ANGLE supports GL_OES_standard_derivatives now.
BUG=25
Review URL: http://codereview.appspot.com/2122048

git-svn-id: https://angleproject.googlecode.com/svn/trunk@416 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/Shader.cpp b/src/libGLESv2/Shader.cpp
index b73ef2a..0863a39 100644
--- a/src/libGLESv2/Shader.cpp
+++ b/src/libGLESv2/Shader.cpp
@@ -44,6 +44,7 @@
             resources.MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
             resources.MaxFragmentUniformVectors = MAX_FRAGMENT_UNIFORM_VECTORS;
             resources.MaxDrawBuffers = MAX_DRAW_BUFFERS;
+            resources.OES_standard_derivatives = 1;
 
             mFragmentCompiler = ShConstructCompiler(EShLangFragment, EShSpecGLES2, &resources);
             mVertexCompiler = ShConstructCompiler(EShLangVertex, EShSpecGLES2, &resources);