPROC t_glEndTransformFeedback; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDBUFFERRANGEPROC t_glBindBufferRange; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDBUFFERBASEPROC t_glBindBufferBase; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC t_glTransformFeedbackVaryings; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTRANSFORMFEEDBACKVARYINGPROC |
| t_glGetTransformFeedbackVarying; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBIPOINTERPROC t_glVertexAttribIPointer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBIIVPROC t_glGetVertexAttribIiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBIUIVPROC t_glGetVertexAttribIuiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBI4IPROC t_glVertexAttribI4i; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBI4UIPROC t_glVertexAttribI4ui; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBI4IVPROC t_glVertexAttribI4iv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBI4UIVPROC t_glVertexAttribI4uiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMUIVPROC t_glGetUniformuiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAGDATALOCATIONPROC t_glGetFragDataLocation; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM1UIPROC t_glUniform1ui; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM2UIPROC t_glUniform2ui; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM3UIPROC t_glUniform3ui; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM4UIPROC t_glUniform4ui; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM1UIVPROC t_glUniform1uiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM2UIVPROC t_glUniform2uiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM3UIVPROC t_glUniform3uiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORM4UIVPROC t_glUniform4uiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARBUFFERIVPROC t_glClearBufferiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARBUFFERUIVPROC t_glClearBufferuiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARBUFFERFVPROC t_glClearBufferfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLEARBUFFERFIPROC t_glClearBufferfi; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSTRINGIPROC t_glGetStringi; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYBUFFERSUBDATAPROC t_glCopyBufferSubData; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMINDICESPROC t_glGetUniformIndices; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETACTIVEUNIFORMSIVPROC t_glGetActiveUniformsiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMBLOCKINDEXPROC t_glGetUniformBlockIndex; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVPROC t_glGetActiveUniformBlockiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC t_glGetActiveUniformBlockName; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNIFORMBLOCKBINDINGPROC t_glUniformBlockBinding; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWARRAYSINSTANCEDPROC t_glDrawArraysInstanced; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDPROC t_glDrawElementsInstanced; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFENCESYNCPROC t_glFenceSync; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISSYNCPROC t_glIsSync; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETESYNCPROC t_glDeleteSync; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLIENTWAITSYNCPROC t_glClientWaitSync; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLWAITSYNCPROC t_glWaitSync; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGER64VPROC t_glGetInteger64v; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSYNCIVPROC t_glGetSynciv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGER64I_VPROC t_glGetInteger64i_v; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBUFFERPARAMETERI64VPROC t_glGetBufferParameteri64v; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENSAMPLERSPROC t_glGenSamplers; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETESAMPLERSPROC t_glDeleteSamplers; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISSAMPLERPROC t_glIsSampler; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDSAMPLERPROC t_glBindSampler; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIPROC t_glSamplerParameteri; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIVPROC t_glSamplerParameteriv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERFPROC t_glSamplerParameterf; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERFVPROC t_glSamplerParameterfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIVPROC t_glGetSamplerParameteriv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERFVPROC t_glGetSamplerParameterfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBDIVISORPROC t_glVertexAttribDivisor; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDTRANSFORMFEEDBACKPROC t_glBindTransformFeedback; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETETRANSFORMFEEDBACKSPROC t_glDeleteTransformFeedbacks; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENTRANSFORMFEEDBACKSPROC t_glGenTransformFeedbacks; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISTRANSFORMFEEDBACKPROC t_glIsTransformFeedback; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPAUSETRANSFORMFEEDBACKPROC t_glPauseTransformFeedback; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLRESUMETRANSFORMFEEDBACKPROC t_glResumeTransformFeedback; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMBINARYPROC t_glGetProgramBinary; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMBINARYPROC t_glProgramBinary; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMPARAMETERIPROC t_glProgramParameteri; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLINVALIDATEFRAMEBUFFERPROC t_glInvalidateFramebuffer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLINVALIDATESUBFRAMEBUFFERPROC t_glInvalidateSubFramebuffer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE2DPROC t_glTexStorage2D; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE3DPROC