Implement proper BGRA extension support on D3D11.
See GL_EXT_texture_format_BGRA8888.
TRAC #22410
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1771 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/Context.cpp b/src/libGLESv2/Context.cpp
index 0ed3064..4c2d128 100644
--- a/src/libGLESv2/Context.cpp
+++ b/src/libGLESv2/Context.cpp
@@ -169,6 +169,7 @@
mResetStrategy = (notifyResets ? GL_LOSE_CONTEXT_ON_RESET_EXT : GL_NO_RESET_NOTIFICATION_EXT);
mRobustAccess = robustAccess;
+ mSupportsBGRATextures = false;
mSupportsDXT1Textures = false;
mSupportsDXT3Textures = false;
mSupportsDXT5Textures = false;
@@ -259,6 +260,7 @@
mSupportsEventQueries = mRenderer->getEventQuerySupport();
mSupportsOcclusionQueries = mRenderer->getOcclusionQuerySupport();
+ mSupportsBGRATextures = mRenderer->getBGRATextureSupport();
mSupportsDXT1Textures = mRenderer->getDXT1TextureSupport();
mSupportsDXT3Textures = mRenderer->getDXT3TextureSupport();
mSupportsDXT5Textures = mRenderer->getDXT5TextureSupport();
@@ -2154,6 +2156,11 @@
return mSupportsOcclusionQueries;
}
+bool Context::supportsBGRATextures() const
+{
+ return mSupportsBGRATextures;
+}
+
bool Context::supportsDXT1Textures() const
{
return mSupportsDXT1Textures;
@@ -2543,7 +2550,11 @@
extensionString += "GL_EXT_texture_filter_anisotropic ";
}
- extensionString += "GL_EXT_texture_format_BGRA8888 ";
+ if (supportsBGRATextures())
+ {
+ extensionString += "GL_EXT_texture_format_BGRA8888 ";
+ }
+
extensionString += "GL_EXT_texture_storage ";
// ANGLE-specific extensions