blob: a5877f69dc5f7a0c443954a99bfbc0d92fd8bbc0 [file] [log] [blame]
//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// RenderbufferGL.cpp: Implements the class methods for RenderbufferGL.
#include "libANGLE/renderer/gl/RenderbufferGL.h"
#include "common/debug.h"
#include "libANGLE/Caps.h"
#include "libANGLE/angletypes.h"
#include "libANGLE/renderer/gl/FunctionsGL.h"
#include "libANGLE/renderer/gl/StateManagerGL.h"
#include "libANGLE/renderer/gl/formatutilsgl.h"
#include "libANGLE/renderer/gl/renderergl_utils.h"
namespace rx
{
RenderbufferGL::RenderbufferGL(const FunctionsGL *functions, StateManagerGL *stateManager, const gl::TextureCapsMap &textureCaps)
: RenderbufferImpl(),
mFunctions(functions),
mStateManager(stateManager),
mTextureCaps(textureCaps),
mRenderbufferID(0)
{
mFunctions->genRenderbuffers(1, &mRenderbufferID);
mStateManager->bindRenderbuffer(GL_RENDERBUFFER, mRenderbufferID);
}
RenderbufferGL::~RenderbufferGL()
{
mStateManager->deleteRenderbuffer(mRenderbufferID);
mRenderbufferID = 0;
}
gl::Error RenderbufferGL::setStorage(GLenum internalformat, size_t width, size_t height)
{
mStateManager->bindRenderbuffer(GL_RENDERBUFFER, mRenderbufferID);
const nativegl::InternalFormat &nativeInternalFormatInfo = nativegl::GetInternalFormatInfo(internalformat, mFunctions->standard);
mFunctions->renderbufferStorage(GL_RENDERBUFFER, nativeInternalFormatInfo.internalFormat, width, height);
return gl::Error(GL_NO_ERROR);
}
gl::Error RenderbufferGL::setStorageMultisample(size_t samples, GLenum internalformat, size_t width, size_t height)
{
mStateManager->bindRenderbuffer(GL_RENDERBUFFER, mRenderbufferID);
const nativegl::InternalFormat &nativeInternalFormatInfo = nativegl::GetInternalFormatInfo(internalformat, mFunctions->standard);
mFunctions->renderbufferStorageMultisample(GL_RENDERBUFFER, samples, nativeInternalFormatInfo.internalFormat, width, height);
const gl::TextureCaps &formatCaps = mTextureCaps.get(internalformat);
if (samples > formatCaps.getMaxSamples())
{
// Before version 4.2, it is unknown if the specific internal format can support the requested number
// of samples. It is expected that GL_OUT_OF_MEMORY is returned if the renderbuffer cannot be created.
GLenum error = GL_NO_ERROR;
do
{
error = mFunctions->getError();
if (error == GL_OUT_OF_MEMORY)
{
return gl::Error(GL_OUT_OF_MEMORY);
}
ASSERT(error == GL_NO_ERROR);
} while (error != GL_NO_ERROR);
}
return gl::Error(GL_NO_ERROR);
}
GLuint RenderbufferGL::getRenderbufferID() const
{
return mRenderbufferID;
}
}