t_glTexStorage3D; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTERNALFORMATIVPROC t_glGetInternalformativ; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISPATCHCOMPUTEPROC t_glDispatchCompute; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISPATCHCOMPUTEINDIRECTPROC t_glDispatchComputeIndirect; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWARRAYSINDIRECTPROC t_glDrawArraysIndirect; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINDIRECTPROC t_glDrawElementsIndirect; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERPARAMETERIPROC t_glFramebufferParameteri; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVPROC t_glGetFramebufferParameteriv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMINTERFACEIVPROC t_glGetProgramInterfaceiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMRESOURCEINDEXPROC t_glGetProgramResourceIndex; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMRESOURCENAMEPROC t_glGetProgramResourceName; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMRESOURCEIVPROC t_glGetProgramResourceiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONPROC t_glGetProgramResourceLocation; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUSEPROGRAMSTAGESPROC t_glUseProgramStages; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLACTIVESHADERPROGRAMPROC t_glActiveShaderProgram; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCREATESHADERPROGRAMVPROC t_glCreateShaderProgramv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDPROGRAMPIPELINEPROC t_glBindProgramPipeline; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEPROGRAMPIPELINESPROC t_glDeleteProgramPipelines; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENPROGRAMPIPELINESPROC t_glGenProgramPipelines; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISPROGRAMPIPELINEPROC t_glIsProgramPipeline; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMPIPELINEIVPROC t_glGetProgramPipelineiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1IPROC t_glProgramUniform1i; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2IPROC t_glProgramUniform2i; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3IPROC t_glProgramUniform3i; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4IPROC t_glProgramUniform4i; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1UIPROC t_glProgramUniform1ui; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2UIPROC t_glProgramUniform2ui; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3UIPROC t_glProgramUniform3ui; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4UIPROC t_glProgramUniform4ui; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1FPROC t_glProgramUniform1f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2FPROC t_glProgramUniform2f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3FPROC t_glProgramUniform3f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4FPROC t_glProgramUniform4f; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1IVPROC t_glProgramUniform1iv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2IVPROC t_glProgramUniform2iv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3IVPROC t_glProgramUniform3iv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4IVPROC t_glProgramUniform4iv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1UIVPROC t_glProgramUniform1uiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2UIVPROC t_glProgramUniform2uiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3UIVPROC t_glProgramUniform3uiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4UIVPROC t_glProgramUniform4uiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1FVPROC t_glProgramUniform1fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2FVPROC t_glProgramUniform2fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3FVPROC t_glProgramUniform3fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4FVPROC t_glProgramUniform4fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2FVPROC t_glProgramUniformMatrix2fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3FVPROC t_glProgramUniformMatrix3fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4FVPROC t_glProgramUniformMatrix4fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC t_glProgramUniformMatrix2x3fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC t_glProgramUniformMatrix3x2fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC t_glProgramUniformMatrix2x4fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC t_glProgramUniformMatrix4x2fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC t_glProgramUniformMatrix3x4fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC t_glProgramUniformMatrix4x3fv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVALIDATEPROGRAMPIPELINEPROC t_glValidateProgramPipeline; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMPIPELINEINFOLOGPROC t_glGetProgramPipelineInfoLog; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDIMAGETEXTUREPROC t_glBindImageTexture; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBOOLEANI_VPROC t_glGetBooleani_v; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMEMORYBARRIERPROC t_glMemoryBarrier; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMEMORYBARRIERBYREGIONPROC t_glMemoryBarrierByRegion; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLEPROC t_glTexStorage2DMultisample; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETMULTISAMPLEFVPROC t_glGetMultisamplefv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLEMASKIPROC t_glSampleMaski; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVPROC t_glGetTexLevelParameteriv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVPROC t_glGetTexLevelParameterfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDVERTEXBUFFERPROC t_glBindVertexBuffer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBFORMATPROC t_glVertexAttribFormat; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBIFORMATPROC t_glVertexAttribIFormat; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBBINDINGPROC