Create an Error object to represent GL errors.
BUG=angle:520
Change-Id: I1a54e6f308b5b0f310c725a7771af737a77ecd42
Reviewed-on: https://chromium-review.googlesource.com/209619
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libGLESv2/main.cpp b/src/libGLESv2/main.cpp
index 81e70a4..459c58a 100644
--- a/src/libGLESv2/main.cpp
+++ b/src/libGLESv2/main.cpp
@@ -145,33 +145,26 @@
void error(GLenum errorCode)
{
gl::Context *context = glGetCurrentContext();
+ context->recordError(Error(errorCode));
- if (context)
+ switch (errorCode)
{
- switch (errorCode)
- {
- case GL_INVALID_ENUM:
- context->recordInvalidEnum();
- TRACE("\t! Error generated: invalid enum\n");
- break;
- case GL_INVALID_VALUE:
- context->recordInvalidValue();
- TRACE("\t! Error generated: invalid value\n");
- break;
- case GL_INVALID_OPERATION:
- context->recordInvalidOperation();
- TRACE("\t! Error generated: invalid operation\n");
- break;
- case GL_OUT_OF_MEMORY:
- context->recordOutOfMemory();
- TRACE("\t! Error generated: out of memory\n");
- break;
- case GL_INVALID_FRAMEBUFFER_OPERATION:
- context->recordInvalidFramebufferOperation();
- TRACE("\t! Error generated: invalid framebuffer operation\n");
- break;
- default: UNREACHABLE();
- }
+ case GL_INVALID_ENUM:
+ TRACE("\t! Error generated: invalid enum\n");
+ break;
+ case GL_INVALID_VALUE:
+ TRACE("\t! Error generated: invalid value\n");
+ break;
+ case GL_INVALID_OPERATION:
+ TRACE("\t! Error generated: invalid operation\n");
+ break;
+ case GL_OUT_OF_MEMORY:
+ TRACE("\t! Error generated: out of memory\n");
+ break;
+ case GL_INVALID_FRAMEBUFFER_OPERATION:
+ TRACE("\t! Error generated: invalid framebuffer operation\n");
+ break;
+ default: UNREACHABLE();
}
}