Add precompiled header support for the libGLESv2 project.

TRAC #22518

Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1938 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/renderer11_utils.cpp b/src/libGLESv2/renderer/renderer11_utils.cpp
index 9f63dce..f32d161 100644
--- a/src/libGLESv2/renderer/renderer11_utils.cpp
+++ b/src/libGLESv2/renderer/renderer11_utils.cpp
@@ -1,3 +1,4 @@
+#include "precompiled.h"
 //
 // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved.
 // Use of this source code is governed by a BSD-style license that can be
@@ -11,8 +12,6 @@
 
 #include "common/debug.h"
 
-#include <float.h>
-
 namespace gl_d3d11
 {