t_glVertexAttribBinding; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXBINDINGDIVISORPROC t_glVertexBindingDivisor; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDBARRIERPROC t_glBlendBarrier; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYIMAGESUBDATAPROC t_glCopyImageSubData; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEBUGMESSAGECONTROLPROC t_glDebugMessageControl; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEBUGMESSAGEINSERTPROC t_glDebugMessageInsert; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEBUGMESSAGECALLBACKPROC t_glDebugMessageCallback; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETDEBUGMESSAGELOGPROC t_glGetDebugMessageLog; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPUSHDEBUGGROUPPROC t_glPushDebugGroup; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOPDEBUGGROUPPROC t_glPopDebugGroup; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLOBJECTLABELPROC t_glObjectLabel; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETOBJECTLABELPROC t_glGetObjectLabel; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLOBJECTPTRLABELPROC t_glObjectPtrLabel; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETOBJECTPTRLABELPROC t_glGetObjectPtrLabel; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPOINTERVPROC t_glGetPointerv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLENABLEIPROC t_glEnablei; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISABLEIPROC t_glDisablei; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONIPROC t_glBlendEquationi; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIPROC t_glBlendEquationSeparatei; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCIPROC t_glBlendFunci; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCSEPARATEIPROC t_glBlendFuncSeparatei; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLORMASKIPROC t_glColorMaski; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISENABLEDIPROC t_glIsEnabledi; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXPROC t_glDrawElementsBaseVertex; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC |
| t_glDrawRangeElementsBaseVertex; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC |
| t_glDrawElementsInstancedBaseVertex; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTUREPROC t_glFramebufferTexture; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPRIMITIVEBOUNDINGBOXPROC t_glPrimitiveBoundingBox; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETGRAPHICSRESETSTATUSPROC t_glGetGraphicsResetStatus; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLREADNPIXELSPROC t_glReadnPixels; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMFVPROC t_glGetnUniformfv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMIVPROC t_glGetnUniformiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMUIVPROC t_glGetnUniformuiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMINSAMPLESHADINGPROC t_glMinSampleShading; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPATCHPARAMETERIPROC t_glPatchParameteri; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIIVPROC t_glTexParameterIiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIUIVPROC t_glTexParameterIuiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIIVPROC t_glGetTexParameterIiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIUIVPROC t_glGetTexParameterIuiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIIVPROC t_glSamplerParameterIiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIUIVPROC t_glSamplerParameterIuiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVPROC t_glGetSamplerParameterIiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVPROC t_glGetSamplerParameterIuiv; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXBUFFERPROC t_glTexBuffer; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXBUFFERRANGEPROC t_glTexBufferRange; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE3DMULTISAMPLEPROC t_glTexStorage3DMultisample; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC |
| t_glDrawArraysInstancedBaseInstanceANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC |
| t_glDrawElementsInstancedBaseVertexBaseInstanceANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC |
| t_glMultiDrawArraysInstancedBaseInstanceANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC |
| t_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYSUBTEXTURE3DANGLEPROC t_glCopySubTexture3DANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYTEXTURE3DANGLEPROC t_glCopyTexture3DANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLITFRAMEBUFFERANGLEPROC t_glBlitFramebufferANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC |
| t_glRenderbufferStorageMultisampleANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETRENDERBUFFERIMAGEANGLEPROC t_glGetRenderbufferImageANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXIMAGEANGLEPROC t_glGetTexImageANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVANGLEPROC |
| t_glGetTexLevelParameterfvANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVANGLEPROC |
| t_glGetTexLevelParameterivANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWARRAYSINSTANCEDANGLEPROC t_glDrawArraysInstancedANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDANGLEPROC t_glDrawElementsInstancedANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBDIVISORANGLEPROC t_glVertexAttribDivisorANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS2DANGLEPROC t_glTexStorageMemFlags2DANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLEPROC |
| t_glTexStorageMemFlags2DMultisampleANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS3DANGLEPROC t_glTexStorageMemFlags3DANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLEPROC |
| t_glTexStorageMemFlags3DMultisampleANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLIMPORTMEMORYZIRCONHANDLEANGLEPROC |
| t_glImportMemoryZirconHandleANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWARRAYSANGLEPROC t_glMultiDrawArraysANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWARRAYSINSTANCEDANGLEPROC |
| t_glMultiDrawArraysInstancedANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWELEMENTSANGLEPROC t_glMultiDrawElementsANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWELEMENTSINSTANCEDANGLEPROC |
| t_glMultiDrawElementsInstancedANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROVOKINGVERTEXANGLEPROC t_glProvokingVertexANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISABLEEXTENSIONANGLEPROC t_glDisableExtensionANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLREQUESTEXTENSIONANGLEPROC t_glRequestExtensionANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLEPROC |
| t_glCompressedTexImage2DRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLEPROC |
| t_glCompressedTexImage3DRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLEPROC |
| t_glCompressedTexSubImage2DRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLEPROC |
| t_glCompressedTexSubImage3DRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLEPROC |
| t_glGetActiveUniformBlockivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBOOLEANI_VROBUSTANGLEPROC t_glGetBooleani_vRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBOOLEANVROBUSTANGLEPROC t_glGetBooleanvRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBUFFERPARAMETERI64VROBUSTANGLEPROC |
| t_glGetBufferParameteri64vRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBUFFERPARAMETERIVROBUSTANGLEPROC |
| t_glGetBufferParameterivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBUFFERPOINTERVROBUSTANGLEPROC |
| t_glGetBufferPointervRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFLOATVROBUSTANGLEPROC t_glGetFloatvRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLEPROC |
| t_glGetFramebufferAttachmentParameterivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLEPROC |
| t_glGetFramebufferParameterivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGER64I_VROBUSTANGLEPROC t_glGetInteger64i_vRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGER64VROBUSTANGLEPROC t_glGetInteger64vRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGERI_VROBUSTANGLEPROC t_glGetIntegeri_vRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGERVROBUSTANGLEPROC t_glGetIntegervRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTERNALFORMATIVROBUSTANGLEPROC |
| t_glGetInternalformativRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETMULTISAMPLEFVROBUSTANGLEPROC |
| t_glGetMultisamplefvRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLEPROC |
| t_glGetPointervRobustANGLERobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMINTERFACEIVROBUSTANGLEPROC |
| t_glGetProgramInterfaceivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMIVROBUSTANGLEPROC t_glGetProgramivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTI64VROBUSTANGLEPROC |
| t_glGetQueryObjecti64vRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTIVROBUSTANGLEPROC |
| t_glGetQueryObjectivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTUI64VROBUSTANGLEPROC |
| t_glGetQueryObjectui64vRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTUIVROBUSTANGLEPROC |
| t_glGetQueryObjectuivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYIVROBUSTANGLEPROC t_glGetQueryivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLEPROC |
| t_glGetRenderbufferParameterivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLEPROC |
| t_glGetSamplerParameterIivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLEPROC |
| t_glGetSamplerParameterIuivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERFVROBUSTANGLEPROC |
| t_glGetSamplerParameterfvRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIVROBUSTANGLEPROC |
| t_glGetSamplerParameterivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSHADERIVROBUSTANGLEPROC t_glGetShaderivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLEPROC |
| t_glGetTexLevelParameterfvRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLEPROC |
| t_glGetTexLevelParameterivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIIVROBUSTANGLEPROC |
| t_glGetTexParameterIivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIUIVROBUSTANGLEPROC |
| t_glGetTexParameterIuivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERFVROBUSTANGLEPROC |
| t_glGetTexParameterfvRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIVROBUSTANGLEPROC |
| t_glGetTexParameterivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMFVROBUSTANGLEPROC t_glGetUniformfvRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMIVROBUSTANGLEPROC t_glGetUniformivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNIFORMUIVROBUSTANGLEPROC t_glGetUniformuivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBIIVROBUSTANGLEPROC |
| t_glGetVertexAttribIivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBIUIVROBUSTANGLEPROC |
| t_glGetVertexAttribIuivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLEPROC |
| t_glGetVertexAttribPointervRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBFVROBUSTANGLEPROC |
| t_glGetVertexAttribfvRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETVERTEXATTRIBIVROBUSTANGLEPROC |
| t_glGetVertexAttribivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMFVROBUSTANGLEPROC t_glGetnUniformfvRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMIVROBUSTANGLEPROC t_glGetnUniformivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMUIVROBUSTANGLEPROC t_glGetnUniformuivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLREADPIXELSROBUSTANGLEPROC t_glReadPixelsRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLREADNPIXELSROBUSTANGLEPROC t_glReadnPixelsRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIIVROBUSTANGLEPROC |
| t_glSamplerParameterIivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIUIVROBUSTANGLEPROC |
| t_glSamplerParameterIuivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERFVROBUSTANGLEPROC |
