Use ImageIndex in getRenderTargetSerial.
Also move getRenderTargetSerial to the TextureStorageInterface
base class, since it shares a common interface.
BUG=angle:741
Change-Id: I1bc1cfac6426e241ac91d373884a7dd8a1c5b188
Reviewed-on: https://chromium-review.googlesource.com/218313
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libGLESv2/Renderbuffer.h b/src/libGLESv2/Renderbuffer.h
index 579d9ef..71bcb0e 100644
--- a/src/libGLESv2/Renderbuffer.h
+++ b/src/libGLESv2/Renderbuffer.h
@@ -83,7 +83,7 @@
virtual bool isTexture() const;
virtual unsigned int getTextureSerial() const;
- static unsigned int issueSerials(GLuint count);
+ static unsigned int issueSerials(unsigned int count);
protected:
GLsizei mWidth;