Added a fence creation method to Renderer.
TRAC #22418
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1844 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer11.cpp b/src/libGLESv2/renderer/Renderer11.cpp
index 6a75579..13ae00c 100644
--- a/src/libGLESv2/renderer/Renderer11.cpp
+++ b/src/libGLESv2/renderer/Renderer11.cpp
@@ -2547,13 +2547,20 @@
IndexBuffer *Renderer11::createIndexBuffer()
{
return new IndexBuffer11(this);
-}
-
-QueryImpl *Renderer11::createQuery(GLenum type)
-{
- // TODO
- UNIMPLEMENTED();
- return NULL;
+}
+
+QueryImpl *Renderer11::createQuery(GLenum type)
+{
+ // TODO
+ UNIMPLEMENTED();
+ return NULL;
+}
+
+FenceImpl *Renderer11::createFence()
+{
+ // TODO
+ UNIMPLEMENTED();
+ return NULL;
}
bool Renderer11::getRenderTargetResource(gl::Framebuffer *framebuffer, unsigned int *subresourceIndex, ID3D11Texture2D **resource)