Further cleanup of ShaderLang.h. Removed redundant/unused macros and enum fields.
Review URL: http://codereview.appspot.com/1842046
git-svn-id: https://angleproject.googlecode.com/svn/trunk@349 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/compiler/ParseHelper.cpp b/src/compiler/ParseHelper.cpp
index 58f9f07..f1ab572 100644
--- a/src/compiler/ParseHelper.cpp
+++ b/src/compiler/ParseHelper.cpp
@@ -176,8 +176,8 @@
//
// Used by flex/bison to output all syntax and parsing errors.
//
-void C_DECL TParseContext::error(TSourceLoc nLine, const char *szReason, const char *szToken,
- const char *szExtraInfoFormat, ...)
+void TParseContext::error(TSourceLoc nLine, const char *szReason, const char *szToken,
+ const char *szExtraInfoFormat, ...)
{
char szExtraInfo[400];
va_list marker;