Code refactoring: replace NULL by nullptr for pointers.
This is the frist change to replace NULL by nullptr.
It handles the initialization and assignment for pointers.
BUG=angleproject:2001
Change-Id: I6d4bb198a72e38b867cd2f65a6e6f2f61339a0b5
Reviewed-on: https://chromium-review.googlesource.com/481600
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/libANGLE/State.cpp b/src/libANGLE/State.cpp
index ac7daab..c3c6701 100644
--- a/src/libANGLE/State.cpp
+++ b/src/libANGLE/State.cpp
@@ -244,7 +244,7 @@
{
mProgram->release(context);
}
- mProgram = NULL;
+ mProgram = nullptr;
mTransformFeedback.set(NULL);
@@ -277,7 +277,7 @@
buf.set(nullptr);
}
- mProgram = NULL;
+ mProgram = nullptr;
angle::Matrix<GLfloat>::setToIdentity(mPathMatrixProj);
angle::Matrix<GLfloat>::setToIdentity(mPathMatrixMV);
@@ -1039,7 +1039,7 @@
{
if (mVertexArray->id() == vertexArray)
{
- mVertexArray = NULL;
+ mVertexArray = nullptr;
mDirtyBits.set(DIRTY_BIT_VERTEX_ARRAY_BINDING);
mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
return true;