Fix up translator style.
Using git cl format.
BUG=angleproject:650
Change-Id: I7d3f98d2b0dcfb0a8de6c35327db74e55c28d761
Reviewed-on: https://chromium-review.googlesource.com/419059
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
diff --git a/src/compiler/translator/ShaderLang.cpp b/src/compiler/translator/ShaderLang.cpp
index b776ca5..9276233 100644
--- a/src/compiler/translator/ShaderLang.cpp
+++ b/src/compiler/translator/ShaderLang.cpp
@@ -16,7 +16,7 @@
#include "compiler/translator/length_limits.h"
#ifdef ANGLE_ENABLE_HLSL
#include "compiler/translator/TranslatorHLSL.h"
-#endif // ANGLE_ENABLE_HLSL
+#endif // ANGLE_ENABLE_HLSL
#include "compiler/translator/VariablePacker.h"
#include "angle_gl.h"
@@ -73,8 +73,8 @@
return NULL;
}
- TShHandleBase* base = static_cast<TShHandleBase*>(handle);
- TCompiler* compiler = base->getAsCompiler();
+ TShHandleBase *base = static_cast<TShHandleBase *>(handle);
+ TCompiler *compiler = base->getAsCompiler();
if (!compiler)
{
return NULL;
@@ -99,7 +99,7 @@
TShHandleBase *base = static_cast<TShHandleBase *>(handle);
return base->getAsTranslatorHLSL();
}
-#endif // ANGLE_ENABLE_HLSL
+#endif // ANGLE_ENABLE_HLSL
} // anonymous namespace
@@ -132,35 +132,35 @@
//
// Initialize built-in resources with minimum expected values.
//
-void ShInitBuiltInResources(ShBuiltInResources* resources)
+void ShInitBuiltInResources(ShBuiltInResources *resources)
{
// Make comparable.
memset(resources, 0, sizeof(*resources));
// Constants.
- resources->MaxVertexAttribs = 8;
- resources->MaxVertexUniformVectors = 128;
- resources->MaxVaryingVectors = 8;
- resources->MaxVertexTextureImageUnits = 0;
+ resources->MaxVertexAttribs = 8;
+ resources->MaxVertexUniformVectors = 128;
+ resources->MaxVaryingVectors = 8;
+ resources->MaxVertexTextureImageUnits = 0;
resources->MaxCombinedTextureImageUnits = 8;
- resources->MaxTextureImageUnits = 8;
- resources->MaxFragmentUniformVectors = 16;
- resources->MaxDrawBuffers = 1;
+ resources->MaxTextureImageUnits = 8;
+ resources->MaxFragmentUniformVectors = 16;
+ resources->MaxDrawBuffers = 1;
// Extensions.
- resources->OES_standard_derivatives = 0;
- resources->OES_EGL_image_external = 0;
+ resources->OES_standard_derivatives = 0;
+ resources->OES_EGL_image_external = 0;
resources->OES_EGL_image_external_essl3 = 0;
resources->NV_EGL_stream_consumer_external = 0;
- resources->ARB_texture_rectangle = 0;
- resources->EXT_blend_func_extended = 0;
- resources->EXT_draw_buffers = 0;
- resources->EXT_frag_depth = 0;
- resources->EXT_shader_texture_lod = 0;
- resources->WEBGL_debug_shader_precision = 0;
- resources->EXT_shader_framebuffer_fetch = 0;
- resources->NV_shader_framebuffer_fetch = 0;
- resources->ARM_shader_framebuffer_fetch = 0;
+ resources->ARB_texture_rectangle = 0;
+ resources->EXT_blend_func_extended = 0;
+ resources->EXT_draw_buffers = 0;
+ resources->EXT_frag_depth = 0;
+ resources->EXT_shader_texture_lod = 0;
+ resources->WEBGL_debug_shader_precision = 0;
+ resources->EXT_shader_framebuffer_fetch = 0;
+ resources->NV_shader_framebuffer_fetch = 0;
+ resources->ARM_shader_framebuffer_fetch = 0;
resources->NV_draw_buffers = 0;
@@ -168,10 +168,10 @@
resources->FragmentPrecisionHigh = 0;
// GLSL ES 3.0 constants.
- resources->MaxVertexOutputVectors = 16;
+ resources->MaxVertexOutputVectors = 16;
resources->MaxFragmentInputVectors = 15;
- resources->MinProgramTexelOffset = -8;
- resources->MaxProgramTexelOffset = 7;
+ resources->MinProgramTexelOffset = -8;
+ resources->MaxProgramTexelOffset = 7;
// Extensions constants.
resources->MaxDualSourceDrawBuffers = 0;
@@ -220,17 +220,18 @@
//
// Driver calls these to create and destroy compiler objects.
//
-ShHandle ShConstructCompiler(sh::GLenum type, ShShaderSpec spec,
+ShHandle ShConstructCompiler(sh::GLenum type,
+ ShShaderSpec spec,
ShShaderOutput output,
- const ShBuiltInResources* resources)
+ const ShBuiltInResources *resources)
{
- TShHandleBase* base = static_cast<TShHandleBase*>(ConstructCompiler(type, spec, output));
+ TShHandleBase *base = static_cast<TShHandleBase *>(ConstructCompiler(type, spec, output));
if (base == nullptr)
{
return 0;
}
- TCompiler* compiler = base->getAsCompiler();
+ TCompiler *compiler = base->getAsCompiler();
if (compiler == nullptr)
{
return 0;
@@ -243,7 +244,7 @@
return 0;
}
- return reinterpret_cast<void*>(base);
+ return reinterpret_cast<void *>(base);
}
void ShDestruct(ShHandle handle)
@@ -251,7 +252,7 @@
if (handle == 0)
return;
- TShHandleBase* base = static_cast<TShHandleBase*>(handle);
+ TShHandleBase *base = static_cast<TShHandleBase *>(handle);
if (base->getAsCompiler())
DeleteCompiler(base->getAsCompiler());
@@ -291,14 +292,14 @@
int ShGetShaderVersion(const ShHandle handle)
{
- TCompiler* compiler = GetCompilerFromHandle(handle);
+ TCompiler *compiler = GetCompilerFromHandle(handle);
ASSERT(compiler);
return compiler->getShaderVersion();
}
ShShaderOutput ShGetShaderOutputType(const ShHandle handle)
{
- TCompiler* compiler = GetCompilerFromHandle(handle);
+ TCompiler *compiler = GetCompilerFromHandle(handle);
ASSERT(compiler);
return compiler->getOutputType();
}
@@ -327,8 +328,7 @@
return infoSink.obj.str();
}
-const std::map<std::string, std::string> *ShGetNameHashingMap(
- const ShHandle handle)
+const std::map<std::string, std::string> *ShGetNameHashingMap(const ShHandle handle)
{
TCompiler *compiler = GetCompilerFromHandle(handle);
ASSERT(compiler);
@@ -397,7 +397,7 @@
return true;
#else
return false;
-#endif // ANGLE_ENABLE_HLSL
+#endif // ANGLE_ENABLE_HLSL
}
const std::map<std::string, unsigned int> *ShGetUniformRegisterMap(const ShHandle handle)