Pass Context to VertexArray and Framebuffer syncstate.
This will enable more Vulkan-friendly idioms like clearing the
vulkan pipeline caches correctly on GL state changes immediately
because we have access to the ContextVk.
BUG=angleproject:1898
Change-Id: I16c848d8abdde8e26a38d384e565cec8548a66d0
Reviewed-on: https://chromium-review.googlesource.com/459079
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
diff --git a/src/libANGLE/renderer/FramebufferImpl_mock.h b/src/libANGLE/renderer/FramebufferImpl_mock.h
index 7fc62e4..7ca7754 100644
--- a/src/libANGLE/renderer/FramebufferImpl_mock.h
+++ b/src/libANGLE/renderer/FramebufferImpl_mock.h
@@ -46,7 +46,7 @@
MOCK_CONST_METHOD0(checkStatus, bool());
- MOCK_METHOD1(syncState, void(const gl::Framebuffer::DirtyBits &));
+ MOCK_METHOD2(syncState, void(ContextImpl *, const gl::Framebuffer::DirtyBits &));
MOCK_METHOD0(destructor, void());
};