Added a fence creation method to Renderer.

TRAC #22418

Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1844 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer11.cpp b/src/libGLESv2/renderer/Renderer11.cpp
index 6a75579..13ae00c 100644
--- a/src/libGLESv2/renderer/Renderer11.cpp
+++ b/src/libGLESv2/renderer/Renderer11.cpp
@@ -2547,13 +2547,20 @@
 IndexBuffer *Renderer11::createIndexBuffer()
 {
     return new IndexBuffer11(this);
-}

-

-QueryImpl *Renderer11::createQuery(GLenum type)

-{

-    // TODO

-    UNIMPLEMENTED();

-    return NULL;

+}
+
+QueryImpl *Renderer11::createQuery(GLenum type)
+{
+    // TODO
+    UNIMPLEMENTED();
+    return NULL;
+}
+
+FenceImpl *Renderer11::createFence()
+{
+    // TODO
+    UNIMPLEMENTED();
+    return NULL;
 }
 
 bool Renderer11::getRenderTargetResource(gl::Framebuffer *framebuffer, unsigned int *subresourceIndex, ID3D11Texture2D **resource)