| t_glSamplerParameterfvRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIVROBUSTANGLEPROC |
| t_glSamplerParameterivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXIMAGE2DROBUSTANGLEPROC t_glTexImage2DRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXIMAGE3DROBUSTANGLEPROC t_glTexImage3DRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIIVROBUSTANGLEPROC t_glTexParameterIivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIUIVROBUSTANGLEPROC |
| t_glTexParameterIuivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERFVROBUSTANGLEPROC t_glTexParameterfvRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIVROBUSTANGLEPROC t_glTexParameterivRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC t_glTexSubImage2DRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC t_glTexSubImage3DRobustANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLIMPORTSEMAPHOREZIRCONHANDLEANGLEPROC |
| t_glImportSemaphoreZirconHandleANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLINVALIDATETEXTUREANGLEPROC t_glInvalidateTextureANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXIMAGE2DEXTERNALANGLEPROC t_glTexImage2DExternalANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETMULTISAMPLEFVANGLEPROC t_glGetMultisamplefvANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLEMASKIANGLEPROC t_glSampleMaskiANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE2DMULTISAMPLEANGLEPROC |
| t_glTexStorage2DMultisampleANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC |
| t_glGetTranslatedShaderSourceANGLE; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC |
| t_glBindUniformLocationCHROMIUM; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC |
| t_glCompressedCopyTextureCHROMIUM; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYSUBTEXTURECHROMIUMPROC t_glCopySubTextureCHROMIUM; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYTEXTURECHROMIUMPROC t_glCopyTextureCHROMIUM; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOVERAGEMODULATIONCHROMIUMPROC t_glCoverageModulationCHROMIUM; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLOSECONTEXTCHROMIUMPROC t_glLoseContextCHROMIUM; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDFRAGDATALOCATIONEXTPROC t_glBindFragDataLocationEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC |
| t_glBindFragDataLocationIndexedEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAGDATAINDEXEXTPROC t_glGetFragDataIndexEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC |
| t_glGetProgramResourceLocationIndexEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBUFFERSTORAGEEXTPROC t_glBufferStorageEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCLIPCONTROLEXTPROC t_glClipControlEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYIMAGESUBDATAEXTPROC t_glCopyImageSubDataEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETOBJECTLABELEXTPROC t_glGetObjectLabelEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLABELOBJECTEXTPROC t_glLabelObjectEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLINSERTEVENTMARKEREXTPROC t_glInsertEventMarkerEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOPGROUPMARKEREXTPROC t_glPopGroupMarkerEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPUSHGROUPMARKEREXTPROC t_glPushGroupMarkerEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISCARDFRAMEBUFFEREXTPROC t_glDiscardFramebufferEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBEGINQUERYEXTPROC t_glBeginQueryEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEQUERIESEXTPROC t_glDeleteQueriesEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLENDQUERYEXTPROC t_glEndQueryEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENQUERIESEXTPROC t_glGenQueriesEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETINTEGER64VEXTPROC t_glGetInteger64vEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTI64VEXTPROC t_glGetQueryObjecti64vEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTIVEXTPROC t_glGetQueryObjectivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTUI64VEXTPROC t_glGetQueryObjectui64vEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYOBJECTUIVEXTPROC t_glGetQueryObjectuivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETQUERYIVEXTPROC t_glGetQueryivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISQUERYEXTPROC t_glIsQueryEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLQUERYCOUNTEREXTPROC t_glQueryCounterEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWBUFFERSEXTPROC t_glDrawBuffersEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIEXTPROC t_glBlendEquationSeparateiEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONIEXTPROC t_glBlendEquationiEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCSEPARATEIEXTPROC t_glBlendFuncSeparateiEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCIEXTPROC t_glBlendFunciEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLORMASKIEXTPROC t_glColorMaskiEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISABLEIEXTPROC t_glDisableiEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLENABLEIEXTPROC t_glEnableiEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISENABLEDIEXTPROC t_glIsEnablediEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXEXTPROC t_glDrawElementsBaseVertexEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC |
| t_glDrawElementsInstancedBaseVertexEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC |
| t_glDrawRangeElementsBaseVertexEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC |
| t_glMultiDrawElementsBaseVertexEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBUFFERSTORAGEEXTERNALEXTPROC t_glBufferStorageExternalEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC |
| t_glNamedBufferStorageExternalEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTUREEXTPROC t_glFramebufferTextureEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWARRAYSINSTANCEDEXTPROC t_glDrawArraysInstancedEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDEXTPROC t_glDrawElementsInstancedEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVERTEXATTRIBDIVISOREXTPROC t_glVertexAttribDivisorEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC t_glFlushMappedBufferRangeEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMAPBUFFERRANGEEXTPROC t_glMapBufferRangeEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBUFFERSTORAGEMEMEXTPROC t_glBufferStorageMemEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCREATEMEMORYOBJECTSEXTPROC t_glCreateMemoryObjectsEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEMEMORYOBJECTSEXTPROC t_glDeleteMemoryObjectsEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC |
| t_glGetMemoryObjectParameterivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNSIGNEDBYTEI_VEXTPROC t_glGetUnsignedBytei_vEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETUNSIGNEDBYTEVEXTPROC t_glGetUnsignedBytevEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISMEMORYOBJECTEXTPROC t_glIsMemoryObjectEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMEMORYOBJECTPARAMETERIVEXTPROC t_glMemoryObjectParameterivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEM2DEXTPROC t_glTexStorageMem2DEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC |
| t_glTexStorageMem2DMultisampleEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEM3DEXTPROC t_glTexStorageMem3DEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC |
| t_glTexStorageMem3DMultisampleEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLIMPORTMEMORYFDEXTPROC t_glImportMemoryFdEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC |
| t_glFramebufferTexture2DMultisampleEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC |
| t_glRenderbufferStorageMultisampleEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPRIMITIVEBOUNDINGBOXEXTPROC t_glPrimitiveBoundingBoxEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETGRAPHICSRESETSTATUSEXTPROC t_glGetGraphicsResetStatusEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMFVEXTPROC t_glGetnUniformfvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETNUNIFORMIVEXTPROC t_glGetnUniformivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLREADNPIXELSEXTPROC t_glReadnPixelsEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETESEMAPHORESEXTPROC t_glDeleteSemaphoresEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENSEMAPHORESEXTPROC t_glGenSemaphoresEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC |
| t_glGetSemaphoreParameterui64vEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISSEMAPHOREEXTPROC t_glIsSemaphoreEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSEMAPHOREPARAMETERUI64VEXTPROC t_glSemaphoreParameterui64vEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSIGNALSEMAPHOREEXTPROC t_glSignalSemaphoreEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLWAITSEMAPHOREEXTPROC t_glWaitSemaphoreEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLIMPORTSEMAPHOREFDEXTPROC t_glImportSemaphoreFdEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLACTIVESHADERPROGRAMEXTPROC t_glActiveShaderProgramEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDPROGRAMPIPELINEEXTPROC t_glBindProgramPipelineEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCREATESHADERPROGRAMVEXTPROC t_glCreateShaderProgramvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEPROGRAMPIPELINESEXTPROC t_glDeleteProgramPipelinesEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENPROGRAMPIPELINESEXTPROC t_glGenProgramPipelinesEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC |
| t_glGetProgramPipelineInfoLogEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMPIPELINEIVEXTPROC t_glGetProgramPipelineivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISPROGRAMPIPELINEEXTPROC t_glIsProgramPipelineEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMPARAMETERIEXTPROC t_glProgramParameteriEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1FEXTPROC t_glProgramUniform1fEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1FVEXTPROC t_glProgramUniform1fvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1IEXTPROC t_glProgramUniform1iEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1IVEXTPROC t_glProgramUniform1ivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1UIEXTPROC t_glProgramUniform1uiEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM1UIVEXTPROC t_glProgramUniform1uivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2FEXTPROC t_glProgramUniform2fEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2FVEXTPROC t_glProgramUniform2fvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2IEXTPROC t_glProgramUniform2iEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2IVEXTPROC t_glProgramUniform2ivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2UIEXTPROC t_glProgramUniform2uiEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM2UIVEXTPROC t_glProgramUniform2uivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3FEXTPROC t_glProgramUniform3fEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3FVEXTPROC t_glProgramUniform3fvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3IEXTPROC t_glProgramUniform3iEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3IVEXTPROC t_glProgramUniform3ivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3UIEXTPROC t_glProgramUniform3uiEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM3UIVEXTPROC t_glProgramUniform3uivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4FEXTPROC t_glProgramUniform4fEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4FVEXTPROC t_glProgramUniform4fvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4IEXTPROC t_glProgramUniform4iEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4IVEXTPROC t_glProgramUniform4ivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4UIEXTPROC t_glProgramUniform4uiEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORM4UIVEXTPROC t_glProgramUniform4uivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC t_glProgramUniformMatrix2fvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC |
