Pass Context to VertexArray and Framebuffer syncstate.
This will enable more Vulkan-friendly idioms like clearing the
vulkan pipeline caches correctly on GL state changes immediately
because we have access to the ContextVk.
BUG=angleproject:1898
Change-Id: I16c848d8abdde8e26a38d384e565cec8548a66d0
Reviewed-on: https://chromium-review.googlesource.com/459079
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jamie Madill <jmadill@chromium.org>
diff --git a/src/libANGLE/renderer/null/FramebufferNULL.h b/src/libANGLE/renderer/null/FramebufferNULL.h
index a97e1ea..cd48c25 100644
--- a/src/libANGLE/renderer/null/FramebufferNULL.h
+++ b/src/libANGLE/renderer/null/FramebufferNULL.h
@@ -62,7 +62,7 @@
bool checkStatus() const override;
- void syncState(const gl::Framebuffer::DirtyBits &dirtyBits) override;
+ void syncState(ContextImpl *contextImpl, const gl::Framebuffer::DirtyBits &dirtyBits) override;
gl::Error getSamplePosition(size_t index, GLfloat *xy) const override;
};