Eliminate D3D9 from Context.
TRAC #22016
Signed-off-by: Daniel Koch
Signed-off-by: Geoff Lang
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1494 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/Query.cpp b/src/libGLESv2/Query.cpp
index 3a78c0d..aaf3014 100644
--- a/src/libGLESv2/Query.cpp
+++ b/src/libGLESv2/Query.cpp
@@ -13,9 +13,11 @@
namespace gl
{
-Query::Query(rx::Renderer9 *renderer, GLuint id, GLenum type) : RefCountObject(id)
+Query::Query(rx::Renderer *renderer, GLuint id, GLenum type) : RefCountObject(id)
{
- mRenderer = renderer;
+ ASSERT(dynamic_cast<rx::Renderer9*>(renderer) != NULL); // D3D9_REPLACE
+ mRenderer = static_cast<rx::Renderer9*>(renderer);
+
mQuery = NULL;
mStatus = GL_FALSE;
mResult = GL_FALSE;