| t_glProgramUniformMatrix2x3fvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC |
| t_glProgramUniformMatrix2x4fvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC t_glProgramUniformMatrix3fvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC |
| t_glProgramUniformMatrix3x2fvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC |
| t_glProgramUniformMatrix3x4fvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC t_glProgramUniformMatrix4fvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC |
| t_glProgramUniformMatrix4x2fvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC |
| t_glProgramUniformMatrix4x3fvEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUSEPROGRAMSTAGESEXTPROC t_glUseProgramStagesEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLVALIDATEPROGRAMPIPELINEEXTPROC t_glValidateProgramPipelineEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC t_glFramebufferFetchBarrierEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPATCHPARAMETERIEXTPROC t_glPatchParameteriEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVEXTPROC t_glGetSamplerParameterIivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVEXTPROC t_glGetSamplerParameterIuivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIIVEXTPROC t_glGetTexParameterIivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIUIVEXTPROC t_glGetTexParameterIuivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIIVEXTPROC t_glSamplerParameterIivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIUIVEXTPROC t_glSamplerParameterIuivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIIVEXTPROC t_glTexParameterIivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIUIVEXTPROC t_glTexParameterIuivEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXBUFFEREXTPROC t_glTexBufferEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXBUFFERRANGEEXTPROC t_glTexBufferRangeEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE1DEXTPROC t_glTexStorage1DEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE2DEXTPROC t_glTexStorage2DEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE3DEXTPROC t_glTexStorage3DEXT; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDBARRIERKHRPROC t_glBlendBarrierKHR; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEBUGMESSAGECALLBACKKHRPROC t_glDebugMessageCallbackKHR; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEBUGMESSAGECONTROLKHRPROC t_glDebugMessageControlKHR; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDEBUGMESSAGEINSERTKHRPROC t_glDebugMessageInsertKHR; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETDEBUGMESSAGELOGKHRPROC t_glGetDebugMessageLogKHR; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETOBJECTLABELKHRPROC t_glGetObjectLabelKHR; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETOBJECTPTRLABELKHRPROC t_glGetObjectPtrLabelKHR; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPOINTERVKHRPROC t_glGetPointervKHR; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLOBJECTLABELKHRPROC t_glObjectLabelKHR; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLOBJECTPTRLABELKHRPROC t_glObjectPtrLabelKHR; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOPDEBUGGROUPKHRPROC t_glPopDebugGroupKHR; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPUSHDEBUGGROUPKHRPROC t_glPushDebugGroupKHR; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMAXSHADERCOMPILERTHREADSKHRPROC |
| t_glMaxShaderCompilerThreadsKHR; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEFENCESNVPROC t_glDeleteFencesNV; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFINISHFENCENVPROC t_glFinishFenceNV; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENFENCESNVPROC t_glGenFencesNV; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFENCEIVNVPROC t_glGetFenceivNV; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISFENCENVPROC t_glIsFenceNV; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSETFENCENVPROC t_glSetFenceNV; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTESTFENCENVPROC t_glTestFenceNV; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLITFRAMEBUFFERNVPROC t_glBlitFramebufferNV; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC |
| t_glEGLImageTargetRenderbufferStorageOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLEGLIMAGETARGETTEXTURE2DOESPROC t_glEGLImageTargetTexture2DOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYIMAGESUBDATAOESPROC t_glCopyImageSubDataOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONSEPARATEIOESPROC t_glBlendEquationSeparateiOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDEQUATIONIOESPROC t_glBlendEquationiOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCSEPARATEIOESPROC t_glBlendFuncSeparateiOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBLENDFUNCIOESPROC t_glBlendFunciOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOLORMASKIOESPROC t_glColorMaskiOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDISABLEIOESPROC t_glDisableiOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLENABLEIOESPROC t_glEnableiOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISENABLEDIOESPROC t_glIsEnablediOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSBASEVERTEXOESPROC t_glDrawElementsBaseVertexOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC |
| t_glDrawElementsInstancedBaseVertexOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC |
| t_glDrawRangeElementsBaseVertexOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTUREOESPROC t_glFramebufferTextureOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETPROGRAMBINARYOESPROC t_glGetProgramBinaryOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPROGRAMBINARYOESPROC t_glProgramBinaryOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETBUFFERPOINTERVOESPROC t_glGetBufferPointervOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMAPBUFFEROESPROC t_glMapBufferOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLUNMAPBUFFEROESPROC t_glUnmapBufferOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMINSAMPLESHADINGOESPROC t_glMinSampleShadingOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXIMAGE3DOESPROC t_glCompressedTexImage3DOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC t_glCompressedTexSubImage3DOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCOPYTEXSUBIMAGE3DOESPROC t_glCopyTexSubImage3DOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTURE3DOESPROC t_glFramebufferTexture3DOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXIMAGE3DOESPROC t_glTexImage3DOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSUBIMAGE3DOESPROC t_glTexSubImage3DOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIIVOESPROC t_glGetSamplerParameterIivOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSAMPLERPARAMETERIUIVOESPROC t_glGetSamplerParameterIuivOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIIVOESPROC t_glGetTexParameterIivOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXPARAMETERIUIVOESPROC t_glGetTexParameterIuivOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIIVOESPROC t_glSamplerParameterIivOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLSAMPLERPARAMETERIUIVOESPROC t_glSamplerParameterIuivOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIIVOESPROC t_glTexParameterIivOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXPARAMETERIUIVOESPROC t_glTexParameterIuivOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXBUFFEROESPROC t_glTexBufferOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXBUFFERRANGEOESPROC t_glTexBufferRangeOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC t_glTexStorage3DMultisampleOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDVERTEXARRAYOESPROC t_glBindVertexArrayOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEVERTEXARRAYSOESPROC t_glDeleteVertexArraysOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENVERTEXARRAYSOESPROC t_glGenVertexArraysOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISVERTEXARRAYOESPROC t_glIsVertexArrayOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC |
| t_glFramebufferTextureMultiviewOVR; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXFOESPROC t_glDrawTexfOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXFVOESPROC t_glDrawTexfvOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXIOESPROC t_glDrawTexiOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXIVOESPROC t_glDrawTexivOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXSOESPROC t_glDrawTexsOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXSVOESPROC t_glDrawTexsvOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXXOESPROC t_glDrawTexxOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDRAWTEXXVOESPROC t_glDrawTexxvOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDFRAMEBUFFEROESPROC t_glBindFramebufferOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLBINDRENDERBUFFEROESPROC t_glBindRenderbufferOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCHECKFRAMEBUFFERSTATUSOESPROC t_glCheckFramebufferStatusOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETEFRAMEBUFFERSOESPROC t_glDeleteFramebuffersOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLDELETERENDERBUFFERSOESPROC t_glDeleteRenderbuffersOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERRENDERBUFFEROESPROC t_glFramebufferRenderbufferOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLFRAMEBUFFERTEXTURE2DOESPROC t_glFramebufferTexture2DOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENFRAMEBUFFERSOESPROC t_glGenFramebuffersOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENRENDERBUFFERSOESPROC t_glGenRenderbuffersOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGENERATEMIPMAPOESPROC t_glGenerateMipmapOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC |
| t_glGetFramebufferAttachmentParameterivOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETRENDERBUFFERPARAMETERIVOESPROC |
| t_glGetRenderbufferParameterivOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISFRAMEBUFFEROESPROC t_glIsFramebufferOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLISRENDERBUFFEROESPROC t_glIsRenderbufferOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLRENDERBUFFERSTORAGEOESPROC t_glRenderbufferStorageOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLCURRENTPALETTEMATRIXOESPROC t_glCurrentPaletteMatrixOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC |
| t_glLoadPaletteFromModelViewMatrixOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLMATRIXINDEXPOINTEROESPROC t_glMatrixIndexPointerOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLWEIGHTPOINTEROESPROC t_glWeightPointerOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLPOINTSIZEPOINTEROESPROC t_glPointSizePointerOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLQUERYMATRIXXOESPROC t_glQueryMatrixxOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXGENFVOESPROC t_glGetTexGenfvOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXGENIVOESPROC t_glGetTexGenivOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETTEXGENXVOESPROC t_glGetTexGenxvOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXGENFOESPROC t_glTexGenfOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXGENFVOESPROC t_glTexGenfvOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXGENIOESPROC t_glTexGeniOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXGENIVOESPROC t_glTexGenivOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXGENXOESPROC t_glTexGenxOES; |
| ANGLE_TRACE_LOADER_EXPORT extern PFNGLTEXGENXVOESPROC t_glTexGenxvOES; |
| |
| namespace trace_angle |
| { |
| using GenericProc = void (*)(); |
| using LoadProc = GenericProc(KHRONOS_APIENTRY *)(const char *); |
| ANGLE_TRACE_LOADER_EXPORT void LoadGLES(LoadProc loadProc); |
| } // namespace trace_angle |
| |
| #endif // ANGLE_RESTRICTED_TRACES_GLES_LOADER_AUTOGEN_H_ |