Use ErrorStream everywhere
Eliminates one more usage of FormatString and its static initializer.
Add more ErrorStream types
and replace gl::Error and egl::Error with them.
BUG=angleproject:1644
Change-Id: Ib498d0ae4b81a332ec71aed7cf709993b154e6bb
Reviewed-on: https://chromium-review.googlesource.com/505429
Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/libANGLE/renderer/gl/FramebufferGL.cpp b/src/libANGLE/renderer/gl/FramebufferGL.cpp
index 67c025c..e9e0e15 100644
--- a/src/libANGLE/renderer/gl/FramebufferGL.cpp
+++ b/src/libANGLE/renderer/gl/FramebufferGL.cpp
@@ -188,7 +188,7 @@
area.height);
}
- return NoError();
+ return gl::NoError();
}
Error FramebufferGL::clear(const gl::Context *context, GLbitfield mask)
@@ -197,7 +197,7 @@
mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID);
mFunctions->clear(mask);
- return NoError();
+ return gl::NoError();
}
Error FramebufferGL::clearBufferfv(const gl::Context *context,
@@ -209,7 +209,7 @@
mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID);
mFunctions->clearBufferfv(buffer, drawbuffer, values);
- return NoError();
+ return gl::NoError();
}
Error FramebufferGL::clearBufferuiv(const gl::Context *context,
@@ -221,7 +221,7 @@
mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID);
mFunctions->clearBufferuiv(buffer, drawbuffer, values);
- return NoError();
+ return gl::NoError();
}
Error FramebufferGL::clearBufferiv(const gl::Context *context,
@@ -233,7 +233,7 @@
mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID);
mFunctions->clearBufferiv(buffer, drawbuffer, values);
- return NoError();
+ return gl::NoError();
}
Error FramebufferGL::clearBufferfi(const gl::Context *context,
@@ -246,7 +246,7 @@
mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mFramebufferID);
mFunctions->clearBufferfi(buffer, drawbuffer, depth, stencil);
- return NoError();
+ return gl::NoError();
}
GLenum FramebufferGL::getImplementationColorReadFormat() const