Further cleanup of ShaderLang.h. Removed redundant/unused macros and enum fields.
Review URL: http://codereview.appspot.com/1842046

git-svn-id: https://angleproject.googlecode.com/svn/trunk@349 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/compiler/ParseHelper.cpp b/src/compiler/ParseHelper.cpp
index 58f9f07..f1ab572 100644
--- a/src/compiler/ParseHelper.cpp
+++ b/src/compiler/ParseHelper.cpp
@@ -176,8 +176,8 @@
 //
 // Used by flex/bison to output all syntax and parsing errors.
 //
-void C_DECL TParseContext::error(TSourceLoc nLine, const char *szReason, const char *szToken, 
-                                 const char *szExtraInfoFormat, ...)
+void TParseContext::error(TSourceLoc nLine, const char *szReason, const char *szToken, 
+                          const char *szExtraInfoFormat, ...)
 {
     char szExtraInfo[400];
     va_list marker;