commit | beafe1a82ad565e1a6ccb974957e86e11305cee1 | [log] [tgz] |
---|---|---|
author | Yuly Novikov <ynovikov@chromium.org> | Thu Mar 29 18:23:50 2018 -0400 |
committer | Commit Bot <commit-bot@chromium.org> | Thu Mar 29 22:42:29 2018 +0000 |
tree | b401350af299a05ddd7c773f28efa3fc31648e00 | |
parent | 5cf4d06cd4604efaec242203b2b327e6daa607ee [diff] [blame] |
Skip ComputeShaderTest.groupMemoryBarrierAndBarrierTest on NVIDIA D3D11 BUG=angleproject:2280 Change-Id: If2469e037b197b5e54f8fadce7a5094c5d3159a2 Reviewed-on: https://chromium-review.googlesource.com/987015 Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
diff --git a/src/tests/gl_tests/ComputeShaderTest.cpp b/src/tests/gl_tests/ComputeShaderTest.cpp index 6bf34e1..51676f7 100644 --- a/src/tests/gl_tests/ComputeShaderTest.cpp +++ b/src/tests/gl_tests/ComputeShaderTest.cpp
@@ -1144,7 +1144,7 @@ { // TODO(xinghua.cao@intel.com): Figure out why we get this error message // that shader uses features not recognized by this D3D version. - ANGLE_SKIP_TEST_IF(IsAMD() && IsD3D11()); + ANGLE_SKIP_TEST_IF((IsAMD() || IsNVIDIA()) && IsD3D11()); GLTexture texture; GLFramebuffer framebuffer;