Implement gl_PointCoord on SM3 hardware
TRAC #11594
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@355 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/Shader.cpp b/src/libGLESv2/Shader.cpp
index 730c1b5..13d7ea7 100644
--- a/src/libGLESv2/Shader.cpp
+++ b/src/libGLESv2/Shader.cpp
@@ -262,6 +262,8 @@
mUsesFragCoord = strstr(mHlsl, "GL_USES_FRAG_COORD") != NULL;
mUsesFrontFacing = strstr(mHlsl, "GL_USES_FRONT_FACING") != NULL;
+ mUsesPointSize = strstr(mHlsl, "GL_USES_POINT_SIZE") != NULL;
+ mUsesPointCoord = strstr(mHlsl, "GL_USES_POINT_COORD") != NULL;
}
}