Rename ShHandle.h to Compiler.h.
Since the above source file matches Compiler.cpp, more closely
follow our standard naming convention.
BUG=angle:466
Change-Id: Ib1422f87f16097f91f2bcdad550ec5bd940ce711
Reviewed-on: https://chromium-review.googlesource.com/204681
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
diff --git a/src/compiler/translator/ShaderLang.cpp b/src/compiler/translator/ShaderLang.cpp
index bf0587a..121a68c 100644
--- a/src/compiler/translator/ShaderLang.cpp
+++ b/src/compiler/translator/ShaderLang.cpp
@@ -11,9 +11,9 @@
#include "GLSLANG/ShaderLang.h"
+#include "compiler/translator/Compiler.h"
#include "compiler/translator/InitializeDll.h"
#include "compiler/translator/length_limits.h"
-#include "compiler/translator/ShHandle.h"
#include "compiler/translator/TranslatorHLSL.h"
#include "compiler/translator/VariablePacker.h"