Explicitly retrieve a Renderer9 or Renderer interface from Display.
TRAC #21963
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1377 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/Renderbuffer.cpp b/src/libGLESv2/Renderbuffer.cpp
index af7f86b..5f923c8 100644
--- a/src/libGLESv2/Renderbuffer.cpp
+++ b/src/libGLESv2/Renderbuffer.cpp
@@ -1,5 +1,5 @@
//
-// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
+// Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
@@ -401,7 +401,7 @@
Colorbuffer::Colorbuffer(int width, int height, GLenum format, GLsizei samples) : mRenderTarget(NULL)
{
- renderer::Renderer9 *renderer = getDisplay()->getRenderer();
+ renderer::Renderer9 *renderer = getDisplay()->getRenderer9();
IDirect3DDevice9 *device = renderer->getDevice(); // D3D9_REPLACE
D3DFORMAT requestedFormat = es2dx::ConvertRenderbufferFormat(format);
@@ -476,7 +476,7 @@
DepthStencilbuffer::DepthStencilbuffer(int width, int height, GLsizei samples)
{
- renderer::Renderer9 *renderer = getDisplay()->getRenderer();
+ renderer::Renderer9 *renderer = getDisplay()->getRenderer9();
IDirect3DDevice9 *device = renderer->getDevice(); // D3D9_REPLACE
mDepthStencil = NULL;